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1<?xml version="1.0" encoding="utf-8"?>
2<!DOCTYPE section PUBLIC "-//Boost//DTD BoostBook XML V1.0//EN"
3 "http://www.boost.org/tools/boostbook/dtd/boostbook.dtd">
4<!--
5Copyright Frank Mori Hess 2009
6
7Distributed under the Boost Software License, Version 1.0. (See accompanying
8file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9-->
10<section last-revision="$Date: 2007-06-12 14:01:23 -0400 (Tue, 12 Jun 2007) $" id="signals2.thread-safety">
11 <title>Thread-Safety</title>
12
13 <using-namespace name="boost::signals2"/>
14 <using-namespace name="boost"/>
15
16 <section>
17 <title>Introduction</title>
18 <para>
19 The primary motivation for Boost.Signals2 is to provide a version of
20 the original Boost.Signals library which can be used safely in a
21 multi-threaded environment.
22 This is achieved primarily through two changes from the original Boost.Signals
23 API. One is the introduction of a new automatic connection management scheme
24 relying on <classname>shared_ptr</classname> and <classname>weak_ptr</classname>,
25 as described in the <link linkend="signals2.tutorial.connection-management">tutorial</link>.
26 The second change was the introduction of a <code>Mutex</code> template type
27 parameter to the <classname alt="signals2::signal">signal</classname> class. This section details how
28 the library employs these changes to provide thread-safety, and
29 the limits of the provided thread-safety.
30 </para>
31 </section>
32 <section>
33 <title>Signals and combiners</title>
34 <para>
35 Each signal object default-constructs a <code>Mutex</code> object to protect
36 its internal state. Furthermore, a <code>Mutex</code> is created
37 each time a new slot is connected to the signal, to protect the
38 associated signal-slot connection.
39 </para>
40 <para>
41 A signal's mutex is automatically locked whenever any of the
42 signal's methods are called. The mutex is usually held until the
43 method completes, however there is one major exception to this rule. When
44 a signal is invoked by calling
45 <methodname alt="signal::operator()">signal::operator()</methodname>,
46 the invocation first acquires a lock on the signal's mutex. Then
47 it obtains a handle to the signal's slot list and combiner. Next
48 it releases the signal's mutex, before invoking the combiner to
49 iterate through the slot list. Thus no mutexes are held by the
50 signal while a slot is executing. This design choice
51 makes it impossible for user code running in a slot
52 to deadlock against any of the
53 mutexes used internally by the Boost.Signals2 library.
54 It also prevents slots from accidentally causing
55 recursive locking attempts on any of the library's internal mutexes.
56 Therefore, if you invoke a signal concurrently from multiple threads,
57 it is possible for the signal's combiner to be invoked concurrently
58 and thus the slots to execute concurrently.
59 </para>
60 <para>
61 During a combiner invocation, the following steps are performed in order to
62 find the next callable slot while iterating through the signal's
63 slot list.
64 </para>
65 <itemizedlist>
66 <listitem>
67 <para>The <code>Mutex</code> associated with the connection to the
68 slot is locked.</para>
69 </listitem>
70 <listitem>
71 <para>All the tracked <classname>weak_ptr</classname> associated with the
72 slot are copied into temporary <classname>shared_ptr</classname> which
73 will be kept alive until the invocation is done with the slot. If this fails due
74 to any of the
75 <classname>weak_ptr</classname> being expired, the connection is
76 automatically disconnected. Therefore a slot will never be run
77 if any of its tracked <classname>weak_ptr</classname> have expired,
78 and none of its tracked <classname>weak_ptr</classname> will
79 expire while the slot is running.
80 </para>
81 </listitem>
82 <listitem>
83 <para>
84 The slot's connection is checked to see if it is blocked
85 or disconnected, and then the connection's mutex is unlocked. If the connection
86 was either blocked or disconnected, we
87 start again from the beginning with the next slot in the slot list.
88 Otherwise, we commit to executing the slot when the combiner next
89 dereferences the slot call iterator (unless the combiner should increment
90 the iterator without ever dereferencing it).
91 </para>
92 </listitem>
93 </itemizedlist>
94 <para>
95 Note that since we unlock the connection's mutex before executing
96 its associated slot, it is possible a slot will still be executing
97 after it has been disconnected by a
98 <code><methodname>connection::disconnect</methodname>()</code>, if
99 the disconnect was called concurrently with signal invocation.
100 </para>
101 <para>
102 You may have noticed above that during signal invocation, the invocation only
103 obtains handles to the signal's slot list and combiner while holding the
104 signal's mutex. Thus concurrent signal invocations may still wind up
105 accessing the
106 same slot list and combiner concurrently. So what happens if the slot list is modified,
107 for example by connecting a new slot, while a signal
108 invocation is in progress concurrently? If the slot list is already in use,
109 the signal performs a deep copy of the slot list before modifying it.
110 Thus the a concurrent signal invocation will continue to use the old unmodified slot list,
111 undisturbed by modifications made to the newly created deep copy of the slot list.
112 Future signal invocations will receive a handle to the newly created deep
113 copy of the slot list, and the old slot list will be destroyed once it
114 is no longer in use. Similarly, if you change a signal's combiner with
115 <methodname alt="signal::set_combiner">signal::set_combiner</methodname>
116 while a signal invocation is running concurrently, the concurrent
117 signal invocation will continue to use the old combiner undisturbed,
118 while future signal invocations will receive a handle to the new combiner.
119 </para>
120 <para>
121 The fact that concurrent signal invocations use the same combiner object
122 means you need to insure any custom combiner you write is thread-safe.
123 So if your combiner maintains state which is modified when the combiner
124 is invoked, you
125 may need to protect that state with a mutex. Be aware, if you hold
126 a mutex in your combiner while dereferencing slot call iterators,
127 you run the risk of deadlocks and recursive locking if any of
128 the slots cause additional mutex locking to occur. One way to avoid
129 these perils is for your combiner to release any locks before
130 dereferencing a slot call iterator. The combiner classes provided by
131 the Boost.Signals2 library are all thread-safe, since they do not maintain
132 any state across invocations.
133 </para>
134 <para>
135 Suppose a user writes a slot which connects another slot to the invoking signal.
136 Will the newly connected slot be run during the same signal invocation in
137 which the new connection was made? The answer is no. Connecting a new slot
138 modifies the signal's slot list, and as explained above, a signal invocation
139 already in progress will not see any modifications made to the slot list.
140 </para>
141 <para>
142 Suppose a user writes a slot which disconnects another slot from the invoking signal.
143 Will the disconnected slot be prevented from running during the same signal invocation,
144 if it appears later in the slot list than the slot which disconnected it?
145 This time the answer is yes. Even if the disconnected slot is still
146 present in the signal's slot list, each slot is checked to see if it is
147 disconnected or blocked immediately before it is executed (or not executed as
148 the case may be), as was described in more detail above.
149 </para>
150 </section>
151 <section>
152 <title>Connections and other classes</title>
153 <para>
154 The methods of the <classname>signals2::connection</classname> class are thread-safe,
155 with the exception of assignment and swap. This is achived via locking the mutex
156 associated with the object's underlying signal-slot connection. Assignment and
157 swap are not thread-safe because the mutex protects the underlying connection
158 which a <classname>signals2::connection</classname> object references, not
159 the <classname>signals2::connection</classname> object itself. That is,
160 there may be many copies of a <classname>signals2::connection</classname> object,
161 all of which reference the same underlying connection. There is not a mutex
162 for each <classname>signals2::connection</classname> object, there is only
163 a single mutex protecting the underlying connection they reference.
164 </para>
165 <para>The <classname>shared_connection_block</classname> class obtains some thread-safety
166 from the <code>Mutex</code> protecting the underlying connection which is blocked
167 and unblocked. The internal reference counting which is used to keep track of
168 how many <classname>shared_connection_block</classname> objects are asserting
169 blocks on their underlying connection is also thread-safe (the implementation
170 relies on <classname>shared_ptr</classname> for the reference counting).
171 However, individual <classname>shared_connection_block</classname> objects
172 should not be accessed concurrently by multiple threads. As long as two
173 threads each have their own <classname>shared_connection_block</classname> object,
174 then they may use them in safety, even if both <classname>shared_connection_block</classname>
175 objects are copies and refer to the same underlying connection.
176 </para>
177 <para>
178 The <classname>signals2::slot</classname> class has no internal mutex locking
179 built into it. It is expected that slot objects will be created then
180 connected to a signal in a single thread. Once they have been copied into
181 a signal's slot list, they are protected by the mutex associated with
182 each signal-slot connection.
183 </para>
184 <para>The <classname>signals2::trackable</classname> class does NOT provide
185 thread-safe automatic connection management. In particular, it leaves open the
186 possibility of a signal invocation calling into a partially destructed object
187 if the trackable-derived object is destroyed in a different thread from the
188 one invoking the signal.
189 <classname>signals2::trackable</classname> is only provided as a convenience
190 for porting single-threaded code from Boost.Signals to Boost.Signals2.
191 </para>
192 </section>
193</section>