--- /dev/null
+{
+ /**
+ * @cfg applicationName
+ * @required
+ * This is the name of your application, which is displayed on the device when the app is installed. On IOS, this should match
+ * the name of your application in the Apple Provisioning Portal.
+ */
+ "applicationName":"Tabs",
+
+ /**
+ * @cfg applicationId
+ * This is the name namespace for your application. On IOS, this should match the name of your application in the Apple Provisioning Portal.
+ */
+ "applicationId":"Tabs",
+
+ /**
+ * @cfg bundleSeedId
+ * A ten character string which stands before aplication ID in Apple Provisioning Portal
+ */
+ "bundleSeedId":"KPXFEPZ6EF",
+
+ /**
+ * @cfg versionString
+ * @required
+ * This is the version of your application.
+ */
+ "versionString":"1.0",
+
+ /**
+ * @cfg versionCode
+ * @required
+ * This is the integer version code of your application, or you can refer to it as a build number. Used only for Android builds.
+ */
+ "versionCode":"1",
+
+ /**
+ * @cfg icon
+ * For iOS, please refer to their documentation about icon sizes:
+ * https://developer.apple.com/library/ios/#documentation/userexperience/conceptual/mobilehig/IconsImages/IconsImages.html
+ *
+ * For Android, please refer to the Google Launcher icons guide:
+ * http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html
+ * iOS uses 57, 72, 114 and 144; Android uses 36, 48 and 72; if you package for Android you can ignore iOS icons and vice verca
+ */
+ "icon": {
+ "36":"resources/icons/Icon_Android36.png",
+ "48":"resources/icons/Icon_Android48.png",
+ "57":"resources/icons/Icon.png",
+ "72":"resources/icons/Icon~ipad.png",
+ "114":"resources/icons/Icon@2x.png",
+ "144":"resources/icons/Icon~ipad@2x.png"
+ },
+
+ /**
+ * @cfg inputPath
+ * @required
+ * This is location of your Sencha Touch 2 application, relative to this configuration file.
+ */
+ "inputPath":"./",
+
+ /**
+ * @cfg outputPath
+ * @required
+ * This is where the built application file with be saved. Make sure that output path is not in your input path, you may get into endless recursive copying
+ */
+ "outputPath":"../build/",
+
+ /**
+ * @cfg configuration
+ * @required
+ * This is configuration for your application. `Debug` should always be used unless you are submitting your app to an online
+ * store - in which case `Release` should be specified.
+ */
+ "configuration":"Debug",
+
+ /**
+ * @cfg platform
+ * @required
+ * This is the platform where you will be running your application. Available options are:
+ * - iOSSimulator
+ * - iOS
+ * - Android
+ * - AndroidEmulator
+ */
+ "platform":"iOSSimulator",
+
+ /**
+ * @cfg deviceType
+ * @required
+ * This is device type that your application will be running on.
+ *
+ * If you are developing for Android, this is not necessary.
+ *
+ * Available options are:
+ * - iPhone
+ * - iPad
+ * - Universal
+ */
+ "deviceType":"Universal",
+
+ /**
+ * @cfg certificatePath
+ * This is the location of your certificate.
+ * This is required when you are developing for Android or you are developing on Windows.
+ */
+ "certificatePath":"/path/to/certificate.file",
+
+ /**
+ * @cfg certificateAlias
+ * This is the name of your certificate.
+ *
+ * IF you do not specify this on OSX, we will try and automatically find the certificate for you using the applicationId.
+ *
+ * This can be just a simple matcher. For example, if your certificate name is "iPhone Developer: Robert Dougan (ABCDEFGHIJ)", you
+ * can just put "iPhone Developer".
+ *
+ * When using a certificatePath on Windows, you do not need to specify this.
+ */
+ "certificateAlias":"",
+ /**
+ * @cfg certificatePassword
+ * The password which was specified during certificate export
+ */
+ "certificatePassword":"",
+ /**
+ * @cfg provisionProfile
+ * The path to the provision profile (APP_NAME.mobileprovision) which you can create and then download from Apple's provisioning portal
+ */
+ "provisionProfile":"",
+ /**
+ * @cfg notificationConfiguration
+ * Notification configuration for push notifications, can be "debug", "release" or empty if you don't use push notifications in your project.
+ */
+ "notificationConfiguration":"",
+ /**
+ * @cfg sdkPath
+ * This is the path to the Android SDK, if you are developing an Android application.
+ */
+ "sdkPath":"/path/to/android-sdk",
+
+ /**
+ * @cfg androidAPILevel
+ * This is android API level, the version of Android SDK to use, you can read more about it here: http://developer.android.com/guide/appendix/api-levels.html.
+ * Be sure to install corresponding platform API in android SDK manager (android_sdk/tools/android)
+ */
+ "androidAPILevel":"8",
+
+ /**
+ * @cfg {Array[String]} permissions
+ * Array of permissions that is used by an application (Android only)
+ * Full list of permissions for Android application can be found here: http://developer.android.com/reference/android/Manifest.permission.html#ACCESS_CHECKIN_PROPERTIES
+ */
+ "permissions":[
+ "INTERNET",
+ "ACCESS_NETWORK_STATE",
+ "CAMERA",
+ "VIBRATE",
+ "ACCESS_FINE_LOCATION",
+ "ACCESS_COARSE_LOCATION",
+ "CALL_PHONE"
+ ],
+
+ /**
+ * @cfg {Array[String]} orientations
+ * @required
+ * This is orientations that this application can run.
+ */
+ "orientations": [
+ "portrait",
+ "landscapeLeft",
+ "landscapeRight",
+ "portraitUpsideDown"
+ ]
+}