]> git.proxmox.com Git - ceph.git/blame - ceph/src/boost/libs/geometry/doc/index/introduction.qbk
bump version to 12.2.2-pve1
[ceph.git] / ceph / src / boost / libs / geometry / doc / index / introduction.qbk
CommitLineData
7c673cae
FG
1[/============================================================================
2 Boost.Geometry Index
3
4 Copyright (c) 2011-2013 Adam Wulkiewicz.
5
6 Use, modification and distribution is subject to the Boost Software License,
7 Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
8 http://www.boost.org/LICENSE_1_0.txt)
9=============================================================================/]
10
11[section Introduction]
12
13The __boost_geometry_index__ is intended to gather data structures called spatial
14indexes which may be used to accelerate searching for objects in space. In general,
15spatial indexes stores geometric objects' representations and allows searching for
16objects occupying some space or close to some point in space.
17
18Currently, only one spatial index is implemented - __rtree__.
19
20[heading __rtree__]
21
22__rtree__ is a tree data structure used for spatial searching. It was proposed by
23Antonin Guttman in 1984 [footnote Guttman, A. (1984). /R-Trees: A Dynamic Index Structure for Spatial Searching/]
24as an expansion of B-tree for multi-dimensional data. It may be used to store points or volumetric data in order to
25perform a spatial query. This query may for example return objects that are inside some area or are close to some point in space
26[footnote Cheung, K.; Fu, A. (1998). /Enhanced Nearest Neighbour Search on the R-tree/].
27It's possible to insert new objects or to remove the ones already stored.
28
29The __rtree__ structure is presented on the image below. Each __rtree__'s node store a box describing the space occupied by
30its children nodes. At the bottom of the structure, there are leaf-nodes which contains values
31(geometric objects representations).
32
33[$img/index/rtree/rstar.png]
34
35The __rtree__ is a self-balanced data structure. The key part of balancing algorithm is node splitting algorithm
36[footnote Greene, D. (1989). /An implementation and performance analysis of spatial data access methods/]
37[footnote Beckmann, N.; Kriegel, H. P.; Schneider, R.; Seeger, B. (1990). /The R*-tree: an efficient and robust access method for points and rectangles/].
38Each algorithm produces different splits so the internal structure of a tree may be different for each one of them.
39In general, more complex algorithms analyses elements better and produces less overlapping nodes. In the searching process less nodes must be traversed
40in order to find desired objects. On the other hand more complex analysis takes more time. In general faster inserting will result in slower searching
41and vice versa. The performance of the R-tree depends on balancing algorithm, parameters and data inserted into the container.
42
43Additionally there are also algorithms creating R-tree containing some, number of objects. This technique is called bulk loading and is
44done by use of packing algorithm
45[footnote Leutenegger, Scott T.; Edgington, Jeffrey M.; Lopez, Mario A. (1997). /STR: A Simple and Efficient Algorithm for R-Tree Packing/]
46[footnote Garcia, Yvan J.; Lopez, Mario A.; Leutenegger, Scott T. (1997). /A Greedy Algorithm for Bulk Loading R-trees/].
47This method is faster and results in R-trees with better internal structure. This means that the query performance is increased.
48
49The examples of structures of trees created by use of different algorithms and exemplary operations times are presented below.
50
51[table
52[[] [Linear algorithm] [Quadratic algorithm] [R*-tree] [Packing algorithm]]
53[[*Example structure*] [[$img/index/rtree/linear.png]] [[$img/index/rtree/quadratic.png]] [[$img/index/rtree/rstar.png]] [[$img/index/rtree/bulk.png]]]
54[[*1M Values inserts*] [1.76s] [2.47s] [6.19s] [0.64s]]
55[[*100k spatial queries*] [2.21s] [0.51s] [0.12s] [0.07s]]
56[[*100k knn queries*] [6.37s] [2.09s] [0.64s] [0.52s]]
57]
58
59The configuration of the machine used for testing was: /Intel(R) Core(TM) i7 870 @ 2.93GHz, 8GB RAM, MS Windows 7 x64/.
60The code was compiled with optimization for speed (`O2`).
61
62The performance of the R-tree for different values of Max parameter and Min=0.5*Max is presented in the table below.
63In the two upper figures you can see the performance of the __rtree__ storing random, relatively small, non-overlapping, 2d boxes.
64In the lower ones, the performance of the __rtree__ also storing random, 2d boxes, but this time quite big and possibly overlapping.
65As you can see, the __rtree__ performance is different in both cases.
66
67[table
68[[] [building] [querying]]
69[[*non overlapping*] [[$img/index/rtree/build_non_ovl.png]] [[$img/index/rtree/query_non_ovl.png]]]
70[[*overlapping*] [[$img/index/rtree/build_ovl.png]] [[$img/index/rtree/query_ovl.png]]]
71]
72
73[heading Implementation details]
74
75Key features of this implementation of the __rtree__ are:
76
77* capable to store arbitrary __value__ type,
78* three different balancing algorithms - linear, quadratic or rstar,
79* creation using packing algorithm,
80* parameters (including maximal and minimal number of elements) may be passed as compile- or run-time parameters, in compile-time
81 version nodes elements are stored in static-size containers,
82* advanced queries, e.g. search for 5 nearest Values to some point and intersecting some Geometry but not within the other one,
83* iterative queries by use of iterators,
84* C++11 conformant - move semantics, stateful allocators,
85* capable to store __value__ type with no default constructor,
86* in-memory storage by use of the default std::allocator<>,
87* other storage options - shared memory and mapped file by use of Boost.Interprocess allocators.
88
89[/
90[heading Planned features]
91
92Below you can find features that will (or probably will) be added in the future releases:
93/]
94[/ Done
95* rstar optimization (planned for release in Boost 1.55),
96* bulk loading (planned for release in Boost 1.55),
97* 'reversed' spatial predicates or additional spatial predicates like contains(),
98* iterative queries - query iterators / type-erased query iterators,
99/]
100[/
101* path/ray query predicate - search for Values along Segment or LineString, closest to the starting point,
102* user-defined distance calculation in nearest() predicate,
103* serialization,
104* persistent storage.
105/]
106[/ Maybe
107* other geometries as Indexables, e.g. NSpheres. Rings would probably require using move semantics instead of copying
108* bounding tree - rtree variation capable to use other Geometries as bounds, e.g. NSpheres, Rings/convex polygons/ (moving required), Capsules, Elipses, Variants etc.
109* moving instead of copying + optimizations for movable/nonthrowing/trivialy copied elements
110* passing more than one nearest/path predicate - "returned value is one of k1 nearest values to p1 and ... and one of kN nearest values to pN"
111/]
112
113[heading Dependencies]
114
115R-tree depends on Boost.Container, Boost.Core, Boost.Move, Boost.MPL, Boost.Range, Boost.Tuple.
116
117[heading Contributors]
118
119The spatial index was originally started by Federico J. Fernandez during the Google Summer of Code 2008 program, mentored by Hartmut Kaiser.
120
121[heading Spatial thanks]
122
123I'd like to thank Barend Gehrels, Bruno Lalande, Mateusz Łoskot, Lucanus J. Simonson for their support and ideas.
124
125[endsect]
126