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1/*
2 * noVNC: HTML5 VNC client
1d728ace 3 * Copyright (C) 2012 Joel Martin
b2f1961a 4 * Copyright (C) 2013 Samuel Mannehed for Cendio AB
1d728ace 5 * Licensed under MPL 2.0 or any later version (see LICENSE.txt)
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6 */
7
d6e281ba 8/*jslint browser: true, white: false */
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9/*global window, Util */
10
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11var Keyboard, Mouse;
12
13(function () {
14 "use strict";
15
16 //
17 // Keyboard event handler
18 //
19
20 Keyboard = function (defaults) {
21 this._keyDownList = []; // List of depressed keys
22 // (even if they are happy)
23
24 Util.set_defaults(this, defaults, {
25 'target': document,
26 'focused': true
27 });
28
29 // create the keyboard handler
30 this._handler = new KeyEventDecoder(kbdUtil.ModifierSync(),
31 VerifyCharModifier( /* jshint newcap: false */
32 TrackKeyState(
33 EscapeModifiers(this._handleRfbEvent.bind(this))
34 )
35 )
36 ); /* jshint newcap: true */
37
38 // keep these here so we can refer to them later
39 this._eventHandlers = {
40 'keyup': this._handleKeyUp.bind(this),
41 'keydown': this._handleKeyDown.bind(this),
42 'keypress': this._handleKeyPress.bind(this),
43 'blur': this._allKeysUp.bind(this)
44 };
45 };
46
47 Keyboard.prototype = {
48 // private methods
49
50 _handleRfbEvent: function (e) {
51 if (this._onKeyPress) {
52 Util.Debug("onKeyPress " + (e.type == 'keydown' ? "down" : "up") +
53 ", keysym: " + e.keysym.keysym + "(" + e.keysym.keyname + ")");
8f06673a 54 this._onKeyPress(e);
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55 }
56 },
d3796c14 57
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58 setQEMUVNCKeyboardHandler: function () {
59 this._handler = new QEMUKeyEventDecoder(kbdUtil.ModifierSync(),
60 TrackQEMUKeyState(
61 this._handleRfbEvent.bind(this)
62 )
63 );
64 },
65
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66 _handleKeyDown: function (e) {
67 if (!this._focused) { return true; }
d3796c14 68
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69 if (this._handler.keydown(e)) {
70 // Suppress bubbling/default actions
71 Util.stopEvent(e);
72 return false;
73 } else {
74 // Allow the event to bubble and become a keyPress event which
75 // will have the character code translated
76 return true;
77 }
78 },
d3796c14 79
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80 _handleKeyPress: function (e) {
81 if (!this._focused) { return true; }
c96f9003 82
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83 if (this._handler.keypress(e)) {
84 // Suppress bubbling/default actions
85 Util.stopEvent(e);
86 return false;
87 } else {
88 // Allow the event to bubble and become a keyPress event which
89 // will have the character code translated
90 return true;
91 }
92 },
d3796c14 93
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94 _handleKeyUp: function (e) {
95 if (!this._focused) { return true; }
d3796c14 96
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97 if (this._handler.keyup(e)) {
98 // Suppress bubbling/default actions
99 Util.stopEvent(e);
100 return false;
101 } else {
102 // Allow the event to bubble and become a keyPress event which
103 // will have the character code translated
104 return true;
105 }
106 },
107
108 _allKeysUp: function () {
109 Util.Debug(">> Keyboard.allKeysUp");
110 this._handler.releaseAll();
111 Util.Debug("<< Keyboard.allKeysUp");
112 },
113
114 // Public methods
115
116 grab: function () {
117 //Util.Debug(">> Keyboard.grab");
118 var c = this._target;
119
120 Util.addEvent(c, 'keydown', this._eventHandlers.keydown);
121 Util.addEvent(c, 'keyup', this._eventHandlers.keyup);
122 Util.addEvent(c, 'keypress', this._eventHandlers.keypress);
123
124 // Release (key up) if window loses focus
125 Util.addEvent(window, 'blur', this._eventHandlers.blur);
126
127 //Util.Debug("<< Keyboard.grab");
128 },
129
130 ungrab: function () {
131 //Util.Debug(">> Keyboard.ungrab");
132 var c = this._target;
133
134 Util.removeEvent(c, 'keydown', this._eventHandlers.keydown);
135 Util.removeEvent(c, 'keyup', this._eventHandlers.keyup);
136 Util.removeEvent(c, 'keypress', this._eventHandlers.keypress);
137 Util.removeEvent(window, 'blur', this._eventHandlers.blur);
d3796c14 138
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139 // Release (key up) all keys that are in a down state
140 this._allKeysUp();
d3796c14 141
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142 //Util.Debug(">> Keyboard.ungrab");
143 },
144
145 sync: function (e) {
146 this._handler.syncModifiers(e);
147 }
148 };
149
150 Util.make_properties(Keyboard, [
151 ['target', 'wo', 'dom'], // DOM element that captures keyboard input
152 ['focused', 'rw', 'bool'], // Capture and send key events
153
154 ['onKeyPress', 'rw', 'func'] // Handler for key press/release
5210330a 155 ]);
d3796c14 156
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157 //
158 // Mouse event handler
159 //
160
161 Mouse = function (defaults) {
162 this._mouseCaptured = false;
163
164 this._doubleClickTimer = null;
165 this._lastTouchPos = null;
166
167 // Configuration attributes
168 Util.set_defaults(this, defaults, {
169 'target': document,
170 'focused': true,
171 'scale': 1.0,
172 'touchButton': 1
173 });
174
175 this._eventHandlers = {
176 'mousedown': this._handleMouseDown.bind(this),
177 'mouseup': this._handleMouseUp.bind(this),
178 'mousemove': this._handleMouseMove.bind(this),
179 'mousewheel': this._handleMouseWheel.bind(this),
180 'mousedisable': this._handleMouseDisable.bind(this)
181 };
182 };
183
184 Mouse.prototype = {
185 // private methods
186 _captureMouse: function () {
187 // capturing the mouse ensures we get the mouseup event
188 if (this._target.setCapture) {
189 this._target.setCapture();
190 }
191
192 // some browsers give us mouseup events regardless,
193 // so if we never captured the mouse, we can disregard the event
194 this._mouseCaptured = true;
195 },
196
197 _releaseMouse: function () {
198 if (this._target.releaseCapture) {
199 this._target.releaseCapture();
200 }
201 this._mouseCaptured = false;
202 },
203
204 _resetDoubleClickTimer: function () {
205 this._doubleClickTimer = null;
206 },
b2f1961a 207
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208 _handleMouseButton: function (e, down) {
209 if (!this._focused) { return true; }
cf19ad37 210
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211 if (this._notify) {
212 this._notify(e);
213 }
b2f1961a 214
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215 var evt = (e ? e : window.event);
216 var pos = Util.getEventPosition(e, this._target, this._scale);
217
218 var bmask;
219 if (e.touches || e.changedTouches) {
220 // Touch device
221
222 // When two touches occur within 500 ms of each other and are
f52105bc 223 // close enough together a double click is triggered.
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224 if (down == 1) {
225 if (this._doubleClickTimer === null) {
226 this._lastTouchPos = pos;
227 } else {
228 clearTimeout(this._doubleClickTimer);
229
230 // When the distance between the two touches is small enough
231 // force the position of the latter touch to the position of
232 // the first.
233
234 var xs = this._lastTouchPos.x - pos.x;
235 var ys = this._lastTouchPos.y - pos.y;
236 var d = Math.sqrt((xs * xs) + (ys * ys));
237
238 // The goal is to trigger on a certain physical width, the
239 // devicePixelRatio brings us a bit closer but is not optimal.
f52105bc 240 var threshold = 20 * (window.devicePixelRatio || 1);
241 if (d < threshold) {
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242 pos = this._lastTouchPos;
243 }
244 }
245 this._doubleClickTimer = setTimeout(this._resetDoubleClickTimer.bind(this), 500);
a4ec2f5c 246 }
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247 bmask = this._touchButton;
248 // If bmask is set
249 } else if (evt.which) {
250 /* everything except IE */
251 bmask = 1 << evt.button;
252 } else {
253 /* IE including 9 */
254 bmask = (evt.button & 0x1) + // Left
255 (evt.button & 0x2) * 2 + // Right
256 (evt.button & 0x4) / 2; // Middle
b2f1961a 257 }
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258
259 if (this._onMouseButton) {
260 Util.Debug("onMouseButton " + (down ? "down" : "up") +
261 ", x: " + pos.x + ", y: " + pos.y + ", bmask: " + bmask);
262 this._onMouseButton(pos.x, pos.y, down, bmask);
263 }
264 Util.stopEvent(e);
265 return false;
266 },
267
268 _handleMouseDown: function (e) {
269 this._captureMouse();
270 this._handleMouseButton(e, 1);
271 },
272
273 _handleMouseUp: function (e) {
274 if (!this._mouseCaptured) { return; }
275
276 this._handleMouseButton(e, 0);
277 this._releaseMouse();
278 },
279
280 _handleMouseWheel: function (e) {
281 if (!this._focused) { return true; }
282
283 if (this._notify) {
284 this._notify(e);
285 }
286
287 var evt = (e ? e : window.event);
288 var pos = Util.getEventPosition(e, this._target, this._scale);
289 var wheelData = evt.detail ? evt.detail * -1 : evt.wheelDelta / 40;
290 var bmask;
291 if (wheelData > 0) {
292 bmask = 1 << 3;
293 } else {
294 bmask = 1 << 4;
295 }
296
297 if (this._onMouseButton) {
298 this._onMouseButton(pos.x, pos.y, 1, bmask);
299 this._onMouseButton(pos.x, pos.y, 0, bmask);
300 }
301 Util.stopEvent(e);
302 return false;
303 },
304
305 _handleMouseMove: function (e) {
306 if (! this._focused) { return true; }
307
308 if (this._notify) {
309 this._notify(e);
310 }
311
312 var evt = (e ? e : window.event);
313 var pos = Util.getEventPosition(e, this._target, this._scale);
314 if (this._onMouseMove) {
315 this._onMouseMove(pos.x, pos.y);
316 }
317 Util.stopEvent(e);
318 return false;
319 },
320
321 _handleMouseDisable: function (e) {
322 if (!this._focused) { return true; }
323
324 var evt = (e ? e : window.event);
325 var pos = Util.getEventPosition(e, this._target, this._scale);
326
327 /* Stop propagation if inside canvas area */
328 if ((pos.realx >= 0) && (pos.realy >= 0) &&
329 (pos.realx < this._target.offsetWidth) &&
330 (pos.realy < this._target.offsetHeight)) {
331 //Util.Debug("mouse event disabled");
332 Util.stopEvent(e);
333 return false;
334 }
335
336 return true;
337 },
338
339
340 // Public methods
341 grab: function () {
342 var c = this._target;
343
344 if ('ontouchstart' in document.documentElement) {
345 Util.addEvent(c, 'touchstart', this._eventHandlers.mousedown);
346 Util.addEvent(window, 'touchend', this._eventHandlers.mouseup);
347 Util.addEvent(c, 'touchend', this._eventHandlers.mouseup);
348 Util.addEvent(c, 'touchmove', this._eventHandlers.mousemove);
349 } else {
350 Util.addEvent(c, 'mousedown', this._eventHandlers.mousedown);
351 Util.addEvent(window, 'mouseup', this._eventHandlers.mouseup);
352 Util.addEvent(c, 'mouseup', this._eventHandlers.mouseup);
353 Util.addEvent(c, 'mousemove', this._eventHandlers.mousemove);
354 Util.addEvent(c, (Util.Engine.gecko) ? 'DOMMouseScroll' : 'mousewheel',
355 this._eventHandlers.mousewheel);
356 }
357
358 /* Work around right and middle click browser behaviors */
359 Util.addEvent(document, 'click', this._eventHandlers.mousedisable);
360 Util.addEvent(document.body, 'contextmenu', this._eventHandlers.mousedisable);
361 },
362
363 ungrab: function () {
364 var c = this._target;
365
366 if ('ontouchstart' in document.documentElement) {
367 Util.removeEvent(c, 'touchstart', this._eventHandlers.mousedown);
368 Util.removeEvent(window, 'touchend', this._eventHandlers.mouseup);
369 Util.removeEvent(c, 'touchend', this._eventHandlers.mouseup);
370 Util.removeEvent(c, 'touchmove', this._eventHandlers.mousemove);
371 } else {
372 Util.removeEvent(c, 'mousedown', this._eventHandlers.mousedown);
373 Util.removeEvent(window, 'mouseup', this._eventHandlers.mouseup);
374 Util.removeEvent(c, 'mouseup', this._eventHandlers.mouseup);
375 Util.removeEvent(c, 'mousemove', this._eventHandlers.mousemove);
376 Util.removeEvent(c, (Util.Engine.gecko) ? 'DOMMouseScroll' : 'mousewheel',
377 this._eventHandlers.mousewheel);
378 }
379
380 /* Work around right and middle click browser behaviors */
381 Util.removeEvent(document, 'click', this._eventHandlers.mousedisable);
382 Util.removeEvent(document.body, 'contextmenu', this._eventHandlers.mousedisable);
383
b2f1961a 384 }
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385 };
386
387 Util.make_properties(Mouse, [
388 ['target', 'ro', 'dom'], // DOM element that captures mouse input
389 ['notify', 'ro', 'func'], // Function to call to notify whenever a mouse event is received
390 ['focused', 'rw', 'bool'], // Capture and send mouse clicks/movement
391 ['scale', 'rw', 'float'], // Viewport scale factor 0.0 - 1.0
392
393 ['onMouseButton', 'rw', 'func'], // Handler for mouse button click/release
394 ['onMouseMove', 'rw', 'func'], // Handler for mouse movement
395 ['touchButton', 'rw', 'int'] // Button mask (1, 2, 4) for touch devices (0 means ignore clicks)
396 ]);
397})();