__u32 burst_limited; /* Holds old cwnd when max.burst is applied */
+ __u32 dst_pending_confirm; /* need to confirm neighbour */
+
/* Destination */
struct dst_entry *dst;
/* Source address. */
void sctp_transport_reset(struct sctp_transport *);
void sctp_transport_update_pmtu(struct sock *, struct sctp_transport *, u32);
void sctp_transport_immediate_rtx(struct sctp_transport *);
+void sctp_transport_dst_release(struct sctp_transport *t);
+void sctp_transport_dst_confirm(struct sctp_transport *t);
/* This is the structure we use to queue packets as they come into