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1 | /*============================================================================= |
2 | Copyright (c) 2014 Kohei Takahashi | |
3 | ||
4 | Distributed under the Boost Software License, Version 1.0. (See accompanying | |
5 | file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) | |
6 | ==============================================================================*/ | |
7 | #ifndef FUSION_VECTOR_TIE_11112014_2302 | |
8 | #define FUSION_VECTOR_TIE_11112014_2302 | |
9 | ||
10 | #include <boost/fusion/support/config.hpp> | |
11 | #include <boost/fusion/container/vector/detail/config.hpp> | |
12 | ||
13 | #if !defined(BOOST_FUSION_HAS_VARIADIC_VECTOR) | |
14 | # include <boost/fusion/container/generation/detail/pp_vector_tie.hpp> | |
15 | #else | |
16 | ||
17 | /////////////////////////////////////////////////////////////////////////////// | |
18 | // C++11 variadic interface | |
19 | /////////////////////////////////////////////////////////////////////////////// | |
20 | ||
21 | namespace boost { namespace fusion | |
22 | { | |
23 | namespace result_of | |
24 | { | |
25 | template <typename ...T> | |
26 | struct vector_tie | |
27 | { | |
28 | typedef vector<T&...> type; | |
29 | }; | |
30 | } | |
31 | ||
32 | template <typename ...T> | |
33 | BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED | |
34 | inline vector<T&...> | |
35 | vector_tie(T&... arg) | |
36 | { | |
37 | return vector<T&...>(arg...); | |
38 | } | |
39 | }} | |
40 | ||
41 | ||
42 | #endif | |
43 | #endif | |
44 |