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1//
2// detail/reactive_socket_accept_op.hpp
3// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4//
11fdf7f2 5// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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6//
7// Distributed under the Boost Software License, Version 1.0. (See accompanying
8// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9//
10
11#ifndef BOOST_ASIO_DETAIL_REACTIVE_SOCKET_ACCEPT_OP_HPP
12#define BOOST_ASIO_DETAIL_REACTIVE_SOCKET_ACCEPT_OP_HPP
13
14#if defined(_MSC_VER) && (_MSC_VER >= 1200)
15# pragma once
16#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18#include <boost/asio/detail/config.hpp>
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19#include <boost/asio/detail/bind_handler.hpp>
20#include <boost/asio/detail/buffer_sequence_adapter.hpp>
21#include <boost/asio/detail/fenced_block.hpp>
b32b8144 22#include <boost/asio/detail/memory.hpp>
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23#include <boost/asio/detail/reactor_op.hpp>
24#include <boost/asio/detail/socket_holder.hpp>
25#include <boost/asio/detail/socket_ops.hpp>
26
27#include <boost/asio/detail/push_options.hpp>
28
29namespace boost {
30namespace asio {
31namespace detail {
32
33template <typename Socket, typename Protocol>
34class reactive_socket_accept_op_base : public reactor_op
35{
36public:
37 reactive_socket_accept_op_base(socket_type socket,
38 socket_ops::state_type state, Socket& peer, const Protocol& protocol,
39 typename Protocol::endpoint* peer_endpoint, func_type complete_func)
40 : reactor_op(&reactive_socket_accept_op_base::do_perform, complete_func),
41 socket_(socket),
42 state_(state),
43 peer_(peer),
44 protocol_(protocol),
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45 peer_endpoint_(peer_endpoint),
46 addrlen_(peer_endpoint ? peer_endpoint->capacity() : 0)
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47 {
48 }
49
b32b8144 50 static status do_perform(reactor_op* base)
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51 {
52 reactive_socket_accept_op_base* o(
53 static_cast<reactive_socket_accept_op_base*>(base));
54
7c673cae 55 socket_type new_socket = invalid_socket;
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56 status result = socket_ops::non_blocking_accept(o->socket_,
57 o->state_, o->peer_endpoint_ ? o->peer_endpoint_->data() : 0,
58 o->peer_endpoint_ ? &o->addrlen_ : 0, o->ec_, new_socket)
59 ? done : not_done;
60 o->new_socket_.reset(new_socket);
7c673cae 61
b32b8144 62 BOOST_ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_accept", o->ec_));
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63
64 return result;
65 }
66
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67 void do_assign()
68 {
69 if (new_socket_.get() != invalid_socket)
70 {
71 if (peer_endpoint_)
72 peer_endpoint_->resize(addrlen_);
73 peer_.assign(protocol_, new_socket_.get(), ec_);
74 if (!ec_)
75 new_socket_.release();
76 }
77 }
78
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79private:
80 socket_type socket_;
81 socket_ops::state_type state_;
b32b8144 82 socket_holder new_socket_;
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83 Socket& peer_;
84 Protocol protocol_;
85 typename Protocol::endpoint* peer_endpoint_;
b32b8144 86 std::size_t addrlen_;
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87};
88
89template <typename Socket, typename Protocol, typename Handler>
90class reactive_socket_accept_op :
91 public reactive_socket_accept_op_base<Socket, Protocol>
92{
93public:
94 BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_accept_op);
95
96 reactive_socket_accept_op(socket_type socket,
97 socket_ops::state_type state, Socket& peer, const Protocol& protocol,
98 typename Protocol::endpoint* peer_endpoint, Handler& handler)
99 : reactive_socket_accept_op_base<Socket, Protocol>(socket, state, peer,
100 protocol, peer_endpoint, &reactive_socket_accept_op::do_complete),
101 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler))
102 {
b32b8144 103 handler_work<Handler>::start(handler_);
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104 }
105
b32b8144 106 static void do_complete(void* owner, operation* base,
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107 const boost::system::error_code& /*ec*/,
108 std::size_t /*bytes_transferred*/)
109 {
110 // Take ownership of the handler object.
111 reactive_socket_accept_op* o(static_cast<reactive_socket_accept_op*>(base));
112 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
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113 handler_work<Handler> w(o->handler_);
114
115 // On success, assign new connection to peer socket object.
116 if (owner)
117 o->do_assign();
7c673cae 118
b32b8144 119 BOOST_ASIO_HANDLER_COMPLETION((*o));
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120
121 // Make a copy of the handler so that the memory can be deallocated before
122 // the upcall is made. Even if we're not about to make an upcall, a
123 // sub-object of the handler may be the true owner of the memory associated
124 // with the handler. Consequently, a local copy of the handler is required
125 // to ensure that any owning sub-object remains valid until after we have
126 // deallocated the memory here.
127 detail::binder1<Handler, boost::system::error_code>
128 handler(o->handler_, o->ec_);
129 p.h = boost::asio::detail::addressof(handler.handler_);
130 p.reset();
131
132 // Make the upcall if required.
133 if (owner)
134 {
135 fenced_block b(fenced_block::half);
136 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
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137 w.complete(handler, handler.handler_);
138 BOOST_ASIO_HANDLER_INVOCATION_END;
139 }
140 }
141
142private:
143 Handler handler_;
144};
145
146#if defined(BOOST_ASIO_HAS_MOVE)
147
148template <typename Protocol, typename Handler>
149class reactive_socket_move_accept_op :
150 private Protocol::socket,
151 public reactive_socket_accept_op_base<typename Protocol::socket, Protocol>
152{
153public:
154 BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_move_accept_op);
155
156 reactive_socket_move_accept_op(io_context& ioc, socket_type socket,
157 socket_ops::state_type state, const Protocol& protocol,
158 typename Protocol::endpoint* peer_endpoint, Handler& handler)
159 : Protocol::socket(ioc),
160 reactive_socket_accept_op_base<typename Protocol::socket, Protocol>(
161 socket, state, *this, protocol, peer_endpoint,
162 &reactive_socket_move_accept_op::do_complete),
163 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler))
164 {
165 handler_work<Handler>::start(handler_);
166 }
167
168 static void do_complete(void* owner, operation* base,
169 const boost::system::error_code& /*ec*/,
170 std::size_t /*bytes_transferred*/)
171 {
172 // Take ownership of the handler object.
173 reactive_socket_move_accept_op* o(
174 static_cast<reactive_socket_move_accept_op*>(base));
175 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
176 handler_work<Handler> w(o->handler_);
177
178 // On success, assign new connection to peer socket object.
179 if (owner)
180 o->do_assign();
181
182 BOOST_ASIO_HANDLER_COMPLETION((*o));
183
184 // Make a copy of the handler so that the memory can be deallocated before
185 // the upcall is made. Even if we're not about to make an upcall, a
186 // sub-object of the handler may be the true owner of the memory associated
187 // with the handler. Consequently, a local copy of the handler is required
188 // to ensure that any owning sub-object remains valid until after we have
189 // deallocated the memory here.
190 detail::move_binder2<Handler,
191 boost::system::error_code, typename Protocol::socket>
192 handler(0, BOOST_ASIO_MOVE_CAST(Handler)(o->handler_), o->ec_,
193 BOOST_ASIO_MOVE_CAST(typename Protocol::socket)(*o));
194 p.h = boost::asio::detail::addressof(handler.handler_);
195 p.reset();
196
197 // Make the upcall if required.
198 if (owner)
199 {
200 fenced_block b(fenced_block::half);
201 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, "..."));
202 w.complete(handler, handler.handler_);
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203 BOOST_ASIO_HANDLER_INVOCATION_END;
204 }
205 }
206
207private:
208 Handler handler_;
209};
210
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211#endif // defined(BOOST_ASIO_HAS_MOVE)
212
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213} // namespace detail
214} // namespace asio
215} // namespace boost
216
217#include <boost/asio/detail/pop_options.hpp>
218
219#endif // BOOST_ASIO_DETAIL_REACTIVE_SOCKET_ACCEPT_OP_HPP