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1\input texinfo @c -*- texinfo -*-
2
3@iftex
4@settitle QEMU Internals
5@titlepage
6@sp 7
7@center @titlefont{QEMU Internals}
8@sp 3
9@end titlepage
10@end iftex
11
12@chapter Introduction
13
14@section Features
15
16QEMU is a FAST! processor emulator using a portable dynamic
17translator.
18
19QEMU has two operating modes:
20
21@itemize @minus
22
23@item
24Full system emulation. In this mode, QEMU emulates a full system
25(usually a PC), including a processor and various peripherials. It can
26be used to launch an different Operating System without rebooting the
27PC or to debug system code.
28
29@item
30User mode emulation (Linux host only). In this mode, QEMU can launch
31Linux processes compiled for one CPU on another CPU. It can be used to
32launch the Wine Windows API emulator (@url{http://www.winehq.org}) or
33to ease cross-compilation and cross-debugging.
34
35@end itemize
36
37As QEMU requires no host kernel driver to run, it is very safe and
38easy to use.
39
40QEMU generic features:
41
42@itemize
43
44@item User space only or full system emulation.
45
46@item Using dynamic translation to native code for reasonnable speed.
47
48@item Working on x86 and PowerPC hosts. Being tested on ARM, Sparc32, Alpha and S390.
49
50@item Self-modifying code support.
51
52@item Precise exceptions support.
53
54@item The virtual CPU is a library (@code{libqemu}) which can be used
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55in other projects (look at @file{qemu/tests/qruncom.c} to have an
56example of user mode @code{libqemu} usage).
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57
58@end itemize
59
60QEMU user mode emulation features:
61@itemize
62@item Generic Linux system call converter, including most ioctls.
63
64@item clone() emulation using native CPU clone() to use Linux scheduler for threads.
65
66@item Accurate signal handling by remapping host signals to target signals.
67@end itemize
68@end itemize
69
70QEMU full system emulation features:
71@itemize
72@item QEMU can either use a full software MMU for maximum portability or use the host system call mmap() to simulate the target MMU.
73@end itemize
74
75@section x86 emulation
76
77QEMU x86 target features:
78
79@itemize
80
81@item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation.
82LDT/GDT and IDT are emulated. VM86 mode is also supported to run DOSEMU.
83
84@item Support of host page sizes bigger than 4KB in user mode emulation.
85
86@item QEMU can emulate itself on x86.
87
88@item An extensive Linux x86 CPU test program is included @file{tests/test-i386}.
89It can be used to test other x86 virtual CPUs.
90
91@end itemize
92
93Current QEMU limitations:
94
95@itemize
96
97@item No SSE/MMX support (yet).
98
99@item No x86-64 support.
100
101@item IPC syscalls are missing.
102
103@item The x86 segment limits and access rights are not tested at every
104memory access (yet). Hopefully, very few OSes seem to rely on that for
105normal use.
106
107@item On non x86 host CPUs, @code{double}s are used instead of the non standard
10810 byte @code{long double}s of x86 for floating point emulation to get
109maximum performances.
110
111@end itemize
112
113@section ARM emulation
114
115@itemize
116
117@item Full ARM 7 user emulation.
118
119@item NWFPE FPU support included in user Linux emulation.
120
121@item Can run most ARM Linux binaries.
122
123@end itemize
124
125@section PowerPC emulation
126
127@itemize
128
129@item Full PowerPC 32 bit emulation, including priviledged instructions,
130FPU and MMU.
131
132@item Can run most PowerPC Linux binaries.
133
134@end itemize
135
136@section SPARC emulation
137
138@itemize
139
140@item SPARC V8 user support, except FPU instructions.
141
142@item Can run some SPARC Linux binaries.
143
144@end itemize
145
146@chapter QEMU Internals
147
148@section QEMU compared to other emulators
149
150Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than
151bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC
152emulation while QEMU can emulate several processors.
153
154Like Valgrind [2], QEMU does user space emulation and dynamic
155translation. Valgrind is mainly a memory debugger while QEMU has no
156support for it (QEMU could be used to detect out of bound memory
157accesses as Valgrind, but it has no support to track uninitialised data
158as Valgrind does). The Valgrind dynamic translator generates better code
159than QEMU (in particular it does register allocation) but it is closely
160tied to an x86 host and target and has no support for precise exceptions
161and system emulation.
162
163EM86 [4] is the closest project to user space QEMU (and QEMU still uses
164some of its code, in particular the ELF file loader). EM86 was limited
165to an alpha host and used a proprietary and slow interpreter (the
166interpreter part of the FX!32 Digital Win32 code translator [5]).
167
168TWIN [6] is a Windows API emulator like Wine. It is less accurate than
169Wine but includes a protected mode x86 interpreter to launch x86 Windows
36d54d15 170executables. Such an approach has greater potential because most of the
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171Windows API is executed natively but it is far more difficult to develop
172because all the data structures and function parameters exchanged
173between the API and the x86 code must be converted.
174
175User mode Linux [7] was the only solution before QEMU to launch a
176Linux kernel as a process while not needing any host kernel
177patches. However, user mode Linux requires heavy kernel patches while
178QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is
179slower.
180
181The new Plex86 [8] PC virtualizer is done in the same spirit as the
182qemu-fast system emulator. It requires a patched Linux kernel to work
183(you cannot launch the same kernel on your PC), but the patches are
184really small. As it is a PC virtualizer (no emulation is done except
185for some priveledged instructions), it has the potential of being
186faster than QEMU. The downside is that a complicated (and potentially
187unsafe) host kernel patch is needed.
188
189The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo
190[11]) are faster than QEMU, but they all need specific, proprietary
191and potentially unsafe host drivers. Moreover, they are unable to
192provide cycle exact simulation as an emulator can.
193
194@section Portable dynamic translation
195
196QEMU is a dynamic translator. When it first encounters a piece of code,
197it converts it to the host instruction set. Usually dynamic translators
198are very complicated and highly CPU dependent. QEMU uses some tricks
199which make it relatively easily portable and simple while achieving good
200performances.
201
202The basic idea is to split every x86 instruction into fewer simpler
203instructions. Each simple instruction is implemented by a piece of C
204code (see @file{target-i386/op.c}). Then a compile time tool
205(@file{dyngen}) takes the corresponding object file (@file{op.o})
206to generate a dynamic code generator which concatenates the simple
207instructions to build a function (see @file{op.h:dyngen_code()}).
208
209In essence, the process is similar to [1], but more work is done at
210compile time.
211
212A key idea to get optimal performances is that constant parameters can
213be passed to the simple operations. For that purpose, dummy ELF
214relocations are generated with gcc for each constant parameter. Then,
215the tool (@file{dyngen}) can locate the relocations and generate the
216appriopriate C code to resolve them when building the dynamic code.
217
218That way, QEMU is no more difficult to port than a dynamic linker.
219
220To go even faster, GCC static register variables are used to keep the
221state of the virtual CPU.
222
223@section Register allocation
224
225Since QEMU uses fixed simple instructions, no efficient register
226allocation can be done. However, because RISC CPUs have a lot of
227register, most of the virtual CPU state can be put in registers without
228doing complicated register allocation.
229
230@section Condition code optimisations
231
232Good CPU condition codes emulation (@code{EFLAGS} register on x86) is a
233critical point to get good performances. QEMU uses lazy condition code
234evaluation: instead of computing the condition codes after each x86
235instruction, it just stores one operand (called @code{CC_SRC}), the
236result (called @code{CC_DST}) and the type of operation (called
237@code{CC_OP}).
238
239@code{CC_OP} is almost never explicitely set in the generated code
240because it is known at translation time.
241
242In order to increase performances, a backward pass is performed on the
243generated simple instructions (see
244@code{target-i386/translate.c:optimize_flags()}). When it can be proved that
245the condition codes are not needed by the next instructions, no
246condition codes are computed at all.
247
248@section CPU state optimisations
249
250The x86 CPU has many internal states which change the way it evaluates
251instructions. In order to achieve a good speed, the translation phase
252considers that some state information of the virtual x86 CPU cannot
253change in it. For example, if the SS, DS and ES segments have a zero
254base, then the translator does not even generate an addition for the
255segment base.
256
257[The FPU stack pointer register is not handled that way yet].
258
259@section Translation cache
260
15a34c63 261A 16 MByte cache holds the most recently used translations. For
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262simplicity, it is completely flushed when it is full. A translation unit
263contains just a single basic block (a block of x86 instructions
264terminated by a jump or by a virtual CPU state change which the
265translator cannot deduce statically).
266
267@section Direct block chaining
268
269After each translated basic block is executed, QEMU uses the simulated
270Program Counter (PC) and other cpu state informations (such as the CS
271segment base value) to find the next basic block.
272
273In order to accelerate the most common cases where the new simulated PC
274is known, QEMU can patch a basic block so that it jumps directly to the
275next one.
276
277The most portable code uses an indirect jump. An indirect jump makes
278it easier to make the jump target modification atomic. On some host
279architectures (such as x86 or PowerPC), the @code{JUMP} opcode is
280directly patched so that the block chaining has no overhead.
281
282@section Self-modifying code and translated code invalidation
283
284Self-modifying code is a special challenge in x86 emulation because no
285instruction cache invalidation is signaled by the application when code
286is modified.
287
288When translated code is generated for a basic block, the corresponding
289host page is write protected if it is not already read-only (with the
290system call @code{mprotect()}). Then, if a write access is done to the
291page, Linux raises a SEGV signal. QEMU then invalidates all the
292translated code in the page and enables write accesses to the page.
293
294Correct translated code invalidation is done efficiently by maintaining
295a linked list of every translated block contained in a given page. Other
296linked lists are also maintained to undo direct block chaining.
297
298Although the overhead of doing @code{mprotect()} calls is important,
299most MSDOS programs can be emulated at reasonnable speed with QEMU and
300DOSEMU.
301
302Note that QEMU also invalidates pages of translated code when it detects
303that memory mappings are modified with @code{mmap()} or @code{munmap()}.
304
305When using a software MMU, the code invalidation is more efficient: if
306a given code page is invalidated too often because of write accesses,
307then a bitmap representing all the code inside the page is
308built. Every store into that page checks the bitmap to see if the code
309really needs to be invalidated. It avoids invalidating the code when
310only data is modified in the page.
311
312@section Exception support
313
314longjmp() is used when an exception such as division by zero is
315encountered.
316
317The host SIGSEGV and SIGBUS signal handlers are used to get invalid
318memory accesses. The exact CPU state can be retrieved because all the
319x86 registers are stored in fixed host registers. The simulated program
320counter is found by retranslating the corresponding basic block and by
321looking where the host program counter was at the exception point.
322
323The virtual CPU cannot retrieve the exact @code{EFLAGS} register because
324in some cases it is not computed because of condition code
325optimisations. It is not a big concern because the emulated code can
326still be restarted in any cases.
327
328@section MMU emulation
329
330For system emulation, QEMU uses the mmap() system call to emulate the
331target CPU MMU. It works as long the emulated OS does not use an area
332reserved by the host OS (such as the area above 0xc0000000 on x86
333Linux).
334
335In order to be able to launch any OS, QEMU also supports a soft
336MMU. In that mode, the MMU virtual to physical address translation is
337done at every memory access. QEMU uses an address translation cache to
338speed up the translation.
339
340In order to avoid flushing the translated code each time the MMU
341mappings change, QEMU uses a physically indexed translation cache. It
342means that each basic block is indexed with its physical address.
343
344When MMU mappings change, only the chaining of the basic blocks is
345reset (i.e. a basic block can no longer jump directly to another one).
346
347@section Hardware interrupts
348
349In order to be faster, QEMU does not check at every basic block if an
350hardware interrupt is pending. Instead, the user must asynchrously
351call a specific function to tell that an interrupt is pending. This
352function resets the chaining of the currently executing basic
353block. It ensures that the execution will return soon in the main loop
354of the CPU emulator. Then the main loop can test if the interrupt is
355pending and handle it.
356
357@section User emulation specific details
358
359@subsection Linux system call translation
360
361QEMU includes a generic system call translator for Linux. It means that
362the parameters of the system calls can be converted to fix the
363endianness and 32/64 bit issues. The IOCTLs are converted with a generic
364type description system (see @file{ioctls.h} and @file{thunk.c}).
365
366QEMU supports host CPUs which have pages bigger than 4KB. It records all
367the mappings the process does and try to emulated the @code{mmap()}
368system calls in cases where the host @code{mmap()} call would fail
369because of bad page alignment.
370
371@subsection Linux signals
372
373Normal and real-time signals are queued along with their information
374(@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt
375request is done to the virtual CPU. When it is interrupted, one queued
376signal is handled by generating a stack frame in the virtual CPU as the
377Linux kernel does. The @code{sigreturn()} system call is emulated to return
378from the virtual signal handler.
379
380Some signals (such as SIGALRM) directly come from the host. Other
381signals are synthetized from the virtual CPU exceptions such as SIGFPE
382when a division by zero is done (see @code{main.c:cpu_loop()}).
383
384The blocked signal mask is still handled by the host Linux kernel so
385that most signal system calls can be redirected directly to the host
386Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system
387calls need to be fully emulated (see @file{signal.c}).
388
389@subsection clone() system call and threads
390
391The Linux clone() system call is usually used to create a thread. QEMU
392uses the host clone() system call so that real host threads are created
393for each emulated thread. One virtual CPU instance is created for each
394thread.
395
396The virtual x86 CPU atomic operations are emulated with a global lock so
397that their semantic is preserved.
398
399Note that currently there are still some locking issues in QEMU. In
400particular, the translated cache flush is not protected yet against
401reentrancy.
402
403@subsection Self-virtualization
404
405QEMU was conceived so that ultimately it can emulate itself. Although
406it is not very useful, it is an important test to show the power of the
407emulator.
408
409Achieving self-virtualization is not easy because there may be address
410space conflicts. QEMU solves this problem by being an executable ELF
411shared object as the ld-linux.so ELF interpreter. That way, it can be
412relocated at load time.
413
414@section Bibliography
415
416@table @asis
417
418@item [1]
419@url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing
420direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio
421Riccardi.
422
423@item [2]
424@url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source
425memory debugger for x86-GNU/Linux, by Julian Seward.
426
427@item [3]
428@url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project,
429by Kevin Lawton et al.
430
431@item [4]
432@url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86
433x86 emulator on Alpha-Linux.
434
435@item [5]
436@url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/full_papers/chernoff/chernoff.pdf},
437DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton
438Chernoff and Ray Hookway.
439
440@item [6]
441@url{http://www.willows.com/}, Windows API library emulation from
442Willows Software.
443
444@item [7]
445@url{http://user-mode-linux.sourceforge.net/},
446The User-mode Linux Kernel.
447
448@item [8]
449@url{http://www.plex86.org/},
450The new Plex86 project.
451
452@item [9]
453@url{http://www.vmware.com/},
454The VMWare PC virtualizer.
455
456@item [10]
457@url{http://www.microsoft.com/windowsxp/virtualpc/},
458The VirtualPC PC virtualizer.
459
460@item [11]
461@url{http://www.twoostwo.org/},
462The TwoOStwo PC virtualizer.
463
464@end table
465
466@chapter Regression Tests
467
468In the directory @file{tests/}, various interesting testing programs
469are available. There are used for regression testing.
470
471@section @file{test-i386}
472
473This program executes most of the 16 bit and 32 bit x86 instructions and
474generates a text output. It can be compared with the output obtained with
475a real CPU or another emulator. The target @code{make test} runs this
476program and a @code{diff} on the generated output.
477
478The Linux system call @code{modify_ldt()} is used to create x86 selectors
479to test some 16 bit addressing and 32 bit with segmentation cases.
480
481The Linux system call @code{vm86()} is used to test vm86 emulation.
482
483Various exceptions are raised to test most of the x86 user space
484exception reporting.
485
486@section @file{linux-test}
487
488This program tests various Linux system calls. It is used to verify
489that the system call parameters are correctly converted between target
490and host CPUs.
491
15a34c63 492@section @file{qruncom.c}
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15a34c63 494Example of usage of @code{libqemu} to emulate a user mode i386 CPU.