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1 | /**\r |
2 | * @class Ext.state.Stateful\r | |
3 | * A mixin for being able to save the state of an object to an underlying\r | |
4 | * {@link Ext.state.Provider}.\r | |
5 | */\r | |
6 | Ext.define('Ext.state.Stateful', {\r | |
7 | mixinId: 'state',\r | |
8 | \r | |
9 | requires: [\r | |
10 | 'Ext.state.Manager',\r | |
11 | 'Ext.util.TaskRunner'\r | |
12 | ],\r | |
13 | \r | |
14 | /**\r | |
15 | * @cfg {Boolean} stateful\r | |
16 | * A flag which causes the object to attempt to restore the state of\r | |
17 | * internal properties from a saved state on startup. The object must have\r | |
18 | * a {@link #stateId} for state to be managed.\r | |
19 | *\r | |
20 | * Auto-generated ids are not guaranteed to be stable across page loads and\r | |
21 | * cannot be relied upon to save and restore the same state for a object.\r | |
22 | *\r | |
23 | * For state saving to work, the state manager's provider must have been\r | |
24 | * set to an implementation of {@link Ext.state.Provider} which overrides the\r | |
25 | * {@link Ext.state.Provider#set set} and {@link Ext.state.Provider#get get}\r | |
26 | * methods to save and recall name/value pairs. A built-in implementation,\r | |
27 | * {@link Ext.state.CookieProvider} is available.\r | |
28 | *\r | |
29 | * To set the state provider for the current page:\r | |
30 | *\r | |
31 | * Ext.state.Manager.setProvider(new Ext.state.CookieProvider({\r | |
32 | * expires: new Date(new Date().getTime()+(1000*60*60*24*7)), //7 days from now\r | |
33 | * }));\r | |
34 | *\r | |
35 | * A stateful object attempts to save state when one of the events\r | |
36 | * listed in the {@link #stateEvents} configuration fires.\r | |
37 | *\r | |
38 | * To save state, a stateful object first serializes its state by\r | |
39 | * calling *{@link #getState}*.\r | |
40 | *\r | |
41 | * The Component base class implements {@link #getState} to save its width and height within the state\r | |
42 | * only if they were initially configured, and have changed from the configured value.\r | |
43 | *\r | |
44 | * The Panel class saves its collapsed state in addition to that.\r | |
45 | *\r | |
46 | * The Grid class saves its column state and store state (sorters and filters and grouper) in addition to its superclass state.\r | |
47 | *\r | |
48 | * If there is more application state to be save, the developer must provide an implementation which\r | |
49 | * first calls the superclass method to inherit the above behaviour, and then injects new properties\r | |
50 | * into the returned object.\r | |
51 | *\r | |
52 | * The value yielded by getState is passed to {@link Ext.state.Manager#set}\r | |
53 | * which uses the configured {@link Ext.state.Provider} to save the object\r | |
54 | * keyed by the {@link #stateId}.\r | |
55 | *\r | |
56 | * During construction, a stateful object attempts to *restore* its state by calling\r | |
57 | * {@link Ext.state.Manager#get} passing the {@link #stateId}\r | |
58 | *\r | |
59 | * The resulting object is passed to {@link #applyState}*. The default implementation of\r | |
60 | * {@link #applyState} simply copies properties into the object, but a developer may\r | |
61 | * override this to support restoration of more complex application state.\r | |
62 | *\r | |
63 | * You can perform extra processing on state save and restore by attaching\r | |
64 | * handlers to the {@link #beforestaterestore}, {@link #staterestore},\r | |
65 | * {@link #beforestatesave} and {@link #statesave} events.\r | |
66 | */\r | |
67 | stateful: false,\r | |
68 | \r | |
69 | /**\r | |
70 | * @cfg {String} stateId\r | |
71 | * The unique id for this object to use for state management purposes.\r | |
72 | *\r | |
73 | * See {@link #stateful} for an explanation of saving and restoring state.\r | |
74 | */\r | |
75 | \r | |
76 | /**\r | |
77 | * @cfg {String[]} stateEvents\r | |
78 | * An array of events that, when fired, should trigger this object to\r | |
79 | * save its state. Defaults to none. `stateEvents` may be any type\r | |
80 | * of event supported by this object, including browser or custom events\r | |
81 | * (e.g., `['click', 'customerchange']`).\r | |
82 | *\r | |
83 | * See `{@link #stateful}` for an explanation of saving and\r | |
84 | * restoring object state.\r | |
85 | */\r | |
86 | \r | |
87 | /**\r | |
88 | * @cfg {Number} saveDelay\r | |
89 | * A buffer to be applied if many state events are fired within a short period.\r | |
90 | */\r | |
91 | saveDelay: 100,\r | |
92 | \r | |
93 | /**\r | |
94 | * @event beforestaterestore\r | |
95 | * Fires before the state of the object is restored. Return false from an event handler to stop the restore.\r | |
96 | * @param {Ext.state.Stateful} this\r | |
97 | * @param {Object} state The hash of state values returned from the StateProvider. If this\r | |
98 | * event is not vetoed, then the state object is passed to *`applyState`*. By default,\r | |
99 | * that simply copies property values into this object. The method maybe overriden to\r | |
100 | * provide custom state restoration.\r | |
101 | */\r | |
102 | \r | |
103 | /**\r | |
104 | * @event staterestore\r | |
105 | * Fires after the state of the object is restored.\r | |
106 | * @param {Ext.state.Stateful} this\r | |
107 | * @param {Object} state The hash of state values returned from the StateProvider. This is passed\r | |
108 | * to *`applyState`*. By default, that simply copies property values into this\r | |
109 | * object. The method maybe overridden to provide custom state restoration.\r | |
110 | */\r | |
111 | \r | |
112 | /**\r | |
113 | * @event beforestatesave\r | |
114 | * Fires before the state of the object is saved to the configured state provider. Return false to stop the save.\r | |
115 | * @param {Ext.state.Stateful} this\r | |
116 | * @param {Object} state The hash of state values. This is determined by calling\r | |
117 | * *`getState()`* on the object. This method must be provided by the\r | |
118 | * developer to return whatever representation of state is required, by default, Ext.state.Stateful\r | |
119 | * has a null implementation.\r | |
120 | */\r | |
121 | \r | |
122 | /**\r | |
123 | * @event statesave\r | |
124 | * Fires after the state of the object is saved to the configured state provider.\r | |
125 | * @param {Ext.state.Stateful} this\r | |
126 | * @param {Object} state The hash of state values. This is determined by calling\r | |
127 | * *`getState()`* on the object. This method must be provided by the\r | |
128 | * developer to return whatever representation of state is required, by default, Ext.state.Stateful\r | |
129 | * has a null implementation.\r | |
130 | */\r | |
131 | \r | |
132 | constructor: function() {\r | |
133 | var me = this;\r | |
134 | \r | |
135 | if (!me.stateEvents) {\r | |
136 | me.stateEvents = [];\r | |
137 | }\r | |
138 | \r | |
139 | if (me.stateful !== false) {\r | |
140 | me.addStateEvents(me.stateEvents);\r | |
141 | me.initState();\r | |
142 | }\r | |
143 | },\r | |
144 | \r | |
145 | /**\r | |
146 | * Add events that will trigger the state to be saved. If the first argument is an\r | |
147 | * array, each element of that array is the name of a state event. Otherwise, each\r | |
148 | * argument passed to this method is the name of a state event.\r | |
149 | *\r | |
150 | * @param {String/String[]} events The event name or an array of event names.\r | |
151 | */\r | |
152 | addStateEvents: function (events) {\r | |
153 | var me = this,\r | |
154 | i, event, stateEventsByName,\r | |
155 | eventArray;\r | |
156 | \r | |
157 | if (me.stateful && me.getStateId()) {\r | |
158 | eventArray = (typeof events === 'string') ? arguments : events;\r | |
159 | \r | |
160 | stateEventsByName = me.stateEventsByName || (me.stateEventsByName = {});\r | |
161 | \r | |
162 | for (i = eventArray.length; i--; ) {\r | |
163 | event = eventArray[i];\r | |
164 | \r | |
165 | if (event && !stateEventsByName[event]) {\r | |
166 | stateEventsByName[event] = 1;\r | |
167 | me.on(event, me.onStateChange, me);\r | |
168 | }\r | |
169 | }\r | |
170 | }\r | |
171 | },\r | |
172 | \r | |
173 | /**\r | |
174 | * This method is called when any of the {@link #stateEvents} are fired.\r | |
175 | * @private\r | |
176 | */\r | |
177 | onStateChange: function(){\r | |
178 | var me = this,\r | |
179 | delay = me.saveDelay,\r | |
180 | statics, runner;\r | |
181 | \r | |
182 | if (!me.stateful) {\r | |
183 | return;\r | |
184 | }\r | |
185 | \r | |
186 | if (delay) {\r | |
187 | if (!me.stateTask) {\r | |
188 | statics = Ext.state.Stateful;\r | |
189 | runner = statics.runner || (statics.runner = new Ext.util.TaskRunner());\r | |
190 | \r | |
191 | me.stateTask = runner.newTask({\r | |
192 | run: me.saveState,\r | |
193 | scope: me,\r | |
194 | interval: delay,\r | |
195 | repeat: 1,\r | |
196 | fireIdleEvent: false\r | |
197 | });\r | |
198 | }\r | |
199 | \r | |
200 | me.stateTask.start();\r | |
201 | } else {\r | |
202 | me.saveState();\r | |
203 | }\r | |
204 | },\r | |
205 | \r | |
206 | /**\r | |
207 | * Saves the state of the object to the persistence store.\r | |
208 | */\r | |
209 | saveState: function() {\r | |
210 | var me = this,\r | |
211 | id = me.stateful && me.getStateId(),\r | |
212 | hasListeners = me.hasListeners,\r | |
213 | plugins,\r | |
214 | plugin,\r | |
215 | i, len,\r | |
216 | state,\r | |
217 | pluginState;\r | |
218 | \r | |
219 | if (id) {\r | |
220 | state = me.getState() || {}; //pass along for custom interactions\r | |
221 | \r | |
222 | /*\r | |
223 | * Gather state from those plugins that implement a getState method\r | |
224 | */\r | |
225 | plugins = me.getPlugins() || [];\r | |
226 | for (i = 0, len = plugins.length; i < len; i++) {\r | |
227 | plugin = plugins[i];\r | |
228 | if (plugin && plugin.getState) {\r | |
229 | pluginState = plugin.getState(state);\r | |
230 | if (pluginState && !state[plugin.ptype]) { //first duplicate plugin wins\r | |
231 | state[plugin.ptype] = pluginState;\r | |
232 | }\r | |
233 | }\r | |
234 | }\r | |
235 | \r | |
236 | if (!hasListeners.beforestatesave || me.fireEvent('beforestatesave', me, state) !== false) {\r | |
237 | Ext.state.Manager.set(id, state);\r | |
238 | if (hasListeners.statesave) {\r | |
239 | me.fireEvent('statesave', me, state);\r | |
240 | }\r | |
241 | }\r | |
242 | }\r | |
243 | },\r | |
244 | \r | |
245 | /**\r | |
246 | * Gets the current state of the object. By default this function returns null,\r | |
247 | * it should be overridden in subclasses to implement methods for getting the state.\r | |
248 | * @return {Object} The current state\r | |
249 | */\r | |
250 | getState: function(){\r | |
251 | return null;\r | |
252 | },\r | |
253 | \r | |
254 | /**\r | |
255 | * Applies the state to the object. This should be overridden in subclasses to do\r | |
256 | * more complex state operations. By default it applies the state properties onto\r | |
257 | * the current object.\r | |
258 | * @param {Object} state The state\r | |
259 | */\r | |
260 | applyState: function(state) {\r | |
261 | if (state) {\r | |
262 | Ext.apply(this, state);\r | |
263 | }\r | |
264 | },\r | |
265 | \r | |
266 | /**\r | |
267 | * Gets the state id for this object.\r | |
268 | * @return {String} The 'stateId' or the implicit 'id' specified by component configuration.\r | |
269 | * @private\r | |
270 | */\r | |
271 | getStateId: function() {\r | |
272 | var me = this;\r | |
273 | return me.stateId || (me.autoGenId ? null : me.id);\r | |
274 | },\r | |
275 | \r | |
276 | /**\r | |
277 | * Initializes the state of the object upon construction.\r | |
278 | * @private\r | |
279 | */\r | |
280 | initState: function(){\r | |
281 | var me = this,\r | |
282 | id = me.stateful && me.getStateId(),\r | |
283 | hasListeners = me.hasListeners,\r | |
284 | state,\r | |
285 | combinedState,\r | |
286 | i, len,\r | |
287 | plugins,\r | |
288 | plugin,\r | |
289 | pluginType;\r | |
290 | \r | |
291 | if (id) {\r | |
292 | combinedState = Ext.state.Manager.get(id);\r | |
293 | if (combinedState) {\r | |
294 | state = Ext.apply({}, combinedState);\r | |
295 | if (!hasListeners.beforestaterestore || me.fireEvent('beforestaterestore', me, combinedState) !== false) {\r | |
296 | \r | |
297 | //Notify all plugins FIRST (if interested) in new state\r | |
298 | plugins = me.getPlugins() || [];\r | |
299 | for (i = 0, len = plugins.length; i < len; i++) {\r | |
300 | plugin = plugins[i];\r | |
301 | if (plugin) {\r | |
302 | pluginType = plugin.ptype;\r | |
303 | if (plugin.applyState) {\r | |
304 | plugin.applyState(state[pluginType], combinedState);\r | |
305 | }\r | |
306 | delete state[pluginType]; //clean to prevent unwanted props on the component in final phase\r | |
307 | }\r | |
308 | }\r | |
309 | \r | |
310 | me.applyState(state);\r | |
311 | if (hasListeners.staterestore) {\r | |
312 | me.fireEvent('staterestore', me, combinedState);\r | |
313 | }\r | |
314 | }\r | |
315 | }\r | |
316 | }\r | |
317 | },\r | |
318 | \r | |
319 | /**\r | |
320 | * Conditionally saves a single property from this object to the given state object.\r | |
321 | * The idea is to only save state which has changed from the initial state so that\r | |
322 | * current software settings do not override future software settings. Only those\r | |
323 | * values that are user-changed state should be saved.\r | |
324 | *\r | |
325 | * @param {String} propName The name of the property to save.\r | |
326 | * @param {Object} state The state object in to which to save the property.\r | |
327 | * @param {String} stateName (optional) The name to use for the property in state.\r | |
328 | * @return {Boolean} True if the property was saved, false if not.\r | |
329 | */\r | |
330 | savePropToState: function (propName, state, stateName) {\r | |
331 | var me = this,\r | |
332 | value = me[propName],\r | |
333 | config = me.initialConfig;\r | |
334 | \r | |
335 | if (me.hasOwnProperty(propName)) {\r | |
336 | if (!config || config[propName] !== value) {\r | |
337 | if (state) {\r | |
338 | state[stateName || propName] = value;\r | |
339 | }\r | |
340 | return true;\r | |
341 | }\r | |
342 | }\r | |
343 | return false;\r | |
344 | },\r | |
345 | \r | |
346 | /**\r | |
347 | * Gathers additional named properties of the instance and adds their current values\r | |
348 | * to the passed state object.\r | |
349 | * @param {String/String[]} propNames The name (or array of names) of the property to save.\r | |
350 | * @param {Object} state The state object in to which to save the property values.\r | |
351 | * @return {Object} state\r | |
352 | */\r | |
353 | savePropsToState: function (propNames, state) {\r | |
354 | var me = this,\r | |
355 | i, n;\r | |
356 | \r | |
357 | if (typeof propNames === 'string') {\r | |
358 | me.savePropToState(propNames, state);\r | |
359 | } else {\r | |
360 | for (i = 0, n = propNames.length; i < n; ++i) {\r | |
361 | me.savePropToState(propNames[i], state);\r | |
362 | }\r | |
363 | }\r | |
364 | \r | |
365 | return state;\r | |
366 | },\r | |
367 | \r | |
368 | /**\r | |
369 | * Destroys this stateful object.\r | |
370 | */\r | |
371 | destroy: function(){\r | |
372 | var me = this,\r | |
373 | task = me.stateTask;\r | |
374 | \r | |
375 | if (task) {\r | |
376 | task.destroy();\r | |
377 | me.stateTask = null;\r | |
378 | }\r | |
379 | \r | |
380 | me.clearListeners();\r | |
381 | }\r | |
382 | });\r |