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2 |Boost| Pointer Container Library
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4
5.. |Boost| image:: boost.png
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7
8FAQ
9===
10
11.. contents:: :local:
12
13Calling ``assign()`` is very costly and I do not really need to store cloned objects; I merely need to overwrite the existing ones; what do I do?
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16Call ``std::copy( first, last, c.begin() );``.
17
18Which mutating algorithms are safe to use with pointers?
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21Any mutating algorithm that moves elements around by swapping them. An
22important example is ``std::sort()``; examples of unsafe algorithms are
23``std::unique()`` and ``std::remove()``.
24
25.. That is why these algorithms are
26 provided as member functions.
27
28Why does ``ptr_map<T>::insert()/replace()`` take two arguments (the key and the pointer) instead of one ``std::pair``? And why is the key passed by non-const reference?
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30
31This is the only way the function can be implemented in an exception-safe
32manner; since the copy-constructor of the key might throw, and since
33function arguments are not guaranteed to be evaluated from left to right,
34we need to ensure that evaluating the first argument does not throw.
35Passing the key as a reference achieves just that.
36
37When instantiating a pointer container with a type ``T``, is ``T`` then allowed to be incomplete at that point?
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40No. This is a distinct property of ``shared_ptr`` which implies some overhead.
41
42However, one can leave ``T`` incomplete in the header file::
43
44 // foo.hpp
45 class Foo { ... };
46 new_clone( const Foo& ) { ... }
47 delete_clone( const Foo* ) { ... }
48
49 // x.hpp
50 class Foo; // Foo is incomplete here
51 class X { ptr_deque<Foo> container; ... }
52
53 // x.cpp
54 #include <x.hpp>
55 #include <foo.hpp> // now Foo is not incomplete anymore
56 ...
57
58
59
60Why do iterator-range inserts give the strong exception-safety guarantee?
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62
63Is this not very inefficient? It is because it is actually affordable to
64do so; the overhead is one heap-allocation which is relatively small
65compared to cloning N objects.
66
67What is the _`polymorphic class problem`?
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70The problem refers to the relatively troublesome way C++ supports Object
71Oriented programming in connection with containers of pointers to
72polymorphic objects. In a language without garbage collection, you end up
73using either a container of smart pointers or a container that takes
74ownership of the pointers. The hard part is to find a safe, fast and
75elegant solution.
76
77Are the pointer containers faster and do they have a better memory footprint than a container of smart pointers?
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79
80The short answer is yes: they are faster and they do use less memory; in
81fact, they are the only way to obtain the zero-overhead hallmark of C++.
82Smart pointers usually have one word or more of memory overhead per
83pointer because a reference count must be maintained. And since the
84reference count must be maintained, there is also a runtime-overhead. If
85your objects are big, then the memory overhead is often negligible, but if
86you have many small objects, it is not. Further reading can be found in
87these references: `[11] <ptr_container.html#references>`_ and `[12] <ptr_container.html#references>`_.
88
89When the stored pointers cannot be ``0``, how do I allow this "empty" behavior anyway?
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92Storing a null-pointer among a list of pointers does not fit well into the Object Oriented paradigm.
93The most elegant design is to use the Null-Object Pattern where one basically makes a concrete
94class with dummy implementations of the virtual functions. See `[13] <ptr_container.html#references>`_ for details.
95
96.. raw:: html
97
98 <hr>
99
100:Copyright: Thorsten Ottosen 2004-2006. Use, modification and distribution is subject to the Boost Software License, Version 1.0 (see LICENSE_1_0.txt__).
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102__ http://www.boost.org/LICENSE_1_0.txt
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