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1/*
2 * QEMU Object Model
3 *
4 * Copyright IBM, Corp. 2011
5 *
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
8 *
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
11 *
12 */
13
14#ifndef QEMU_OBJECT_H
15#define QEMU_OBJECT_H
16
17#include <glib.h>
18#include <stdint.h>
19#include <stdbool.h>
1de7afc9 20#include "qemu/queue.h"
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21
22struct Visitor;
23struct Error;
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24
25struct TypeImpl;
26typedef struct TypeImpl *Type;
27
28typedef struct ObjectClass ObjectClass;
29typedef struct Object Object;
30
31typedef struct TypeInfo TypeInfo;
32
33typedef struct InterfaceClass InterfaceClass;
34typedef struct InterfaceInfo InterfaceInfo;
35
745549c8 36#define TYPE_OBJECT "object"
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37
38/**
39 * SECTION:object.h
40 * @title:Base Object Type System
41 * @short_description: interfaces for creating new types and objects
42 *
43 * The QEMU Object Model provides a framework for registering user creatable
44 * types and instantiating objects from those types. QOM provides the following
45 * features:
46 *
47 * - System for dynamically registering types
48 * - Support for single-inheritance of types
49 * - Multiple inheritance of stateless interfaces
50 *
51 * <example>
52 * <title>Creating a minimal type</title>
53 * <programlisting>
54 * #include "qdev.h"
55 *
56 * #define TYPE_MY_DEVICE "my-device"
57 *
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58 * // No new virtual functions: we can reuse the typedef for the
59 * // superclass.
60 * typedef DeviceClass MyDeviceClass;
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61 * typedef struct MyDevice
62 * {
63 * DeviceState parent;
64 *
65 * int reg0, reg1, reg2;
66 * } MyDevice;
67 *
8c43a6f0 68 * static const TypeInfo my_device_info = {
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69 * .name = TYPE_MY_DEVICE,
70 * .parent = TYPE_DEVICE,
71 * .instance_size = sizeof(MyDevice),
72 * };
73 *
83f7d43a 74 * static void my_device_register_types(void)
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75 * {
76 * type_register_static(&my_device_info);
77 * }
78 *
83f7d43a 79 * type_init(my_device_register_types)
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80 * </programlisting>
81 * </example>
82 *
83 * In the above example, we create a simple type that is described by #TypeInfo.
84 * #TypeInfo describes information about the type including what it inherits
85 * from, the instance and class size, and constructor/destructor hooks.
86 *
87 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
88 * are instantiated dynamically but there is only ever one instance for any
89 * given type. The #ObjectClass typically holds a table of function pointers
90 * for the virtual methods implemented by this type.
91 *
92 * Using object_new(), a new #Object derivative will be instantiated. You can
93 * cast an #Object to a subclass (or base-class) type using
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94 * object_dynamic_cast(). You typically want to define macro wrappers around
95 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
96 * specific type:
97 *
98 * <example>
99 * <title>Typecasting macros</title>
100 * <programlisting>
101 * #define MY_DEVICE_GET_CLASS(obj) \
102 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103 * #define MY_DEVICE_CLASS(klass) \
104 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105 * #define MY_DEVICE(obj) \
106 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
107 * </programlisting>
108 * </example>
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109 *
110 * # Class Initialization #
111 *
112 * Before an object is initialized, the class for the object must be
113 * initialized. There is only one class object for all instance objects
114 * that is created lazily.
115 *
116 * Classes are initialized by first initializing any parent classes (if
117 * necessary). After the parent class object has initialized, it will be
118 * copied into the current class object and any additional storage in the
119 * class object is zero filled.
120 *
121 * The effect of this is that classes automatically inherit any virtual
122 * function pointers that the parent class has already initialized. All
123 * other fields will be zero filled.
124 *
125 * Once all of the parent classes have been initialized, #TypeInfo::class_init
126 * is called to let the class being instantiated provide default initialize for
93148aa5 127 * its virtual functions. Here is how the above example might be modified
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128 * to introduce an overridden virtual function:
129 *
130 * <example>
131 * <title>Overriding a virtual function</title>
132 * <programlisting>
133 * #include "qdev.h"
134 *
135 * void my_device_class_init(ObjectClass *klass, void *class_data)
136 * {
137 * DeviceClass *dc = DEVICE_CLASS(klass);
138 * dc->reset = my_device_reset;
139 * }
140 *
8c43a6f0 141 * static const TypeInfo my_device_info = {
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142 * .name = TYPE_MY_DEVICE,
143 * .parent = TYPE_DEVICE,
144 * .instance_size = sizeof(MyDevice),
145 * .class_init = my_device_class_init,
146 * };
147 * </programlisting>
148 * </example>
149 *
150 * Introducing new virtual functions requires a class to define its own
151 * struct and to add a .class_size member to the TypeInfo. Each function
152 * will also have a wrapper to call it easily:
153 *
154 * <example>
155 * <title>Defining an abstract class</title>
156 * <programlisting>
157 * #include "qdev.h"
158 *
159 * typedef struct MyDeviceClass
160 * {
161 * DeviceClass parent;
162 *
163 * void (*frobnicate) (MyDevice *obj);
164 * } MyDeviceClass;
165 *
8c43a6f0 166 * static const TypeInfo my_device_info = {
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167 * .name = TYPE_MY_DEVICE,
168 * .parent = TYPE_DEVICE,
169 * .instance_size = sizeof(MyDevice),
170 * .abstract = true, // or set a default in my_device_class_init
171 * .class_size = sizeof(MyDeviceClass),
172 * };
173 *
174 * void my_device_frobnicate(MyDevice *obj)
175 * {
176 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
177 *
178 * klass->frobnicate(obj);
179 * }
180 * </programlisting>
181 * </example>
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182 *
183 * # Interfaces #
184 *
185 * Interfaces allow a limited form of multiple inheritance. Instances are
186 * similar to normal types except for the fact that are only defined by
187 * their classes and never carry any state. You can dynamically cast an object
188 * to one of its #Interface types and vice versa.
189 */
190
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191
192/**
193 * ObjectPropertyAccessor:
194 * @obj: the object that owns the property
195 * @v: the visitor that contains the property data
196 * @opaque: the object property opaque
197 * @name: the name of the property
198 * @errp: a pointer to an Error that is filled if getting/setting fails.
199 *
200 * Called when trying to get/set a property.
201 */
202typedef void (ObjectPropertyAccessor)(Object *obj,
203 struct Visitor *v,
204 void *opaque,
205 const char *name,
206 struct Error **errp);
207
208/**
209 * ObjectPropertyRelease:
210 * @obj: the object that owns the property
211 * @name: the name of the property
212 * @opaque: the opaque registered with the property
213 *
214 * Called when a property is removed from a object.
215 */
216typedef void (ObjectPropertyRelease)(Object *obj,
217 const char *name,
218 void *opaque);
219
220typedef struct ObjectProperty
221{
222 gchar *name;
223 gchar *type;
224 ObjectPropertyAccessor *get;
225 ObjectPropertyAccessor *set;
226 ObjectPropertyRelease *release;
227 void *opaque;
228
229 QTAILQ_ENTRY(ObjectProperty) node;
230} ObjectProperty;
231
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232/**
233 * ObjectUnparent:
234 * @obj: the object that is being removed from the composition tree
235 *
236 * Called when an object is being removed from the QOM composition tree.
237 * The function should remove any backlinks from children objects to @obj.
238 */
239typedef void (ObjectUnparent)(Object *obj);
240
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241/**
242 * ObjectFree:
243 * @obj: the object being freed
244 *
245 * Called when an object's last reference is removed.
246 */
247typedef void (ObjectFree)(void *obj);
248
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249/**
250 * ObjectClass:
251 *
252 * The base for all classes. The only thing that #ObjectClass contains is an
253 * integer type handle.
254 */
255struct ObjectClass
256{
257 /*< private >*/
258 Type type;
33e95c63 259 GSList *interfaces;
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260
261 ObjectUnparent *unparent;
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262};
263
264/**
265 * Object:
266 *
267 * The base for all objects. The first member of this object is a pointer to
268 * a #ObjectClass. Since C guarantees that the first member of a structure
269 * always begins at byte 0 of that structure, as long as any sub-object places
270 * its parent as the first member, we can cast directly to a #Object.
271 *
272 * As a result, #Object contains a reference to the objects type as its
273 * first member. This allows identification of the real type of the object at
274 * run time.
275 *
276 * #Object also contains a list of #Interfaces that this object
277 * implements.
278 */
279struct Object
280{
281 /*< private >*/
282 ObjectClass *class;
fde9bf44 283 ObjectFree *free;
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284 QTAILQ_HEAD(, ObjectProperty) properties;
285 uint32_t ref;
286 Object *parent;
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287};
288
289/**
290 * TypeInfo:
291 * @name: The name of the type.
292 * @parent: The name of the parent type.
293 * @instance_size: The size of the object (derivative of #Object). If
294 * @instance_size is 0, then the size of the object will be the size of the
295 * parent object.
296 * @instance_init: This function is called to initialize an object. The parent
297 * class will have already been initialized so the type is only responsible
298 * for initializing its own members.
299 * @instance_finalize: This function is called during object destruction. This
300 * is called before the parent @instance_finalize function has been called.
301 * An object should only free the members that are unique to its type in this
302 * function.
303 * @abstract: If this field is true, then the class is considered abstract and
304 * cannot be directly instantiated.
305 * @class_size: The size of the class object (derivative of #ObjectClass)
306 * for this object. If @class_size is 0, then the size of the class will be
307 * assumed to be the size of the parent class. This allows a type to avoid
308 * implementing an explicit class type if they are not adding additional
309 * virtual functions.
310 * @class_init: This function is called after all parent class initialization
441dd5eb 311 * has occurred to allow a class to set its default virtual method pointers.
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312 * This is also the function to use to override virtual methods from a parent
313 * class.
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314 * @class_base_init: This function is called for all base classes after all
315 * parent class initialization has occurred, but before the class itself
316 * is initialized. This is the function to use to undo the effects of
317 * memcpy from the parent class to the descendents.
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318 * @class_finalize: This function is called during class destruction and is
319 * meant to release and dynamic parameters allocated by @class_init.
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320 * @class_data: Data to pass to the @class_init, @class_base_init and
321 * @class_finalize functions. This can be useful when building dynamic
322 * classes.
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323 * @interfaces: The list of interfaces associated with this type. This
324 * should point to a static array that's terminated with a zero filled
325 * element.
326 */
327struct TypeInfo
328{
329 const char *name;
330 const char *parent;
331
332 size_t instance_size;
333 void (*instance_init)(Object *obj);
334 void (*instance_finalize)(Object *obj);
335
336 bool abstract;
337 size_t class_size;
338
339 void (*class_init)(ObjectClass *klass, void *data);
3b50e311 340 void (*class_base_init)(ObjectClass *klass, void *data);
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341 void (*class_finalize)(ObjectClass *klass, void *data);
342 void *class_data;
343
344 InterfaceInfo *interfaces;
345};
346
347/**
348 * OBJECT:
349 * @obj: A derivative of #Object
350 *
351 * Converts an object to a #Object. Since all objects are #Objects,
352 * this function will always succeed.
353 */
354#define OBJECT(obj) \
355 ((Object *)(obj))
356
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357/**
358 * OBJECT_CLASS:
a0dbf408 359 * @class: A derivative of #ObjectClass.
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360 *
361 * Converts a class to an #ObjectClass. Since all objects are #Objects,
362 * this function will always succeed.
363 */
364#define OBJECT_CLASS(class) \
365 ((ObjectClass *)(class))
366
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367/**
368 * OBJECT_CHECK:
369 * @type: The C type to use for the return value.
370 * @obj: A derivative of @type to cast.
371 * @name: The QOM typename of @type
372 *
373 * A type safe version of @object_dynamic_cast_assert. Typically each class
374 * will define a macro based on this type to perform type safe dynamic_casts to
375 * this object type.
376 *
377 * If an invalid object is passed to this function, a run time assert will be
378 * generated.
379 */
380#define OBJECT_CHECK(type, obj, name) \
1ed5b918 381 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name)))
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382
383/**
384 * OBJECT_CLASS_CHECK:
385 * @class: The C type to use for the return value.
386 * @obj: A derivative of @type to cast.
387 * @name: the QOM typename of @class.
388 *
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389 * A type safe version of @object_class_dynamic_cast_assert. This macro is
390 * typically wrapped by each type to perform type safe casts of a class to a
391 * specific class type.
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392 */
393#define OBJECT_CLASS_CHECK(class, obj, name) \
1ed5b918 394 ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name)))
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395
396/**
397 * OBJECT_GET_CLASS:
398 * @class: The C type to use for the return value.
399 * @obj: The object to obtain the class for.
400 * @name: The QOM typename of @obj.
401 *
402 * This function will return a specific class for a given object. Its generally
403 * used by each type to provide a type safe macro to get a specific class type
404 * from an object.
405 */
406#define OBJECT_GET_CLASS(class, obj, name) \
407 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
408
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409/**
410 * InterfaceInfo:
411 * @type: The name of the interface.
412 *
413 * The information associated with an interface.
414 */
415struct InterfaceInfo {
416 const char *type;
417};
418
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419/**
420 * InterfaceClass:
421 * @parent_class: the base class
422 *
423 * The class for all interfaces. Subclasses of this class should only add
424 * virtual methods.
425 */
426struct InterfaceClass
427{
428 ObjectClass parent_class;
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429 /*< private >*/
430 ObjectClass *concrete_class;
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431};
432
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433#define TYPE_INTERFACE "interface"
434
2f28d2ff 435/**
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436 * INTERFACE_CLASS:
437 * @klass: class to cast from
438 * Returns: An #InterfaceClass or raise an error if cast is invalid
2f28d2ff 439 */
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440#define INTERFACE_CLASS(klass) \
441 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
2f28d2ff 442
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443/**
444 * INTERFACE_CHECK:
445 * @interface: the type to return
446 * @obj: the object to convert to an interface
447 * @name: the interface type name
448 *
449 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
450 */
451#define INTERFACE_CHECK(interface, obj, name) \
452 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name)))
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453
454/**
455 * object_new:
456 * @typename: The name of the type of the object to instantiate.
457 *
458 * This function will initialize a new object using heap allocated memory. This
459 * function should be paired with object_delete() to free the resources
460 * associated with the object.
461 *
462 * Returns: The newly allocated and instantiated object.
463 */
464Object *object_new(const char *typename);
465
466/**
467 * object_new_with_type:
468 * @type: The type of the object to instantiate.
469 *
470 * This function will initialize a new object using heap allocated memory. This
471 * function should be paired with object_delete() to free the resources
472 * associated with the object.
473 *
474 * Returns: The newly allocated and instantiated object.
475 */
476Object *object_new_with_type(Type type);
477
478/**
479 * object_delete:
480 * @obj: The object to free.
481 *
482 * Finalize an object and then free the memory associated with it. This should
483 * be paired with object_new() to free the resources associated with an object.
484 */
485void object_delete(Object *obj);
486
487/**
488 * object_initialize_with_type:
489 * @obj: A pointer to the memory to be used for the object.
490 * @type: The type of the object to instantiate.
491 *
492 * This function will initialize an object. The memory for the object should
493 * have already been allocated.
494 */
495void object_initialize_with_type(void *data, Type type);
496
497/**
498 * object_initialize:
499 * @obj: A pointer to the memory to be used for the object.
500 * @typename: The name of the type of the object to instantiate.
501 *
502 * This function will initialize an object. The memory for the object should
503 * have already been allocated.
504 */
505void object_initialize(void *obj, const char *typename);
506
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507/**
508 * object_dynamic_cast:
509 * @obj: The object to cast.
510 * @typename: The @typename to cast to.
511 *
512 * This function will determine if @obj is-a @typename. @obj can refer to an
513 * object or an interface associated with an object.
514 *
515 * Returns: This function returns @obj on success or #NULL on failure.
516 */
517Object *object_dynamic_cast(Object *obj, const char *typename);
518
519/**
438e1c79 520 * object_dynamic_cast_assert:
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521 *
522 * See object_dynamic_cast() for a description of the parameters of this
523 * function. The only difference in behavior is that this function asserts
524 * instead of returning #NULL on failure.
525 */
526Object *object_dynamic_cast_assert(Object *obj, const char *typename);
527
528/**
529 * object_get_class:
530 * @obj: A derivative of #Object
531 *
532 * Returns: The #ObjectClass of the type associated with @obj.
533 */
534ObjectClass *object_get_class(Object *obj);
535
536/**
537 * object_get_typename:
538 * @obj: A derivative of #Object.
539 *
540 * Returns: The QOM typename of @obj.
541 */
542const char *object_get_typename(Object *obj);
543
544/**
545 * type_register_static:
546 * @info: The #TypeInfo of the new type.
547 *
548 * @info and all of the strings it points to should exist for the life time
549 * that the type is registered.
550 *
551 * Returns: 0 on failure, the new #Type on success.
552 */
553Type type_register_static(const TypeInfo *info);
554
555/**
556 * type_register:
557 * @info: The #TypeInfo of the new type
558 *
93148aa5 559 * Unlike type_register_static(), this call does not require @info or its
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560 * string members to continue to exist after the call returns.
561 *
562 * Returns: 0 on failure, the new #Type on success.
563 */
564Type type_register(const TypeInfo *info);
565
566/**
567 * object_class_dynamic_cast_assert:
568 * @klass: The #ObjectClass to attempt to cast.
569 * @typename: The QOM typename of the class to cast to.
570 *
571 * Returns: This function always returns @klass and asserts on failure.
572 */
573ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
574 const char *typename);
575
576ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
577 const char *typename);
578
e7cce67f
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579/**
580 * object_class_get_parent:
581 * @klass: The class to obtain the parent for.
582 *
583 * Returns: The parent for @klass or %NULL if none.
584 */
585ObjectClass *object_class_get_parent(ObjectClass *klass);
586
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587/**
588 * object_class_get_name:
589 * @klass: The class to obtain the QOM typename for.
590 *
591 * Returns: The QOM typename for @klass.
592 */
593const char *object_class_get_name(ObjectClass *klass);
594
0466e458
PB
595/**
596 * object_class_by_name:
597 * @typename: The QOM typename to obtain the class for.
598 *
599 * Returns: The class for @typename or %NULL if not found.
600 */
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601ObjectClass *object_class_by_name(const char *typename);
602
603void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
93c511a1 604 const char *implements_type, bool include_abstract,
2f28d2ff 605 void *opaque);
418ba9e5
AF
606
607/**
608 * object_class_get_list:
609 * @implements_type: The type to filter for, including its derivatives.
610 * @include_abstract: Whether to include abstract classes.
611 *
612 * Returns: A singly-linked list of the classes in reverse hashtable order.
613 */
614GSList *object_class_get_list(const char *implements_type,
615 bool include_abstract);
616
57c9fafe
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617/**
618 * object_ref:
619 * @obj: the object
620 *
621 * Increase the reference count of a object. A object cannot be freed as long
622 * as its reference count is greater than zero.
623 */
624void object_ref(Object *obj);
625
626/**
627 * qdef_unref:
628 * @obj: the object
629 *
630 * Decrease the reference count of a object. A object cannot be freed as long
631 * as its reference count is greater than zero.
632 */
633void object_unref(Object *obj);
634
635/**
636 * object_property_add:
637 * @obj: the object to add a property to
638 * @name: the name of the property. This can contain any character except for
639 * a forward slash. In general, you should use hyphens '-' instead of
640 * underscores '_' when naming properties.
641 * @type: the type name of the property. This namespace is pretty loosely
642 * defined. Sub namespaces are constructed by using a prefix and then
643 * to angle brackets. For instance, the type 'virtio-net-pci' in the
644 * 'link' namespace would be 'link<virtio-net-pci>'.
645 * @get: The getter to be called to read a property. If this is NULL, then
646 * the property cannot be read.
647 * @set: the setter to be called to write a property. If this is NULL,
648 * then the property cannot be written.
649 * @release: called when the property is removed from the object. This is
650 * meant to allow a property to free its opaque upon object
651 * destruction. This may be NULL.
652 * @opaque: an opaque pointer to pass to the callbacks for the property
653 * @errp: returns an error if this function fails
654 */
655void object_property_add(Object *obj, const char *name, const char *type,
656 ObjectPropertyAccessor *get,
657 ObjectPropertyAccessor *set,
658 ObjectPropertyRelease *release,
659 void *opaque, struct Error **errp);
660
661void object_property_del(Object *obj, const char *name, struct Error **errp);
662
8cb6789a
PB
663/**
664 * object_property_find:
665 * @obj: the object
666 * @name: the name of the property
89bfe000 667 * @errp: returns an error if this function fails
8cb6789a
PB
668 *
669 * Look up a property for an object and return its #ObjectProperty if found.
670 */
89bfe000
PB
671ObjectProperty *object_property_find(Object *obj, const char *name,
672 struct Error **errp);
8cb6789a 673
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674void object_unparent(Object *obj);
675
676/**
677 * object_property_get:
678 * @obj: the object
679 * @v: the visitor that will receive the property value. This should be an
680 * Output visitor and the data will be written with @name as the name.
681 * @name: the name of the property
682 * @errp: returns an error if this function fails
683 *
684 * Reads a property from a object.
685 */
686void object_property_get(Object *obj, struct Visitor *v, const char *name,
687 struct Error **errp);
688
7b7b7d18
PB
689/**
690 * object_property_set_str:
691 * @value: the value to be written to the property
692 * @name: the name of the property
693 * @errp: returns an error if this function fails
694 *
695 * Writes a string value to a property.
696 */
697void object_property_set_str(Object *obj, const char *value,
698 const char *name, struct Error **errp);
699
700/**
701 * object_property_get_str:
702 * @obj: the object
703 * @name: the name of the property
704 * @errp: returns an error if this function fails
705 *
706 * Returns: the value of the property, converted to a C string, or NULL if
707 * an error occurs (including when the property value is not a string).
708 * The caller should free the string.
709 */
710char *object_property_get_str(Object *obj, const char *name,
711 struct Error **errp);
712
1d9c5a12
PB
713/**
714 * object_property_set_link:
715 * @value: the value to be written to the property
716 * @name: the name of the property
717 * @errp: returns an error if this function fails
718 *
719 * Writes an object's canonical path to a property.
720 */
721void object_property_set_link(Object *obj, Object *value,
722 const char *name, struct Error **errp);
723
724/**
725 * object_property_get_link:
726 * @obj: the object
727 * @name: the name of the property
728 * @errp: returns an error if this function fails
729 *
730 * Returns: the value of the property, resolved from a path to an Object,
731 * or NULL if an error occurs (including when the property value is not a
732 * string or not a valid object path).
733 */
734Object *object_property_get_link(Object *obj, const char *name,
735 struct Error **errp);
736
7b7b7d18
PB
737/**
738 * object_property_set_bool:
739 * @value: the value to be written to the property
740 * @name: the name of the property
741 * @errp: returns an error if this function fails
742 *
743 * Writes a bool value to a property.
744 */
745void object_property_set_bool(Object *obj, bool value,
746 const char *name, struct Error **errp);
747
748/**
749 * object_property_get_bool:
750 * @obj: the object
751 * @name: the name of the property
752 * @errp: returns an error if this function fails
753 *
754 * Returns: the value of the property, converted to a boolean, or NULL if
755 * an error occurs (including when the property value is not a bool).
756 */
757bool object_property_get_bool(Object *obj, const char *name,
758 struct Error **errp);
759
760/**
761 * object_property_set_int:
762 * @value: the value to be written to the property
763 * @name: the name of the property
764 * @errp: returns an error if this function fails
765 *
766 * Writes an integer value to a property.
767 */
768void object_property_set_int(Object *obj, int64_t value,
769 const char *name, struct Error **errp);
770
771/**
772 * object_property_get_int:
773 * @obj: the object
774 * @name: the name of the property
775 * @errp: returns an error if this function fails
776 *
777 * Returns: the value of the property, converted to an integer, or NULL if
778 * an error occurs (including when the property value is not an integer).
779 */
780int64_t object_property_get_int(Object *obj, const char *name,
781 struct Error **errp);
782
57c9fafe
AL
783/**
784 * object_property_set:
785 * @obj: the object
786 * @v: the visitor that will be used to write the property value. This should
787 * be an Input visitor and the data will be first read with @name as the
788 * name and then written as the property value.
789 * @name: the name of the property
790 * @errp: returns an error if this function fails
791 *
792 * Writes a property to a object.
793 */
794void object_property_set(Object *obj, struct Visitor *v, const char *name,
795 struct Error **errp);
796
b2cd7dee
PB
797/**
798 * object_property_parse:
799 * @obj: the object
800 * @string: the string that will be used to parse the property value.
801 * @name: the name of the property
802 * @errp: returns an error if this function fails
803 *
804 * Parses a string and writes the result into a property of an object.
805 */
806void object_property_parse(Object *obj, const char *string,
807 const char *name, struct Error **errp);
808
809/**
810 * object_property_print:
811 * @obj: the object
812 * @name: the name of the property
813 * @errp: returns an error if this function fails
814 *
815 * Returns a string representation of the value of the property. The
816 * caller shall free the string.
817 */
818char *object_property_print(Object *obj, const char *name,
819 struct Error **errp);
820
57c9fafe 821/**
438e1c79 822 * object_property_get_type:
57c9fafe
AL
823 * @obj: the object
824 * @name: the name of the property
825 * @errp: returns an error if this function fails
826 *
827 * Returns: The type name of the property.
828 */
829const char *object_property_get_type(Object *obj, const char *name,
830 struct Error **errp);
831
832/**
833 * object_get_root:
834 *
835 * Returns: the root object of the composition tree
836 */
837Object *object_get_root(void);
838
839/**
840 * object_get_canonical_path:
841 *
842 * Returns: The canonical path for a object. This is the path within the
843 * composition tree starting from the root.
844 */
845gchar *object_get_canonical_path(Object *obj);
846
847/**
848 * object_resolve_path:
849 * @path: the path to resolve
850 * @ambiguous: returns true if the path resolution failed because of an
851 * ambiguous match
852 *
853 * There are two types of supported paths--absolute paths and partial paths.
854 *
855 * Absolute paths are derived from the root object and can follow child<> or
856 * link<> properties. Since they can follow link<> properties, they can be
857 * arbitrarily long. Absolute paths look like absolute filenames and are
858 * prefixed with a leading slash.
859 *
860 * Partial paths look like relative filenames. They do not begin with a
861 * prefix. The matching rules for partial paths are subtle but designed to make
862 * specifying objects easy. At each level of the composition tree, the partial
863 * path is matched as an absolute path. The first match is not returned. At
864 * least two matches are searched for. A successful result is only returned if
02fe2db6
PB
865 * only one match is found. If more than one match is found, a flag is
866 * returned to indicate that the match was ambiguous.
57c9fafe
AL
867 *
868 * Returns: The matched object or NULL on path lookup failure.
869 */
870Object *object_resolve_path(const char *path, bool *ambiguous);
871
02fe2db6
PB
872/**
873 * object_resolve_path_type:
874 * @path: the path to resolve
875 * @typename: the type to look for.
876 * @ambiguous: returns true if the path resolution failed because of an
877 * ambiguous match
878 *
879 * This is similar to object_resolve_path. However, when looking for a
880 * partial path only matches that implement the given type are considered.
881 * This restricts the search and avoids spuriously flagging matches as
882 * ambiguous.
883 *
884 * For both partial and absolute paths, the return value goes through
885 * a dynamic cast to @typename. This is important if either the link,
886 * or the typename itself are of interface types.
887 *
888 * Returns: The matched object or NULL on path lookup failure.
889 */
890Object *object_resolve_path_type(const char *path, const char *typename,
891 bool *ambiguous);
892
a612b2a6
PB
893/**
894 * object_resolve_path_component:
895 * @parent: the object in which to resolve the path
896 * @part: the component to resolve.
897 *
898 * This is similar to object_resolve_path with an absolute path, but it
899 * only resolves one element (@part) and takes the others from @parent.
900 *
901 * Returns: The resolved object or NULL on path lookup failure.
902 */
3e84b483 903Object *object_resolve_path_component(Object *parent, const gchar *part);
a612b2a6 904
57c9fafe
AL
905/**
906 * object_property_add_child:
907 * @obj: the object to add a property to
908 * @name: the name of the property
909 * @child: the child object
910 * @errp: if an error occurs, a pointer to an area to store the area
911 *
912 * Child properties form the composition tree. All objects need to be a child
913 * of another object. Objects can only be a child of one object.
914 *
915 * There is no way for a child to determine what its parent is. It is not
916 * a bidirectional relationship. This is by design.
358b5465
AB
917 *
918 * The value of a child property as a C string will be the child object's
919 * canonical path. It can be retrieved using object_property_get_str().
920 * The child object itself can be retrieved using object_property_get_link().
57c9fafe
AL
921 */
922void object_property_add_child(Object *obj, const char *name,
923 Object *child, struct Error **errp);
924
925/**
926 * object_property_add_link:
927 * @obj: the object to add a property to
928 * @name: the name of the property
929 * @type: the qobj type of the link
930 * @child: a pointer to where the link object reference is stored
931 * @errp: if an error occurs, a pointer to an area to store the area
932 *
933 * Links establish relationships between objects. Links are unidirectional
934 * although two links can be combined to form a bidirectional relationship
935 * between objects.
936 *
937 * Links form the graph in the object model.
938 */
939void object_property_add_link(Object *obj, const char *name,
940 const char *type, Object **child,
941 struct Error **errp);
942
943/**
944 * object_property_add_str:
945 * @obj: the object to add a property to
946 * @name: the name of the property
947 * @get: the getter or NULL if the property is write-only. This function must
948 * return a string to be freed by g_free().
949 * @set: the setter or NULL if the property is read-only
950 * @errp: if an error occurs, a pointer to an area to store the error
951 *
952 * Add a string property using getters/setters. This function will add a
953 * property of type 'string'.
954 */
955void object_property_add_str(Object *obj, const char *name,
956 char *(*get)(Object *, struct Error **),
957 void (*set)(Object *, const char *, struct Error **),
958 struct Error **errp);
2f28d2ff 959
0e558843
AL
960/**
961 * object_property_add_bool:
962 * @obj: the object to add a property to
963 * @name: the name of the property
964 * @get: the getter or NULL if the property is write-only.
965 * @set: the setter or NULL if the property is read-only
966 * @errp: if an error occurs, a pointer to an area to store the error
967 *
968 * Add a bool property using getters/setters. This function will add a
969 * property of type 'bool'.
970 */
971void object_property_add_bool(Object *obj, const char *name,
972 bool (*get)(Object *, struct Error **),
973 void (*set)(Object *, bool, struct Error **),
974 struct Error **errp);
975
32efc535
PB
976/**
977 * object_child_foreach:
978 * @obj: the object whose children will be navigated
979 * @fn: the iterator function to be called
980 * @opaque: an opaque value that will be passed to the iterator
981 *
982 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
983 * non-zero.
984 *
985 * Returns: The last value returned by @fn, or 0 if there is no child.
986 */
987int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
988 void *opaque);
989
a612b2a6
PB
990/**
991 * container_get:
dfe47e70 992 * @root: root of the #path, e.g., object_get_root()
a612b2a6
PB
993 * @path: path to the container
994 *
995 * Return a container object whose path is @path. Create more containers
996 * along the path if necessary.
997 *
998 * Returns: the container object.
999 */
dfe47e70 1000Object *container_get(Object *root, const char *path);
a612b2a6
PB
1001
1002
2f28d2ff 1003#endif