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1/*
2 * QEMU Object Model
3 *
4 * Copyright IBM, Corp. 2011
5 *
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
8 *
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
11 *
12 */
13
14#ifndef QEMU_OBJECT_H
15#define QEMU_OBJECT_H
16
17#include <glib.h>
18#include <stdint.h>
19#include <stdbool.h>
1de7afc9 20#include "qemu/queue.h"
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21
22struct Visitor;
23struct Error;
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24
25struct TypeImpl;
26typedef struct TypeImpl *Type;
27
28typedef struct ObjectClass ObjectClass;
29typedef struct Object Object;
30
31typedef struct TypeInfo TypeInfo;
32
33typedef struct InterfaceClass InterfaceClass;
34typedef struct InterfaceInfo InterfaceInfo;
35
745549c8 36#define TYPE_OBJECT "object"
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37
38/**
39 * SECTION:object.h
40 * @title:Base Object Type System
41 * @short_description: interfaces for creating new types and objects
42 *
43 * The QEMU Object Model provides a framework for registering user creatable
44 * types and instantiating objects from those types. QOM provides the following
45 * features:
46 *
47 * - System for dynamically registering types
48 * - Support for single-inheritance of types
49 * - Multiple inheritance of stateless interfaces
50 *
51 * <example>
52 * <title>Creating a minimal type</title>
53 * <programlisting>
54 * #include "qdev.h"
55 *
56 * #define TYPE_MY_DEVICE "my-device"
57 *
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58 * // No new virtual functions: we can reuse the typedef for the
59 * // superclass.
60 * typedef DeviceClass MyDeviceClass;
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61 * typedef struct MyDevice
62 * {
63 * DeviceState parent;
64 *
65 * int reg0, reg1, reg2;
66 * } MyDevice;
67 *
8c43a6f0 68 * static const TypeInfo my_device_info = {
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69 * .name = TYPE_MY_DEVICE,
70 * .parent = TYPE_DEVICE,
71 * .instance_size = sizeof(MyDevice),
72 * };
73 *
83f7d43a 74 * static void my_device_register_types(void)
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75 * {
76 * type_register_static(&my_device_info);
77 * }
78 *
83f7d43a 79 * type_init(my_device_register_types)
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80 * </programlisting>
81 * </example>
82 *
83 * In the above example, we create a simple type that is described by #TypeInfo.
84 * #TypeInfo describes information about the type including what it inherits
85 * from, the instance and class size, and constructor/destructor hooks.
86 *
87 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
88 * are instantiated dynamically but there is only ever one instance for any
89 * given type. The #ObjectClass typically holds a table of function pointers
90 * for the virtual methods implemented by this type.
91 *
92 * Using object_new(), a new #Object derivative will be instantiated. You can
93 * cast an #Object to a subclass (or base-class) type using
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94 * object_dynamic_cast(). You typically want to define macro wrappers around
95 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
96 * specific type:
97 *
98 * <example>
99 * <title>Typecasting macros</title>
100 * <programlisting>
101 * #define MY_DEVICE_GET_CLASS(obj) \
102 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103 * #define MY_DEVICE_CLASS(klass) \
104 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105 * #define MY_DEVICE(obj) \
106 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
107 * </programlisting>
108 * </example>
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109 *
110 * # Class Initialization #
111 *
112 * Before an object is initialized, the class for the object must be
113 * initialized. There is only one class object for all instance objects
114 * that is created lazily.
115 *
116 * Classes are initialized by first initializing any parent classes (if
117 * necessary). After the parent class object has initialized, it will be
118 * copied into the current class object and any additional storage in the
119 * class object is zero filled.
120 *
121 * The effect of this is that classes automatically inherit any virtual
122 * function pointers that the parent class has already initialized. All
123 * other fields will be zero filled.
124 *
125 * Once all of the parent classes have been initialized, #TypeInfo::class_init
126 * is called to let the class being instantiated provide default initialize for
93148aa5 127 * its virtual functions. Here is how the above example might be modified
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128 * to introduce an overridden virtual function:
129 *
130 * <example>
131 * <title>Overriding a virtual function</title>
132 * <programlisting>
133 * #include "qdev.h"
134 *
135 * void my_device_class_init(ObjectClass *klass, void *class_data)
136 * {
137 * DeviceClass *dc = DEVICE_CLASS(klass);
138 * dc->reset = my_device_reset;
139 * }
140 *
8c43a6f0 141 * static const TypeInfo my_device_info = {
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142 * .name = TYPE_MY_DEVICE,
143 * .parent = TYPE_DEVICE,
144 * .instance_size = sizeof(MyDevice),
145 * .class_init = my_device_class_init,
146 * };
147 * </programlisting>
148 * </example>
149 *
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150 * Introducing new virtual methods requires a class to define its own
151 * struct and to add a .class_size member to the #TypeInfo. Each method
152 * will also have a wrapper function to call it easily:
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153 *
154 * <example>
155 * <title>Defining an abstract class</title>
156 * <programlisting>
157 * #include "qdev.h"
158 *
159 * typedef struct MyDeviceClass
160 * {
161 * DeviceClass parent;
162 *
163 * void (*frobnicate) (MyDevice *obj);
164 * } MyDeviceClass;
165 *
8c43a6f0 166 * static const TypeInfo my_device_info = {
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167 * .name = TYPE_MY_DEVICE,
168 * .parent = TYPE_DEVICE,
169 * .instance_size = sizeof(MyDevice),
170 * .abstract = true, // or set a default in my_device_class_init
171 * .class_size = sizeof(MyDeviceClass),
172 * };
173 *
174 * void my_device_frobnicate(MyDevice *obj)
175 * {
176 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
177 *
178 * klass->frobnicate(obj);
179 * }
180 * </programlisting>
181 * </example>
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182 *
183 * # Interfaces #
184 *
185 * Interfaces allow a limited form of multiple inheritance. Instances are
186 * similar to normal types except for the fact that are only defined by
187 * their classes and never carry any state. You can dynamically cast an object
188 * to one of its #Interface types and vice versa.
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189 *
190 * # Methods #
191 *
192 * A <emphasis>method</emphasis> is a function within the namespace scope of
193 * a class. It usually operates on the object instance by passing it as a
194 * strongly-typed first argument.
195 * If it does not operate on an object instance, it is dubbed
196 * <emphasis>class method</emphasis>.
197 *
198 * Methods cannot be overloaded. That is, the #ObjectClass and method name
199 * uniquely identity the function to be called; the signature does not vary
200 * except for trailing varargs.
201 *
202 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
203 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
204 * via OBJECT_GET_CLASS() accessing the overridden function.
085d8134 205 * The original function is not automatically invoked. It is the responsibility
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206 * of the overriding class to determine whether and when to invoke the method
207 * being overridden.
208 *
209 * To invoke the method being overridden, the preferred solution is to store
210 * the original value in the overriding class before overriding the method.
211 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
212 * respectively; this frees the overriding class from hardcoding its parent
213 * class, which someone might choose to change at some point.
214 *
215 * <example>
216 * <title>Overriding a virtual method</title>
217 * <programlisting>
218 * typedef struct MyState MyState;
219 *
220 * typedef void (*MyDoSomething)(MyState *obj);
221 *
222 * typedef struct MyClass {
223 * ObjectClass parent_class;
224 *
225 * MyDoSomething do_something;
226 * } MyClass;
227 *
228 * static void my_do_something(MyState *obj)
229 * {
230 * // do something
231 * }
232 *
233 * static void my_class_init(ObjectClass *oc, void *data)
234 * {
235 * MyClass *mc = MY_CLASS(oc);
236 *
237 * mc->do_something = my_do_something;
238 * }
239 *
240 * static const TypeInfo my_type_info = {
241 * .name = TYPE_MY,
242 * .parent = TYPE_OBJECT,
243 * .instance_size = sizeof(MyState),
244 * .class_size = sizeof(MyClass),
245 * .class_init = my_class_init,
246 * };
247 *
248 * typedef struct DerivedClass {
249 * MyClass parent_class;
250 *
251 * MyDoSomething parent_do_something;
70392912 252 * } DerivedClass;
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253 *
254 * static void derived_do_something(MyState *obj)
255 * {
256 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
257 *
258 * // do something here
259 * dc->parent_do_something(obj);
260 * // do something else here
261 * }
262 *
263 * static void derived_class_init(ObjectClass *oc, void *data)
264 * {
265 * MyClass *mc = MY_CLASS(oc);
266 * DerivedClass *dc = DERIVED_CLASS(oc);
267 *
268 * dc->parent_do_something = mc->do_something;
269 * mc->do_something = derived_do_something;
270 * }
271 *
272 * static const TypeInfo derived_type_info = {
273 * .name = TYPE_DERIVED,
274 * .parent = TYPE_MY,
275 * .class_size = sizeof(DerivedClass),
276 * .class_init = my_class_init,
277 * };
278 * </programlisting>
279 * </example>
280 *
281 * Alternatively, object_class_by_name() can be used to obtain the class and
282 * its non-overridden methods for a specific type. This would correspond to
283 * |[ MyClass::method(...) ]| in C++.
284 *
285 * The first example of such a QOM method was #CPUClass.reset,
286 * another example is #DeviceClass.realize.
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287 */
288
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289
290/**
291 * ObjectPropertyAccessor:
292 * @obj: the object that owns the property
293 * @v: the visitor that contains the property data
294 * @opaque: the object property opaque
295 * @name: the name of the property
296 * @errp: a pointer to an Error that is filled if getting/setting fails.
297 *
298 * Called when trying to get/set a property.
299 */
300typedef void (ObjectPropertyAccessor)(Object *obj,
301 struct Visitor *v,
302 void *opaque,
303 const char *name,
304 struct Error **errp);
305
306/**
307 * ObjectPropertyRelease:
308 * @obj: the object that owns the property
309 * @name: the name of the property
310 * @opaque: the opaque registered with the property
311 *
312 * Called when a property is removed from a object.
313 */
314typedef void (ObjectPropertyRelease)(Object *obj,
315 const char *name,
316 void *opaque);
317
318typedef struct ObjectProperty
319{
320 gchar *name;
321 gchar *type;
322 ObjectPropertyAccessor *get;
323 ObjectPropertyAccessor *set;
324 ObjectPropertyRelease *release;
325 void *opaque;
326
327 QTAILQ_ENTRY(ObjectProperty) node;
328} ObjectProperty;
329
667d22d1
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330/**
331 * ObjectUnparent:
332 * @obj: the object that is being removed from the composition tree
333 *
334 * Called when an object is being removed from the QOM composition tree.
335 * The function should remove any backlinks from children objects to @obj.
336 */
337typedef void (ObjectUnparent)(Object *obj);
338
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339/**
340 * ObjectFree:
341 * @obj: the object being freed
342 *
343 * Called when an object's last reference is removed.
344 */
345typedef void (ObjectFree)(void *obj);
346
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347#define OBJECT_CLASS_CAST_CACHE 4
348
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349/**
350 * ObjectClass:
351 *
352 * The base for all classes. The only thing that #ObjectClass contains is an
353 * integer type handle.
354 */
355struct ObjectClass
356{
357 /*< private >*/
358 Type type;
33e95c63 359 GSList *interfaces;
667d22d1 360
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361 const char *cast_cache[OBJECT_CLASS_CAST_CACHE];
362
667d22d1 363 ObjectUnparent *unparent;
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364};
365
366/**
367 * Object:
368 *
369 * The base for all objects. The first member of this object is a pointer to
370 * a #ObjectClass. Since C guarantees that the first member of a structure
371 * always begins at byte 0 of that structure, as long as any sub-object places
372 * its parent as the first member, we can cast directly to a #Object.
373 *
374 * As a result, #Object contains a reference to the objects type as its
375 * first member. This allows identification of the real type of the object at
376 * run time.
377 *
378 * #Object also contains a list of #Interfaces that this object
379 * implements.
380 */
381struct Object
382{
383 /*< private >*/
384 ObjectClass *class;
fde9bf44 385 ObjectFree *free;
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386 QTAILQ_HEAD(, ObjectProperty) properties;
387 uint32_t ref;
388 Object *parent;
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389};
390
391/**
392 * TypeInfo:
393 * @name: The name of the type.
394 * @parent: The name of the parent type.
395 * @instance_size: The size of the object (derivative of #Object). If
396 * @instance_size is 0, then the size of the object will be the size of the
397 * parent object.
398 * @instance_init: This function is called to initialize an object. The parent
399 * class will have already been initialized so the type is only responsible
400 * for initializing its own members.
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401 * @instance_post_init: This function is called to finish initialization of
402 * an object, after all @instance_init functions were called.
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403 * @instance_finalize: This function is called during object destruction. This
404 * is called before the parent @instance_finalize function has been called.
405 * An object should only free the members that are unique to its type in this
406 * function.
407 * @abstract: If this field is true, then the class is considered abstract and
408 * cannot be directly instantiated.
409 * @class_size: The size of the class object (derivative of #ObjectClass)
410 * for this object. If @class_size is 0, then the size of the class will be
411 * assumed to be the size of the parent class. This allows a type to avoid
412 * implementing an explicit class type if they are not adding additional
413 * virtual functions.
414 * @class_init: This function is called after all parent class initialization
441dd5eb 415 * has occurred to allow a class to set its default virtual method pointers.
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416 * This is also the function to use to override virtual methods from a parent
417 * class.
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PB
418 * @class_base_init: This function is called for all base classes after all
419 * parent class initialization has occurred, but before the class itself
420 * is initialized. This is the function to use to undo the effects of
421 * memcpy from the parent class to the descendents.
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422 * @class_finalize: This function is called during class destruction and is
423 * meant to release and dynamic parameters allocated by @class_init.
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424 * @class_data: Data to pass to the @class_init, @class_base_init and
425 * @class_finalize functions. This can be useful when building dynamic
426 * classes.
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427 * @interfaces: The list of interfaces associated with this type. This
428 * should point to a static array that's terminated with a zero filled
429 * element.
430 */
431struct TypeInfo
432{
433 const char *name;
434 const char *parent;
435
436 size_t instance_size;
437 void (*instance_init)(Object *obj);
8231c2dd 438 void (*instance_post_init)(Object *obj);
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439 void (*instance_finalize)(Object *obj);
440
441 bool abstract;
442 size_t class_size;
443
444 void (*class_init)(ObjectClass *klass, void *data);
3b50e311 445 void (*class_base_init)(ObjectClass *klass, void *data);
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446 void (*class_finalize)(ObjectClass *klass, void *data);
447 void *class_data;
448
449 InterfaceInfo *interfaces;
450};
451
452/**
453 * OBJECT:
454 * @obj: A derivative of #Object
455 *
456 * Converts an object to a #Object. Since all objects are #Objects,
457 * this function will always succeed.
458 */
459#define OBJECT(obj) \
460 ((Object *)(obj))
461
1ed5b918
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462/**
463 * OBJECT_CLASS:
a0dbf408 464 * @class: A derivative of #ObjectClass.
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PB
465 *
466 * Converts a class to an #ObjectClass. Since all objects are #Objects,
467 * this function will always succeed.
468 */
469#define OBJECT_CLASS(class) \
470 ((ObjectClass *)(class))
471
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472/**
473 * OBJECT_CHECK:
474 * @type: The C type to use for the return value.
475 * @obj: A derivative of @type to cast.
476 * @name: The QOM typename of @type
477 *
478 * A type safe version of @object_dynamic_cast_assert. Typically each class
479 * will define a macro based on this type to perform type safe dynamic_casts to
480 * this object type.
481 *
482 * If an invalid object is passed to this function, a run time assert will be
483 * generated.
484 */
485#define OBJECT_CHECK(type, obj, name) \
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486 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
487 __FILE__, __LINE__, __func__))
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488
489/**
490 * OBJECT_CLASS_CHECK:
491 * @class: The C type to use for the return value.
492 * @obj: A derivative of @type to cast.
493 * @name: the QOM typename of @class.
494 *
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495 * A type safe version of @object_class_dynamic_cast_assert. This macro is
496 * typically wrapped by each type to perform type safe casts of a class to a
497 * specific class type.
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498 */
499#define OBJECT_CLASS_CHECK(class, obj, name) \
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500 ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name), \
501 __FILE__, __LINE__, __func__))
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502
503/**
504 * OBJECT_GET_CLASS:
505 * @class: The C type to use for the return value.
506 * @obj: The object to obtain the class for.
507 * @name: The QOM typename of @obj.
508 *
509 * This function will return a specific class for a given object. Its generally
510 * used by each type to provide a type safe macro to get a specific class type
511 * from an object.
512 */
513#define OBJECT_GET_CLASS(class, obj, name) \
514 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
515
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516/**
517 * InterfaceInfo:
518 * @type: The name of the interface.
519 *
520 * The information associated with an interface.
521 */
522struct InterfaceInfo {
523 const char *type;
524};
525
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526/**
527 * InterfaceClass:
528 * @parent_class: the base class
529 *
530 * The class for all interfaces. Subclasses of this class should only add
531 * virtual methods.
532 */
533struct InterfaceClass
534{
535 ObjectClass parent_class;
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536 /*< private >*/
537 ObjectClass *concrete_class;
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538};
539
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540#define TYPE_INTERFACE "interface"
541
2f28d2ff 542/**
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543 * INTERFACE_CLASS:
544 * @klass: class to cast from
545 * Returns: An #InterfaceClass or raise an error if cast is invalid
2f28d2ff 546 */
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547#define INTERFACE_CLASS(klass) \
548 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
2f28d2ff 549
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550/**
551 * INTERFACE_CHECK:
552 * @interface: the type to return
553 * @obj: the object to convert to an interface
554 * @name: the interface type name
555 *
556 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
557 */
558#define INTERFACE_CHECK(interface, obj, name) \
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PB
559 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
560 __FILE__, __LINE__, __func__))
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561
562/**
563 * object_new:
564 * @typename: The name of the type of the object to instantiate.
565 *
b76facc3
PB
566 * This function will initialize a new object using heap allocated memory.
567 * The returned object has a reference count of 1, and will be freed when
568 * the last reference is dropped.
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569 *
570 * Returns: The newly allocated and instantiated object.
571 */
572Object *object_new(const char *typename);
573
574/**
575 * object_new_with_type:
576 * @type: The type of the object to instantiate.
577 *
b76facc3
PB
578 * This function will initialize a new object using heap allocated memory.
579 * The returned object has a reference count of 1, and will be freed when
580 * the last reference is dropped.
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581 *
582 * Returns: The newly allocated and instantiated object.
583 */
584Object *object_new_with_type(Type type);
585
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586/**
587 * object_initialize_with_type:
53caad9a 588 * @data: A pointer to the memory to be used for the object.
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589 * @type: The type of the object to instantiate.
590 *
591 * This function will initialize an object. The memory for the object should
b76facc3
PB
592 * have already been allocated. The returned object has a reference count of 1,
593 * and will be finalized when the last reference is dropped.
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594 */
595void object_initialize_with_type(void *data, Type type);
596
597/**
598 * object_initialize:
599 * @obj: A pointer to the memory to be used for the object.
213f0c4f 600 * @size: The maximum size available at @obj for the object.
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601 * @typename: The name of the type of the object to instantiate.
602 *
603 * This function will initialize an object. The memory for the object should
b76facc3
PB
604 * have already been allocated. The returned object has a reference count of 1,
605 * and will be finalized when the last reference is dropped.
2f28d2ff 606 */
213f0c4f 607void object_initialize(void *obj, size_t size, const char *typename);
2f28d2ff 608
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609/**
610 * object_dynamic_cast:
611 * @obj: The object to cast.
612 * @typename: The @typename to cast to.
613 *
614 * This function will determine if @obj is-a @typename. @obj can refer to an
615 * object or an interface associated with an object.
616 *
617 * Returns: This function returns @obj on success or #NULL on failure.
618 */
619Object *object_dynamic_cast(Object *obj, const char *typename);
620
621/**
438e1c79 622 * object_dynamic_cast_assert:
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623 *
624 * See object_dynamic_cast() for a description of the parameters of this
625 * function. The only difference in behavior is that this function asserts
3556c233
PB
626 * instead of returning #NULL on failure if QOM cast debugging is enabled.
627 * This function is not meant to be called directly, but only through
628 * the wrapper macro OBJECT_CHECK.
2f28d2ff 629 */
be17f18b
PB
630Object *object_dynamic_cast_assert(Object *obj, const char *typename,
631 const char *file, int line, const char *func);
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632
633/**
634 * object_get_class:
635 * @obj: A derivative of #Object
636 *
637 * Returns: The #ObjectClass of the type associated with @obj.
638 */
639ObjectClass *object_get_class(Object *obj);
640
641/**
642 * object_get_typename:
643 * @obj: A derivative of #Object.
644 *
645 * Returns: The QOM typename of @obj.
646 */
647const char *object_get_typename(Object *obj);
648
649/**
650 * type_register_static:
651 * @info: The #TypeInfo of the new type.
652 *
653 * @info and all of the strings it points to should exist for the life time
654 * that the type is registered.
655 *
656 * Returns: 0 on failure, the new #Type on success.
657 */
658Type type_register_static(const TypeInfo *info);
659
660/**
661 * type_register:
662 * @info: The #TypeInfo of the new type
663 *
93148aa5 664 * Unlike type_register_static(), this call does not require @info or its
2f28d2ff
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665 * string members to continue to exist after the call returns.
666 *
667 * Returns: 0 on failure, the new #Type on success.
668 */
669Type type_register(const TypeInfo *info);
670
671/**
672 * object_class_dynamic_cast_assert:
673 * @klass: The #ObjectClass to attempt to cast.
674 * @typename: The QOM typename of the class to cast to.
675 *
33bc94eb
PB
676 * See object_class_dynamic_cast() for a description of the parameters
677 * of this function. The only difference in behavior is that this function
3556c233
PB
678 * asserts instead of returning #NULL on failure if QOM cast debugging is
679 * enabled. This function is not meant to be called directly, but only through
680 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
2f28d2ff
AL
681 */
682ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
be17f18b
PB
683 const char *typename,
684 const char *file, int line,
685 const char *func);
2f28d2ff 686
33bc94eb
PB
687/**
688 * object_class_dynamic_cast:
689 * @klass: The #ObjectClass to attempt to cast.
690 * @typename: The QOM typename of the class to cast to.
691 *
692 * Returns: If @typename is a class, this function returns @klass if
693 * @typename is a subtype of @klass, else returns #NULL.
694 *
695 * If @typename is an interface, this function returns the interface
696 * definition for @klass if @klass implements it unambiguously; #NULL
697 * is returned if @klass does not implement the interface or if multiple
698 * classes or interfaces on the hierarchy leading to @klass implement
699 * it. (FIXME: perhaps this can be detected at type definition time?)
700 */
2f28d2ff
AL
701ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
702 const char *typename);
703
e7cce67f
PB
704/**
705 * object_class_get_parent:
706 * @klass: The class to obtain the parent for.
707 *
708 * Returns: The parent for @klass or %NULL if none.
709 */
710ObjectClass *object_class_get_parent(ObjectClass *klass);
711
2f28d2ff
AL
712/**
713 * object_class_get_name:
714 * @klass: The class to obtain the QOM typename for.
715 *
716 * Returns: The QOM typename for @klass.
717 */
718const char *object_class_get_name(ObjectClass *klass);
719
17862378
AF
720/**
721 * object_class_is_abstract:
722 * @klass: The class to obtain the abstractness for.
723 *
724 * Returns: %true if @klass is abstract, %false otherwise.
725 */
726bool object_class_is_abstract(ObjectClass *klass);
727
0466e458
PB
728/**
729 * object_class_by_name:
730 * @typename: The QOM typename to obtain the class for.
731 *
732 * Returns: The class for @typename or %NULL if not found.
733 */
2f28d2ff
AL
734ObjectClass *object_class_by_name(const char *typename);
735
736void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
93c511a1 737 const char *implements_type, bool include_abstract,
2f28d2ff 738 void *opaque);
418ba9e5
AF
739
740/**
741 * object_class_get_list:
742 * @implements_type: The type to filter for, including its derivatives.
743 * @include_abstract: Whether to include abstract classes.
744 *
745 * Returns: A singly-linked list of the classes in reverse hashtable order.
746 */
747GSList *object_class_get_list(const char *implements_type,
748 bool include_abstract);
749
57c9fafe
AL
750/**
751 * object_ref:
752 * @obj: the object
753 *
754 * Increase the reference count of a object. A object cannot be freed as long
755 * as its reference count is greater than zero.
756 */
757void object_ref(Object *obj);
758
759/**
760 * qdef_unref:
761 * @obj: the object
762 *
763 * Decrease the reference count of a object. A object cannot be freed as long
764 * as its reference count is greater than zero.
765 */
766void object_unref(Object *obj);
767
768/**
769 * object_property_add:
770 * @obj: the object to add a property to
771 * @name: the name of the property. This can contain any character except for
772 * a forward slash. In general, you should use hyphens '-' instead of
773 * underscores '_' when naming properties.
774 * @type: the type name of the property. This namespace is pretty loosely
775 * defined. Sub namespaces are constructed by using a prefix and then
776 * to angle brackets. For instance, the type 'virtio-net-pci' in the
777 * 'link' namespace would be 'link<virtio-net-pci>'.
778 * @get: The getter to be called to read a property. If this is NULL, then
779 * the property cannot be read.
780 * @set: the setter to be called to write a property. If this is NULL,
781 * then the property cannot be written.
782 * @release: called when the property is removed from the object. This is
783 * meant to allow a property to free its opaque upon object
784 * destruction. This may be NULL.
785 * @opaque: an opaque pointer to pass to the callbacks for the property
786 * @errp: returns an error if this function fails
787 */
788void object_property_add(Object *obj, const char *name, const char *type,
789 ObjectPropertyAccessor *get,
790 ObjectPropertyAccessor *set,
791 ObjectPropertyRelease *release,
792 void *opaque, struct Error **errp);
793
794void object_property_del(Object *obj, const char *name, struct Error **errp);
795
8cb6789a
PB
796/**
797 * object_property_find:
798 * @obj: the object
799 * @name: the name of the property
89bfe000 800 * @errp: returns an error if this function fails
8cb6789a
PB
801 *
802 * Look up a property for an object and return its #ObjectProperty if found.
803 */
89bfe000
PB
804ObjectProperty *object_property_find(Object *obj, const char *name,
805 struct Error **errp);
8cb6789a 806
57c9fafe
AL
807void object_unparent(Object *obj);
808
809/**
810 * object_property_get:
811 * @obj: the object
812 * @v: the visitor that will receive the property value. This should be an
813 * Output visitor and the data will be written with @name as the name.
814 * @name: the name of the property
815 * @errp: returns an error if this function fails
816 *
817 * Reads a property from a object.
818 */
819void object_property_get(Object *obj, struct Visitor *v, const char *name,
820 struct Error **errp);
821
7b7b7d18
PB
822/**
823 * object_property_set_str:
824 * @value: the value to be written to the property
825 * @name: the name of the property
826 * @errp: returns an error if this function fails
827 *
828 * Writes a string value to a property.
829 */
830void object_property_set_str(Object *obj, const char *value,
831 const char *name, struct Error **errp);
832
833/**
834 * object_property_get_str:
835 * @obj: the object
836 * @name: the name of the property
837 * @errp: returns an error if this function fails
838 *
839 * Returns: the value of the property, converted to a C string, or NULL if
840 * an error occurs (including when the property value is not a string).
841 * The caller should free the string.
842 */
843char *object_property_get_str(Object *obj, const char *name,
844 struct Error **errp);
845
1d9c5a12
PB
846/**
847 * object_property_set_link:
848 * @value: the value to be written to the property
849 * @name: the name of the property
850 * @errp: returns an error if this function fails
851 *
852 * Writes an object's canonical path to a property.
853 */
854void object_property_set_link(Object *obj, Object *value,
855 const char *name, struct Error **errp);
856
857/**
858 * object_property_get_link:
859 * @obj: the object
860 * @name: the name of the property
861 * @errp: returns an error if this function fails
862 *
863 * Returns: the value of the property, resolved from a path to an Object,
864 * or NULL if an error occurs (including when the property value is not a
865 * string or not a valid object path).
866 */
867Object *object_property_get_link(Object *obj, const char *name,
868 struct Error **errp);
869
7b7b7d18
PB
870/**
871 * object_property_set_bool:
872 * @value: the value to be written to the property
873 * @name: the name of the property
874 * @errp: returns an error if this function fails
875 *
876 * Writes a bool value to a property.
877 */
878void object_property_set_bool(Object *obj, bool value,
879 const char *name, struct Error **errp);
880
881/**
882 * object_property_get_bool:
883 * @obj: the object
884 * @name: the name of the property
885 * @errp: returns an error if this function fails
886 *
887 * Returns: the value of the property, converted to a boolean, or NULL if
888 * an error occurs (including when the property value is not a bool).
889 */
890bool object_property_get_bool(Object *obj, const char *name,
891 struct Error **errp);
892
893/**
894 * object_property_set_int:
895 * @value: the value to be written to the property
896 * @name: the name of the property
897 * @errp: returns an error if this function fails
898 *
899 * Writes an integer value to a property.
900 */
901void object_property_set_int(Object *obj, int64_t value,
902 const char *name, struct Error **errp);
903
904/**
905 * object_property_get_int:
906 * @obj: the object
907 * @name: the name of the property
908 * @errp: returns an error if this function fails
909 *
910 * Returns: the value of the property, converted to an integer, or NULL if
911 * an error occurs (including when the property value is not an integer).
912 */
913int64_t object_property_get_int(Object *obj, const char *name,
914 struct Error **errp);
915
57c9fafe
AL
916/**
917 * object_property_set:
918 * @obj: the object
919 * @v: the visitor that will be used to write the property value. This should
920 * be an Input visitor and the data will be first read with @name as the
921 * name and then written as the property value.
922 * @name: the name of the property
923 * @errp: returns an error if this function fails
924 *
925 * Writes a property to a object.
926 */
927void object_property_set(Object *obj, struct Visitor *v, const char *name,
928 struct Error **errp);
929
b2cd7dee
PB
930/**
931 * object_property_parse:
932 * @obj: the object
933 * @string: the string that will be used to parse the property value.
934 * @name: the name of the property
935 * @errp: returns an error if this function fails
936 *
937 * Parses a string and writes the result into a property of an object.
938 */
939void object_property_parse(Object *obj, const char *string,
940 const char *name, struct Error **errp);
941
942/**
943 * object_property_print:
944 * @obj: the object
945 * @name: the name of the property
946 * @errp: returns an error if this function fails
947 *
948 * Returns a string representation of the value of the property. The
949 * caller shall free the string.
950 */
951char *object_property_print(Object *obj, const char *name,
952 struct Error **errp);
953
57c9fafe 954/**
438e1c79 955 * object_property_get_type:
57c9fafe
AL
956 * @obj: the object
957 * @name: the name of the property
958 * @errp: returns an error if this function fails
959 *
960 * Returns: The type name of the property.
961 */
962const char *object_property_get_type(Object *obj, const char *name,
963 struct Error **errp);
964
965/**
966 * object_get_root:
967 *
968 * Returns: the root object of the composition tree
969 */
970Object *object_get_root(void);
971
972/**
973 * object_get_canonical_path:
974 *
975 * Returns: The canonical path for a object. This is the path within the
976 * composition tree starting from the root.
977 */
978gchar *object_get_canonical_path(Object *obj);
979
980/**
981 * object_resolve_path:
982 * @path: the path to resolve
983 * @ambiguous: returns true if the path resolution failed because of an
984 * ambiguous match
985 *
986 * There are two types of supported paths--absolute paths and partial paths.
987 *
988 * Absolute paths are derived from the root object and can follow child<> or
989 * link<> properties. Since they can follow link<> properties, they can be
990 * arbitrarily long. Absolute paths look like absolute filenames and are
991 * prefixed with a leading slash.
992 *
993 * Partial paths look like relative filenames. They do not begin with a
994 * prefix. The matching rules for partial paths are subtle but designed to make
995 * specifying objects easy. At each level of the composition tree, the partial
996 * path is matched as an absolute path. The first match is not returned. At
997 * least two matches are searched for. A successful result is only returned if
02fe2db6
PB
998 * only one match is found. If more than one match is found, a flag is
999 * returned to indicate that the match was ambiguous.
57c9fafe
AL
1000 *
1001 * Returns: The matched object or NULL on path lookup failure.
1002 */
1003Object *object_resolve_path(const char *path, bool *ambiguous);
1004
02fe2db6
PB
1005/**
1006 * object_resolve_path_type:
1007 * @path: the path to resolve
1008 * @typename: the type to look for.
1009 * @ambiguous: returns true if the path resolution failed because of an
1010 * ambiguous match
1011 *
1012 * This is similar to object_resolve_path. However, when looking for a
1013 * partial path only matches that implement the given type are considered.
1014 * This restricts the search and avoids spuriously flagging matches as
1015 * ambiguous.
1016 *
1017 * For both partial and absolute paths, the return value goes through
1018 * a dynamic cast to @typename. This is important if either the link,
1019 * or the typename itself are of interface types.
1020 *
1021 * Returns: The matched object or NULL on path lookup failure.
1022 */
1023Object *object_resolve_path_type(const char *path, const char *typename,
1024 bool *ambiguous);
1025
a612b2a6
PB
1026/**
1027 * object_resolve_path_component:
1028 * @parent: the object in which to resolve the path
1029 * @part: the component to resolve.
1030 *
1031 * This is similar to object_resolve_path with an absolute path, but it
1032 * only resolves one element (@part) and takes the others from @parent.
1033 *
1034 * Returns: The resolved object or NULL on path lookup failure.
1035 */
3e84b483 1036Object *object_resolve_path_component(Object *parent, const gchar *part);
a612b2a6 1037
57c9fafe
AL
1038/**
1039 * object_property_add_child:
1040 * @obj: the object to add a property to
1041 * @name: the name of the property
1042 * @child: the child object
1043 * @errp: if an error occurs, a pointer to an area to store the area
1044 *
1045 * Child properties form the composition tree. All objects need to be a child
1046 * of another object. Objects can only be a child of one object.
1047 *
1048 * There is no way for a child to determine what its parent is. It is not
1049 * a bidirectional relationship. This is by design.
358b5465
AB
1050 *
1051 * The value of a child property as a C string will be the child object's
1052 * canonical path. It can be retrieved using object_property_get_str().
1053 * The child object itself can be retrieved using object_property_get_link().
57c9fafe
AL
1054 */
1055void object_property_add_child(Object *obj, const char *name,
1056 Object *child, struct Error **errp);
1057
1058/**
1059 * object_property_add_link:
1060 * @obj: the object to add a property to
1061 * @name: the name of the property
1062 * @type: the qobj type of the link
1063 * @child: a pointer to where the link object reference is stored
1064 * @errp: if an error occurs, a pointer to an area to store the area
1065 *
1066 * Links establish relationships between objects. Links are unidirectional
1067 * although two links can be combined to form a bidirectional relationship
1068 * between objects.
1069 *
1070 * Links form the graph in the object model.
6c232d2f
PB
1071 *
1072 * Ownership of the pointer that @child points to is transferred to the
1073 * link property. The reference count for <code>*@child</code> is
1074 * managed by the property from after the function returns till the
1075 * property is deleted with object_property_del().
57c9fafe
AL
1076 */
1077void object_property_add_link(Object *obj, const char *name,
1078 const char *type, Object **child,
1079 struct Error **errp);
1080
1081/**
1082 * object_property_add_str:
1083 * @obj: the object to add a property to
1084 * @name: the name of the property
1085 * @get: the getter or NULL if the property is write-only. This function must
1086 * return a string to be freed by g_free().
1087 * @set: the setter or NULL if the property is read-only
1088 * @errp: if an error occurs, a pointer to an area to store the error
1089 *
1090 * Add a string property using getters/setters. This function will add a
1091 * property of type 'string'.
1092 */
1093void object_property_add_str(Object *obj, const char *name,
1094 char *(*get)(Object *, struct Error **),
1095 void (*set)(Object *, const char *, struct Error **),
1096 struct Error **errp);
2f28d2ff 1097
0e558843
AL
1098/**
1099 * object_property_add_bool:
1100 * @obj: the object to add a property to
1101 * @name: the name of the property
1102 * @get: the getter or NULL if the property is write-only.
1103 * @set: the setter or NULL if the property is read-only
1104 * @errp: if an error occurs, a pointer to an area to store the error
1105 *
1106 * Add a bool property using getters/setters. This function will add a
1107 * property of type 'bool'.
1108 */
1109void object_property_add_bool(Object *obj, const char *name,
1110 bool (*get)(Object *, struct Error **),
1111 void (*set)(Object *, bool, struct Error **),
1112 struct Error **errp);
1113
32efc535
PB
1114/**
1115 * object_child_foreach:
1116 * @obj: the object whose children will be navigated
1117 * @fn: the iterator function to be called
1118 * @opaque: an opaque value that will be passed to the iterator
1119 *
1120 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1121 * non-zero.
1122 *
1123 * Returns: The last value returned by @fn, or 0 if there is no child.
1124 */
1125int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1126 void *opaque);
1127
a612b2a6
PB
1128/**
1129 * container_get:
dfe47e70 1130 * @root: root of the #path, e.g., object_get_root()
a612b2a6
PB
1131 * @path: path to the container
1132 *
1133 * Return a container object whose path is @path. Create more containers
1134 * along the path if necessary.
1135 *
1136 * Returns: the container object.
1137 */
dfe47e70 1138Object *container_get(Object *root, const char *path);
a612b2a6
PB
1139
1140
2f28d2ff 1141#endif