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1//
2// detail/winrt_socket_recv_op.hpp
3// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4//
5// Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6//
7// Distributed under the Boost Software License, Version 1.0. (See accompanying
8// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9//
10
11#ifndef BOOST_ASIO_DETAIL_WINRT_SOCKET_RECV_OP_HPP
12#define BOOST_ASIO_DETAIL_WINRT_SOCKET_RECV_OP_HPP
13
14#if defined(_MSC_VER) && (_MSC_VER >= 1200)
15# pragma once
16#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18#include <boost/asio/detail/config.hpp>
19
20#if defined(BOOST_ASIO_WINDOWS_RUNTIME)
21
22#include <boost/asio/detail/addressof.hpp>
23#include <boost/asio/detail/bind_handler.hpp>
24#include <boost/asio/detail/buffer_sequence_adapter.hpp>
25#include <boost/asio/detail/fenced_block.hpp>
26#include <boost/asio/detail/handler_alloc_helpers.hpp>
27#include <boost/asio/detail/handler_invoke_helpers.hpp>
28#include <boost/asio/detail/winrt_async_op.hpp>
29#include <boost/asio/error.hpp>
30
31#include <boost/asio/detail/push_options.hpp>
32
33namespace boost {
34namespace asio {
35namespace detail {
36
37template <typename MutableBufferSequence, typename Handler>
38class winrt_socket_recv_op :
39 public winrt_async_op<Windows::Storage::Streams::IBuffer^>
40{
41public:
42 BOOST_ASIO_DEFINE_HANDLER_PTR(winrt_socket_recv_op);
43
44 winrt_socket_recv_op(const MutableBufferSequence& buffers, Handler& handler)
45 : winrt_async_op<Windows::Storage::Streams::IBuffer^>(
46 &winrt_socket_recv_op::do_complete),
47 buffers_(buffers),
48 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler))
49 {
50 }
51
52 static void do_complete(io_service_impl* owner, operation* base,
53 const boost::system::error_code&, std::size_t)
54 {
55 // Take ownership of the operation object.
56 winrt_socket_recv_op* o(static_cast<winrt_socket_recv_op*>(base));
57 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
58
59 BOOST_ASIO_HANDLER_COMPLETION((o));
60
61#if defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
62 // Check whether buffers are still valid.
63 if (owner)
64 {
65 buffer_sequence_adapter<boost::asio::mutable_buffer,
66 MutableBufferSequence>::validate(o->buffers_);
67 }
68#endif // defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
69
70 std::size_t bytes_transferred = o->result_ ? o->result_->Length : 0;
71 if (bytes_transferred == 0 && !o->ec_ &&
72 !buffer_sequence_adapter<boost::asio::mutable_buffer,
73 MutableBufferSequence>::all_empty(o->buffers_))
74 {
75 o->ec_ = boost::asio::error::eof;
76 }
77
78 // Make a copy of the handler so that the memory can be deallocated before
79 // the upcall is made. Even if we're not about to make an upcall, a
80 // sub-object of the handler may be the true owner of the memory associated
81 // with the handler. Consequently, a local copy of the handler is required
82 // to ensure that any owning sub-object remains valid until after we have
83 // deallocated the memory here.
84 detail::binder2<Handler, boost::system::error_code, std::size_t>
85 handler(o->handler_, o->ec_, bytes_transferred);
86 p.h = boost::asio::detail::addressof(handler.handler_);
87 p.reset();
88
89 // Make the upcall if required.
90 if (owner)
91 {
92 fenced_block b(fenced_block::half);
93 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
94 boost_asio_handler_invoke_helpers::invoke(handler, handler.handler_);
95 BOOST_ASIO_HANDLER_INVOCATION_END;
96 }
97 }
98
99private:
100 MutableBufferSequence buffers_;
101 Handler handler_;
102};
103
104} // namespace detail
105} // namespace asio
106} // namespace boost
107
108#include <boost/asio/detail/pop_options.hpp>
109
110#endif // defined(BOOST_ASIO_WINDOWS_RUNTIME)
111
112#endif // BOOST_ASIO_DETAIL_WINRT_SOCKET_RECV_OP_HPP