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1//
2// detail/winrt_socket_connect_op.hpp
3// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4//
5// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6//
7// Distributed under the Boost Software License, Version 1.0. (See accompanying
8// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9//
10
11#ifndef BOOST_ASIO_DETAIL_WINRT_SOCKET_CONNECT_OP_HPP
12#define BOOST_ASIO_DETAIL_WINRT_SOCKET_CONNECT_OP_HPP
13
14#if defined(_MSC_VER) && (_MSC_VER >= 1200)
15# pragma once
16#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18#include <boost/asio/detail/config.hpp>
19
20#if defined(BOOST_ASIO_WINDOWS_RUNTIME)
21
22#include <boost/asio/detail/addressof.hpp>
23#include <boost/asio/detail/bind_handler.hpp>
24#include <boost/asio/detail/buffer_sequence_adapter.hpp>
25#include <boost/asio/detail/fenced_block.hpp>
26#include <boost/asio/detail/handler_alloc_helpers.hpp>
27#include <boost/asio/detail/handler_invoke_helpers.hpp>
28#include <boost/asio/detail/winrt_async_op.hpp>
29#include <boost/asio/error.hpp>
30
31#include <boost/asio/detail/push_options.hpp>
32
33namespace boost {
34namespace asio {
35namespace detail {
36
37template <typename Handler>
38class winrt_socket_connect_op :
39 public winrt_async_op<void>
40{
41public:
42 BOOST_ASIO_DEFINE_HANDLER_PTR(winrt_socket_connect_op);
43
44 winrt_socket_connect_op(Handler& handler)
45 : winrt_async_op<void>(&winrt_socket_connect_op::do_complete),
46 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler))
47 {
48 }
49
50 static void do_complete(io_service_impl* owner, operation* base,
51 const boost::system::error_code&, std::size_t)
52 {
53 // Take ownership of the operation object.
54 winrt_socket_connect_op* o(static_cast<winrt_socket_connect_op*>(base));
55 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
56
57 BOOST_ASIO_HANDLER_COMPLETION((o));
58
59 // Make a copy of the handler so that the memory can be deallocated before
60 // the upcall is made. Even if we're not about to make an upcall, a
61 // sub-object of the handler may be the true owner of the memory associated
62 // with the handler. Consequently, a local copy of the handler is required
63 // to ensure that any owning sub-object remains valid until after we have
64 // deallocated the memory here.
65 detail::binder1<Handler, boost::system::error_code>
66 handler(o->handler_, o->ec_);
67 p.h = boost::asio::detail::addressof(handler.handler_);
68 p.reset();
69
70 // Make the upcall if required.
71 if (owner)
72 {
73 fenced_block b(fenced_block::half);
74 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
75 boost_asio_handler_invoke_helpers::invoke(handler, handler.handler_);
76 BOOST_ASIO_HANDLER_INVOCATION_END;
77 }
78 }
79
80private:
81 Handler handler_;
82};
83
84} // namespace detail
85} // namespace asio
86} // namespace boost
87
88#include <boost/asio/detail/pop_options.hpp>
89
90#endif // defined(BOOST_ASIO_WINDOWS_RUNTIME)
91
92#endif // BOOST_ASIO_DETAIL_WINRT_SOCKET_CONNECT_OP_HPP