]> git.proxmox.com Git - qemu.git/blame - include/qemu/object.h
qom: Add class_base_init
[qemu.git] / include / qemu / object.h
CommitLineData
2f28d2ff
AL
1/*
2 * QEMU Object Model
3 *
4 * Copyright IBM, Corp. 2011
5 *
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
8 *
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
11 *
12 */
13
14#ifndef QEMU_OBJECT_H
15#define QEMU_OBJECT_H
16
17#include <glib.h>
18#include <stdint.h>
19#include <stdbool.h>
57c9fafe
AL
20#include "qemu-queue.h"
21
22struct Visitor;
23struct Error;
2f28d2ff
AL
24
25struct TypeImpl;
26typedef struct TypeImpl *Type;
27
28typedef struct ObjectClass ObjectClass;
29typedef struct Object Object;
30
31typedef struct TypeInfo TypeInfo;
32
33typedef struct InterfaceClass InterfaceClass;
34typedef struct InterfaceInfo InterfaceInfo;
35
36#define TYPE_OBJECT NULL
37
38/**
39 * SECTION:object.h
40 * @title:Base Object Type System
41 * @short_description: interfaces for creating new types and objects
42 *
43 * The QEMU Object Model provides a framework for registering user creatable
44 * types and instantiating objects from those types. QOM provides the following
45 * features:
46 *
47 * - System for dynamically registering types
48 * - Support for single-inheritance of types
49 * - Multiple inheritance of stateless interfaces
50 *
51 * <example>
52 * <title>Creating a minimal type</title>
53 * <programlisting>
54 * #include "qdev.h"
55 *
56 * #define TYPE_MY_DEVICE "my-device"
57 *
0815a859
PB
58 * // No new virtual functions: we can reuse the typedef for the
59 * // superclass.
60 * typedef DeviceClass MyDeviceClass;
2f28d2ff
AL
61 * typedef struct MyDevice
62 * {
63 * DeviceState parent;
64 *
65 * int reg0, reg1, reg2;
66 * } MyDevice;
67 *
68 * static TypeInfo my_device_info = {
69 * .name = TYPE_MY_DEVICE,
70 * .parent = TYPE_DEVICE,
71 * .instance_size = sizeof(MyDevice),
72 * };
73 *
83f7d43a 74 * static void my_device_register_types(void)
2f28d2ff
AL
75 * {
76 * type_register_static(&my_device_info);
77 * }
78 *
83f7d43a 79 * type_init(my_device_register_types)
2f28d2ff
AL
80 * </programlisting>
81 * </example>
82 *
83 * In the above example, we create a simple type that is described by #TypeInfo.
84 * #TypeInfo describes information about the type including what it inherits
85 * from, the instance and class size, and constructor/destructor hooks.
86 *
87 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
88 * are instantiated dynamically but there is only ever one instance for any
89 * given type. The #ObjectClass typically holds a table of function pointers
90 * for the virtual methods implemented by this type.
91 *
92 * Using object_new(), a new #Object derivative will be instantiated. You can
93 * cast an #Object to a subclass (or base-class) type using
0815a859
PB
94 * object_dynamic_cast(). You typically want to define macro wrappers around
95 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
96 * specific type:
97 *
98 * <example>
99 * <title>Typecasting macros</title>
100 * <programlisting>
101 * #define MY_DEVICE_GET_CLASS(obj) \
102 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103 * #define MY_DEVICE_CLASS(klass) \
104 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105 * #define MY_DEVICE(obj) \
106 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
107 * </programlisting>
108 * </example>
2f28d2ff
AL
109 *
110 * # Class Initialization #
111 *
112 * Before an object is initialized, the class for the object must be
113 * initialized. There is only one class object for all instance objects
114 * that is created lazily.
115 *
116 * Classes are initialized by first initializing any parent classes (if
117 * necessary). After the parent class object has initialized, it will be
118 * copied into the current class object and any additional storage in the
119 * class object is zero filled.
120 *
121 * The effect of this is that classes automatically inherit any virtual
122 * function pointers that the parent class has already initialized. All
123 * other fields will be zero filled.
124 *
125 * Once all of the parent classes have been initialized, #TypeInfo::class_init
126 * is called to let the class being instantiated provide default initialize for
93148aa5 127 * its virtual functions. Here is how the above example might be modified
0815a859
PB
128 * to introduce an overridden virtual function:
129 *
130 * <example>
131 * <title>Overriding a virtual function</title>
132 * <programlisting>
133 * #include "qdev.h"
134 *
135 * void my_device_class_init(ObjectClass *klass, void *class_data)
136 * {
137 * DeviceClass *dc = DEVICE_CLASS(klass);
138 * dc->reset = my_device_reset;
139 * }
140 *
141 * static TypeInfo my_device_info = {
142 * .name = TYPE_MY_DEVICE,
143 * .parent = TYPE_DEVICE,
144 * .instance_size = sizeof(MyDevice),
145 * .class_init = my_device_class_init,
146 * };
147 * </programlisting>
148 * </example>
149 *
150 * Introducing new virtual functions requires a class to define its own
151 * struct and to add a .class_size member to the TypeInfo. Each function
152 * will also have a wrapper to call it easily:
153 *
154 * <example>
155 * <title>Defining an abstract class</title>
156 * <programlisting>
157 * #include "qdev.h"
158 *
159 * typedef struct MyDeviceClass
160 * {
161 * DeviceClass parent;
162 *
163 * void (*frobnicate) (MyDevice *obj);
164 * } MyDeviceClass;
165 *
166 * static TypeInfo my_device_info = {
167 * .name = TYPE_MY_DEVICE,
168 * .parent = TYPE_DEVICE,
169 * .instance_size = sizeof(MyDevice),
170 * .abstract = true, // or set a default in my_device_class_init
171 * .class_size = sizeof(MyDeviceClass),
172 * };
173 *
174 * void my_device_frobnicate(MyDevice *obj)
175 * {
176 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
177 *
178 * klass->frobnicate(obj);
179 * }
180 * </programlisting>
181 * </example>
2f28d2ff
AL
182 *
183 * # Interfaces #
184 *
185 * Interfaces allow a limited form of multiple inheritance. Instances are
186 * similar to normal types except for the fact that are only defined by
187 * their classes and never carry any state. You can dynamically cast an object
188 * to one of its #Interface types and vice versa.
189 */
190
57c9fafe
AL
191
192/**
193 * ObjectPropertyAccessor:
194 * @obj: the object that owns the property
195 * @v: the visitor that contains the property data
196 * @opaque: the object property opaque
197 * @name: the name of the property
198 * @errp: a pointer to an Error that is filled if getting/setting fails.
199 *
200 * Called when trying to get/set a property.
201 */
202typedef void (ObjectPropertyAccessor)(Object *obj,
203 struct Visitor *v,
204 void *opaque,
205 const char *name,
206 struct Error **errp);
207
208/**
209 * ObjectPropertyRelease:
210 * @obj: the object that owns the property
211 * @name: the name of the property
212 * @opaque: the opaque registered with the property
213 *
214 * Called when a property is removed from a object.
215 */
216typedef void (ObjectPropertyRelease)(Object *obj,
217 const char *name,
218 void *opaque);
219
220typedef struct ObjectProperty
221{
222 gchar *name;
223 gchar *type;
224 ObjectPropertyAccessor *get;
225 ObjectPropertyAccessor *set;
226 ObjectPropertyRelease *release;
227 void *opaque;
228
229 QTAILQ_ENTRY(ObjectProperty) node;
230} ObjectProperty;
231
2f28d2ff
AL
232/**
233 * ObjectClass:
234 *
235 * The base for all classes. The only thing that #ObjectClass contains is an
236 * integer type handle.
237 */
238struct ObjectClass
239{
240 /*< private >*/
241 Type type;
242};
243
244/**
245 * Object:
246 *
247 * The base for all objects. The first member of this object is a pointer to
248 * a #ObjectClass. Since C guarantees that the first member of a structure
249 * always begins at byte 0 of that structure, as long as any sub-object places
250 * its parent as the first member, we can cast directly to a #Object.
251 *
252 * As a result, #Object contains a reference to the objects type as its
253 * first member. This allows identification of the real type of the object at
254 * run time.
255 *
256 * #Object also contains a list of #Interfaces that this object
257 * implements.
258 */
259struct Object
260{
261 /*< private >*/
262 ObjectClass *class;
2f28d2ff 263 GSList *interfaces;
57c9fafe
AL
264 QTAILQ_HEAD(, ObjectProperty) properties;
265 uint32_t ref;
266 Object *parent;
2f28d2ff
AL
267};
268
269/**
270 * TypeInfo:
271 * @name: The name of the type.
272 * @parent: The name of the parent type.
273 * @instance_size: The size of the object (derivative of #Object). If
274 * @instance_size is 0, then the size of the object will be the size of the
275 * parent object.
276 * @instance_init: This function is called to initialize an object. The parent
277 * class will have already been initialized so the type is only responsible
278 * for initializing its own members.
279 * @instance_finalize: This function is called during object destruction. This
280 * is called before the parent @instance_finalize function has been called.
281 * An object should only free the members that are unique to its type in this
282 * function.
283 * @abstract: If this field is true, then the class is considered abstract and
284 * cannot be directly instantiated.
285 * @class_size: The size of the class object (derivative of #ObjectClass)
286 * for this object. If @class_size is 0, then the size of the class will be
287 * assumed to be the size of the parent class. This allows a type to avoid
288 * implementing an explicit class type if they are not adding additional
289 * virtual functions.
290 * @class_init: This function is called after all parent class initialization
441dd5eb 291 * has occurred to allow a class to set its default virtual method pointers.
2f28d2ff
AL
292 * This is also the function to use to override virtual methods from a parent
293 * class.
3b50e311
PB
294 * @class_base_init: This function is called for all base classes after all
295 * parent class initialization has occurred, but before the class itself
296 * is initialized. This is the function to use to undo the effects of
297 * memcpy from the parent class to the descendents.
2f28d2ff
AL
298 * @class_finalize: This function is called during class destruction and is
299 * meant to release and dynamic parameters allocated by @class_init.
3b50e311
PB
300 * @class_data: Data to pass to the @class_init, @class_base_init and
301 * @class_finalize functions. This can be useful when building dynamic
302 * classes.
2f28d2ff
AL
303 * @interfaces: The list of interfaces associated with this type. This
304 * should point to a static array that's terminated with a zero filled
305 * element.
306 */
307struct TypeInfo
308{
309 const char *name;
310 const char *parent;
311
312 size_t instance_size;
313 void (*instance_init)(Object *obj);
314 void (*instance_finalize)(Object *obj);
315
316 bool abstract;
317 size_t class_size;
318
319 void (*class_init)(ObjectClass *klass, void *data);
3b50e311 320 void (*class_base_init)(ObjectClass *klass, void *data);
2f28d2ff
AL
321 void (*class_finalize)(ObjectClass *klass, void *data);
322 void *class_data;
323
324 InterfaceInfo *interfaces;
325};
326
327/**
328 * OBJECT:
329 * @obj: A derivative of #Object
330 *
331 * Converts an object to a #Object. Since all objects are #Objects,
332 * this function will always succeed.
333 */
334#define OBJECT(obj) \
335 ((Object *)(obj))
336
1ed5b918
PB
337/**
338 * OBJECT_CLASS:
a0dbf408 339 * @class: A derivative of #ObjectClass.
1ed5b918
PB
340 *
341 * Converts a class to an #ObjectClass. Since all objects are #Objects,
342 * this function will always succeed.
343 */
344#define OBJECT_CLASS(class) \
345 ((ObjectClass *)(class))
346
2f28d2ff
AL
347/**
348 * OBJECT_CHECK:
349 * @type: The C type to use for the return value.
350 * @obj: A derivative of @type to cast.
351 * @name: The QOM typename of @type
352 *
353 * A type safe version of @object_dynamic_cast_assert. Typically each class
354 * will define a macro based on this type to perform type safe dynamic_casts to
355 * this object type.
356 *
357 * If an invalid object is passed to this function, a run time assert will be
358 * generated.
359 */
360#define OBJECT_CHECK(type, obj, name) \
1ed5b918 361 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name)))
2f28d2ff
AL
362
363/**
364 * OBJECT_CLASS_CHECK:
365 * @class: The C type to use for the return value.
366 * @obj: A derivative of @type to cast.
367 * @name: the QOM typename of @class.
368 *
1ed5b918
PB
369 * A type safe version of @object_class_dynamic_cast_assert. This macro is
370 * typically wrapped by each type to perform type safe casts of a class to a
371 * specific class type.
2f28d2ff
AL
372 */
373#define OBJECT_CLASS_CHECK(class, obj, name) \
1ed5b918 374 ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name)))
2f28d2ff
AL
375
376/**
377 * OBJECT_GET_CLASS:
378 * @class: The C type to use for the return value.
379 * @obj: The object to obtain the class for.
380 * @name: The QOM typename of @obj.
381 *
382 * This function will return a specific class for a given object. Its generally
383 * used by each type to provide a type safe macro to get a specific class type
384 * from an object.
385 */
386#define OBJECT_GET_CLASS(class, obj, name) \
387 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
388
2f28d2ff
AL
389/**
390 * InterfaceClass:
391 * @parent_class: the base class
392 *
393 * The class for all interfaces. Subclasses of this class should only add
394 * virtual methods.
395 */
396struct InterfaceClass
397{
398 ObjectClass parent_class;
399};
400
401/**
402 * InterfaceInfo:
403 * @type: The name of the interface.
404 * @interface_initfn: This method is called during class initialization and is
405 * used to initialize an interface associated with a class. This function
406 * should initialize any default virtual functions for a class and/or override
407 * virtual functions in a parent class.
408 *
409 * The information associated with an interface.
410 */
411struct InterfaceInfo
412{
413 const char *type;
414
415 void (*interface_initfn)(ObjectClass *class, void *data);
416};
417
418#define TYPE_INTERFACE "interface"
419
420/**
421 * object_new:
422 * @typename: The name of the type of the object to instantiate.
423 *
424 * This function will initialize a new object using heap allocated memory. This
425 * function should be paired with object_delete() to free the resources
426 * associated with the object.
427 *
428 * Returns: The newly allocated and instantiated object.
429 */
430Object *object_new(const char *typename);
431
432/**
433 * object_new_with_type:
434 * @type: The type of the object to instantiate.
435 *
436 * This function will initialize a new object using heap allocated memory. This
437 * function should be paired with object_delete() to free the resources
438 * associated with the object.
439 *
440 * Returns: The newly allocated and instantiated object.
441 */
442Object *object_new_with_type(Type type);
443
444/**
445 * object_delete:
446 * @obj: The object to free.
447 *
448 * Finalize an object and then free the memory associated with it. This should
449 * be paired with object_new() to free the resources associated with an object.
450 */
451void object_delete(Object *obj);
452
453/**
454 * object_initialize_with_type:
455 * @obj: A pointer to the memory to be used for the object.
456 * @type: The type of the object to instantiate.
457 *
458 * This function will initialize an object. The memory for the object should
459 * have already been allocated.
460 */
461void object_initialize_with_type(void *data, Type type);
462
463/**
464 * object_initialize:
465 * @obj: A pointer to the memory to be used for the object.
466 * @typename: The name of the type of the object to instantiate.
467 *
468 * This function will initialize an object. The memory for the object should
469 * have already been allocated.
470 */
471void object_initialize(void *obj, const char *typename);
472
473/**
474 * object_finalize:
475 * @obj: The object to finalize.
476 *
477 * This function destroys and object without freeing the memory associated with
478 * it.
479 */
480void object_finalize(void *obj);
481
482/**
483 * object_dynamic_cast:
484 * @obj: The object to cast.
485 * @typename: The @typename to cast to.
486 *
487 * This function will determine if @obj is-a @typename. @obj can refer to an
488 * object or an interface associated with an object.
489 *
490 * Returns: This function returns @obj on success or #NULL on failure.
491 */
492Object *object_dynamic_cast(Object *obj, const char *typename);
493
494/**
438e1c79 495 * object_dynamic_cast_assert:
2f28d2ff
AL
496 *
497 * See object_dynamic_cast() for a description of the parameters of this
498 * function. The only difference in behavior is that this function asserts
499 * instead of returning #NULL on failure.
500 */
501Object *object_dynamic_cast_assert(Object *obj, const char *typename);
502
503/**
504 * object_get_class:
505 * @obj: A derivative of #Object
506 *
507 * Returns: The #ObjectClass of the type associated with @obj.
508 */
509ObjectClass *object_get_class(Object *obj);
510
511/**
512 * object_get_typename:
513 * @obj: A derivative of #Object.
514 *
515 * Returns: The QOM typename of @obj.
516 */
517const char *object_get_typename(Object *obj);
518
519/**
520 * type_register_static:
521 * @info: The #TypeInfo of the new type.
522 *
523 * @info and all of the strings it points to should exist for the life time
524 * that the type is registered.
525 *
526 * Returns: 0 on failure, the new #Type on success.
527 */
528Type type_register_static(const TypeInfo *info);
529
39bffca2
AL
530#define type_register_static_alias(info, name) do { } while (0)
531
2f28d2ff
AL
532/**
533 * type_register:
534 * @info: The #TypeInfo of the new type
535 *
93148aa5 536 * Unlike type_register_static(), this call does not require @info or its
2f28d2ff
AL
537 * string members to continue to exist after the call returns.
538 *
539 * Returns: 0 on failure, the new #Type on success.
540 */
541Type type_register(const TypeInfo *info);
542
543/**
544 * object_class_dynamic_cast_assert:
545 * @klass: The #ObjectClass to attempt to cast.
546 * @typename: The QOM typename of the class to cast to.
547 *
548 * Returns: This function always returns @klass and asserts on failure.
549 */
550ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
551 const char *typename);
552
553ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
554 const char *typename);
555
e7cce67f
PB
556/**
557 * object_class_get_parent:
558 * @klass: The class to obtain the parent for.
559 *
560 * Returns: The parent for @klass or %NULL if none.
561 */
562ObjectClass *object_class_get_parent(ObjectClass *klass);
563
2f28d2ff
AL
564/**
565 * object_class_get_name:
566 * @klass: The class to obtain the QOM typename for.
567 *
568 * Returns: The QOM typename for @klass.
569 */
570const char *object_class_get_name(ObjectClass *klass);
571
0466e458
PB
572/**
573 * object_class_by_name:
574 * @typename: The QOM typename to obtain the class for.
575 *
576 * Returns: The class for @typename or %NULL if not found.
577 */
2f28d2ff
AL
578ObjectClass *object_class_by_name(const char *typename);
579
580void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
93c511a1 581 const char *implements_type, bool include_abstract,
2f28d2ff 582 void *opaque);
418ba9e5
AF
583
584/**
585 * object_class_get_list:
586 * @implements_type: The type to filter for, including its derivatives.
587 * @include_abstract: Whether to include abstract classes.
588 *
589 * Returns: A singly-linked list of the classes in reverse hashtable order.
590 */
591GSList *object_class_get_list(const char *implements_type,
592 bool include_abstract);
593
57c9fafe
AL
594/**
595 * object_ref:
596 * @obj: the object
597 *
598 * Increase the reference count of a object. A object cannot be freed as long
599 * as its reference count is greater than zero.
600 */
601void object_ref(Object *obj);
602
603/**
604 * qdef_unref:
605 * @obj: the object
606 *
607 * Decrease the reference count of a object. A object cannot be freed as long
608 * as its reference count is greater than zero.
609 */
610void object_unref(Object *obj);
611
612/**
613 * object_property_add:
614 * @obj: the object to add a property to
615 * @name: the name of the property. This can contain any character except for
616 * a forward slash. In general, you should use hyphens '-' instead of
617 * underscores '_' when naming properties.
618 * @type: the type name of the property. This namespace is pretty loosely
619 * defined. Sub namespaces are constructed by using a prefix and then
620 * to angle brackets. For instance, the type 'virtio-net-pci' in the
621 * 'link' namespace would be 'link<virtio-net-pci>'.
622 * @get: The getter to be called to read a property. If this is NULL, then
623 * the property cannot be read.
624 * @set: the setter to be called to write a property. If this is NULL,
625 * then the property cannot be written.
626 * @release: called when the property is removed from the object. This is
627 * meant to allow a property to free its opaque upon object
628 * destruction. This may be NULL.
629 * @opaque: an opaque pointer to pass to the callbacks for the property
630 * @errp: returns an error if this function fails
631 */
632void object_property_add(Object *obj, const char *name, const char *type,
633 ObjectPropertyAccessor *get,
634 ObjectPropertyAccessor *set,
635 ObjectPropertyRelease *release,
636 void *opaque, struct Error **errp);
637
638void object_property_del(Object *obj, const char *name, struct Error **errp);
639
640void object_unparent(Object *obj);
641
642/**
643 * object_property_get:
644 * @obj: the object
645 * @v: the visitor that will receive the property value. This should be an
646 * Output visitor and the data will be written with @name as the name.
647 * @name: the name of the property
648 * @errp: returns an error if this function fails
649 *
650 * Reads a property from a object.
651 */
652void object_property_get(Object *obj, struct Visitor *v, const char *name,
653 struct Error **errp);
654
7b7b7d18
PB
655/**
656 * object_property_set_str:
657 * @value: the value to be written to the property
658 * @name: the name of the property
659 * @errp: returns an error if this function fails
660 *
661 * Writes a string value to a property.
662 */
663void object_property_set_str(Object *obj, const char *value,
664 const char *name, struct Error **errp);
665
666/**
667 * object_property_get_str:
668 * @obj: the object
669 * @name: the name of the property
670 * @errp: returns an error if this function fails
671 *
672 * Returns: the value of the property, converted to a C string, or NULL if
673 * an error occurs (including when the property value is not a string).
674 * The caller should free the string.
675 */
676char *object_property_get_str(Object *obj, const char *name,
677 struct Error **errp);
678
1d9c5a12
PB
679/**
680 * object_property_set_link:
681 * @value: the value to be written to the property
682 * @name: the name of the property
683 * @errp: returns an error if this function fails
684 *
685 * Writes an object's canonical path to a property.
686 */
687void object_property_set_link(Object *obj, Object *value,
688 const char *name, struct Error **errp);
689
690/**
691 * object_property_get_link:
692 * @obj: the object
693 * @name: the name of the property
694 * @errp: returns an error if this function fails
695 *
696 * Returns: the value of the property, resolved from a path to an Object,
697 * or NULL if an error occurs (including when the property value is not a
698 * string or not a valid object path).
699 */
700Object *object_property_get_link(Object *obj, const char *name,
701 struct Error **errp);
702
7b7b7d18
PB
703/**
704 * object_property_set_bool:
705 * @value: the value to be written to the property
706 * @name: the name of the property
707 * @errp: returns an error if this function fails
708 *
709 * Writes a bool value to a property.
710 */
711void object_property_set_bool(Object *obj, bool value,
712 const char *name, struct Error **errp);
713
714/**
715 * object_property_get_bool:
716 * @obj: the object
717 * @name: the name of the property
718 * @errp: returns an error if this function fails
719 *
720 * Returns: the value of the property, converted to a boolean, or NULL if
721 * an error occurs (including when the property value is not a bool).
722 */
723bool object_property_get_bool(Object *obj, const char *name,
724 struct Error **errp);
725
726/**
727 * object_property_set_int:
728 * @value: the value to be written to the property
729 * @name: the name of the property
730 * @errp: returns an error if this function fails
731 *
732 * Writes an integer value to a property.
733 */
734void object_property_set_int(Object *obj, int64_t value,
735 const char *name, struct Error **errp);
736
737/**
738 * object_property_get_int:
739 * @obj: the object
740 * @name: the name of the property
741 * @errp: returns an error if this function fails
742 *
743 * Returns: the value of the property, converted to an integer, or NULL if
744 * an error occurs (including when the property value is not an integer).
745 */
746int64_t object_property_get_int(Object *obj, const char *name,
747 struct Error **errp);
748
57c9fafe
AL
749/**
750 * object_property_set:
751 * @obj: the object
752 * @v: the visitor that will be used to write the property value. This should
753 * be an Input visitor and the data will be first read with @name as the
754 * name and then written as the property value.
755 * @name: the name of the property
756 * @errp: returns an error if this function fails
757 *
758 * Writes a property to a object.
759 */
760void object_property_set(Object *obj, struct Visitor *v, const char *name,
761 struct Error **errp);
762
b2cd7dee
PB
763/**
764 * object_property_parse:
765 * @obj: the object
766 * @string: the string that will be used to parse the property value.
767 * @name: the name of the property
768 * @errp: returns an error if this function fails
769 *
770 * Parses a string and writes the result into a property of an object.
771 */
772void object_property_parse(Object *obj, const char *string,
773 const char *name, struct Error **errp);
774
775/**
776 * object_property_print:
777 * @obj: the object
778 * @name: the name of the property
779 * @errp: returns an error if this function fails
780 *
781 * Returns a string representation of the value of the property. The
782 * caller shall free the string.
783 */
784char *object_property_print(Object *obj, const char *name,
785 struct Error **errp);
786
57c9fafe 787/**
438e1c79 788 * object_property_get_type:
57c9fafe
AL
789 * @obj: the object
790 * @name: the name of the property
791 * @errp: returns an error if this function fails
792 *
793 * Returns: The type name of the property.
794 */
795const char *object_property_get_type(Object *obj, const char *name,
796 struct Error **errp);
797
798/**
799 * object_get_root:
800 *
801 * Returns: the root object of the composition tree
802 */
803Object *object_get_root(void);
804
805/**
806 * object_get_canonical_path:
807 *
808 * Returns: The canonical path for a object. This is the path within the
809 * composition tree starting from the root.
810 */
811gchar *object_get_canonical_path(Object *obj);
812
813/**
814 * object_resolve_path:
815 * @path: the path to resolve
816 * @ambiguous: returns true if the path resolution failed because of an
817 * ambiguous match
818 *
819 * There are two types of supported paths--absolute paths and partial paths.
820 *
821 * Absolute paths are derived from the root object and can follow child<> or
822 * link<> properties. Since they can follow link<> properties, they can be
823 * arbitrarily long. Absolute paths look like absolute filenames and are
824 * prefixed with a leading slash.
825 *
826 * Partial paths look like relative filenames. They do not begin with a
827 * prefix. The matching rules for partial paths are subtle but designed to make
828 * specifying objects easy. At each level of the composition tree, the partial
829 * path is matched as an absolute path. The first match is not returned. At
830 * least two matches are searched for. A successful result is only returned if
02fe2db6
PB
831 * only one match is found. If more than one match is found, a flag is
832 * returned to indicate that the match was ambiguous.
57c9fafe
AL
833 *
834 * Returns: The matched object or NULL on path lookup failure.
835 */
836Object *object_resolve_path(const char *path, bool *ambiguous);
837
02fe2db6
PB
838/**
839 * object_resolve_path_type:
840 * @path: the path to resolve
841 * @typename: the type to look for.
842 * @ambiguous: returns true if the path resolution failed because of an
843 * ambiguous match
844 *
845 * This is similar to object_resolve_path. However, when looking for a
846 * partial path only matches that implement the given type are considered.
847 * This restricts the search and avoids spuriously flagging matches as
848 * ambiguous.
849 *
850 * For both partial and absolute paths, the return value goes through
851 * a dynamic cast to @typename. This is important if either the link,
852 * or the typename itself are of interface types.
853 *
854 * Returns: The matched object or NULL on path lookup failure.
855 */
856Object *object_resolve_path_type(const char *path, const char *typename,
857 bool *ambiguous);
858
a612b2a6
PB
859/**
860 * object_resolve_path_component:
861 * @parent: the object in which to resolve the path
862 * @part: the component to resolve.
863 *
864 * This is similar to object_resolve_path with an absolute path, but it
865 * only resolves one element (@part) and takes the others from @parent.
866 *
867 * Returns: The resolved object or NULL on path lookup failure.
868 */
869Object *object_resolve_path_component(Object *parent, gchar *part);
870
57c9fafe
AL
871/**
872 * object_property_add_child:
873 * @obj: the object to add a property to
874 * @name: the name of the property
875 * @child: the child object
876 * @errp: if an error occurs, a pointer to an area to store the area
877 *
878 * Child properties form the composition tree. All objects need to be a child
879 * of another object. Objects can only be a child of one object.
880 *
881 * There is no way for a child to determine what its parent is. It is not
882 * a bidirectional relationship. This is by design.
358b5465
AB
883 *
884 * The value of a child property as a C string will be the child object's
885 * canonical path. It can be retrieved using object_property_get_str().
886 * The child object itself can be retrieved using object_property_get_link().
57c9fafe
AL
887 */
888void object_property_add_child(Object *obj, const char *name,
889 Object *child, struct Error **errp);
890
891/**
892 * object_property_add_link:
893 * @obj: the object to add a property to
894 * @name: the name of the property
895 * @type: the qobj type of the link
896 * @child: a pointer to where the link object reference is stored
897 * @errp: if an error occurs, a pointer to an area to store the area
898 *
899 * Links establish relationships between objects. Links are unidirectional
900 * although two links can be combined to form a bidirectional relationship
901 * between objects.
902 *
903 * Links form the graph in the object model.
904 */
905void object_property_add_link(Object *obj, const char *name,
906 const char *type, Object **child,
907 struct Error **errp);
908
909/**
910 * object_property_add_str:
911 * @obj: the object to add a property to
912 * @name: the name of the property
913 * @get: the getter or NULL if the property is write-only. This function must
914 * return a string to be freed by g_free().
915 * @set: the setter or NULL if the property is read-only
916 * @errp: if an error occurs, a pointer to an area to store the error
917 *
918 * Add a string property using getters/setters. This function will add a
919 * property of type 'string'.
920 */
921void object_property_add_str(Object *obj, const char *name,
922 char *(*get)(Object *, struct Error **),
923 void (*set)(Object *, const char *, struct Error **),
924 struct Error **errp);
2f28d2ff 925
32efc535
PB
926/**
927 * object_child_foreach:
928 * @obj: the object whose children will be navigated
929 * @fn: the iterator function to be called
930 * @opaque: an opaque value that will be passed to the iterator
931 *
932 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
933 * non-zero.
934 *
935 * Returns: The last value returned by @fn, or 0 if there is no child.
936 */
937int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
938 void *opaque);
939
a612b2a6
PB
940/**
941 * container_get:
dfe47e70 942 * @root: root of the #path, e.g., object_get_root()
a612b2a6
PB
943 * @path: path to the container
944 *
945 * Return a container object whose path is @path. Create more containers
946 * along the path if necessary.
947 *
948 * Returns: the container object.
949 */
dfe47e70 950Object *container_get(Object *root, const char *path);
a612b2a6
PB
951
952
2f28d2ff 953#endif