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35 | <p> | |
36 | Actors are composed to create more complex actors in a tree-like hierarchy. | |
37 | The primitives are atomic entities that are like the leaves in the tree. | |
38 | Phoenix is extensible. New primitives can be added anytime. Right out of | |
39 | the box, there are only a few primitives, these are all defined in the Core | |
40 | module. | |
41 | </p> | |
42 | <p> | |
43 | This section shall deal with these preset primitives. | |
44 | </p> | |
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48 | <td align="right"><div class="copyright-footer">Copyright © 2002-2005, 2010, 2014, 2015 Joel de Guzman, Dan Marsden, Thomas | |
49 | Heller, John Fletcher<p> | |
50 | Distributed under the Boost Software License, Version 1.0. (See accompanying | |
51 | file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>) | |
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