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1Tiny Code Generator - Fabrice Bellard.
2
31) Introduction
4
5TCG (Tiny Code Generator) began as a generic backend for a C
6compiler. It was simplified to be used in QEMU. It also has its roots
7in the QOP code generator written by Paul Brook.
8
92) Definitions
10
11The TCG "target" is the architecture for which we generate the
12code. It is of course not the same as the "target" of QEMU which is
13the emulated architecture. As TCG started as a generic C backend used
14for cross compiling, it is assumed that the TCG target is different
15from the host, although it is never the case for QEMU.
16
17A TCG "function" corresponds to a QEMU Translated Block (TB).
18
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19A TCG "temporary" is a variable only live in a basic
20block. Temporaries are allocated explicitly in each function.
c896fe29 21
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22A TCG "local temporary" is a variable only live in a function. Local
23temporaries are allocated explicitly in each function.
24
25A TCG "global" is a variable which is live in all the functions
26(equivalent of a C global variable). They are defined before the
27functions defined. A TCG global can be a memory location (e.g. a QEMU
28CPU register), a fixed host register (e.g. the QEMU CPU state pointer)
29or a memory location which is stored in a register outside QEMU TBs
30(not implemented yet).
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31
32A TCG "basic block" corresponds to a list of instructions terminated
33by a branch instruction.
34
353) Intermediate representation
36
373.1) Introduction
38
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39TCG instructions operate on variables which are temporaries, local
40temporaries or globals. TCG instructions and variables are strongly
41typed. Two types are supported: 32 bit integers and 64 bit
42integers. Pointers are defined as an alias to 32 bit or 64 bit
43integers depending on the TCG target word size.
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44
45Each instruction has a fixed number of output variable operands, input
46variable operands and always constant operands.
47
48The notable exception is the call instruction which has a variable
49number of outputs and inputs.
50
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51In the textual form, output operands usually come first, followed by
52input operands, followed by constant operands. The output type is
53included in the instruction name. Constants are prefixed with a '$'.
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54
55add_i32 t0, t1, t2 (t0 <- t1 + t2)
56
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573.2) Assumptions
58
59* Basic blocks
60
61- Basic blocks end after branches (e.g. brcond_i32 instruction),
62 goto_tb and exit_tb instructions.
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63- Basic blocks start after the end of a previous basic block, or at a
64 set_label instruction.
c896fe29 65
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66After the end of a basic block, the content of temporaries is
67destroyed, but local temporaries and globals are preserved.
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68
69* Floating point types are not supported yet
70
71* Pointers: depending on the TCG target, pointer size is 32 bit or 64
72 bit. The type TCG_TYPE_PTR is an alias to TCG_TYPE_I32 or
73 TCG_TYPE_I64.
74
75* Helpers:
76
77Using the tcg_gen_helper_x_y it is possible to call any function
aa95e3a5 78taking i32, i64 or pointer types. By default, before calling a helper,
a3f5054b 79all globals are stored at their canonical location and it is assumed
aa95e3a5 80that the function can modify them. This can be overridden by the
a3f5054b 81TCG_CALL_CONST function modifier. By default, the helper is allowed to
aa95e3a5 82modify the CPU state or raise an exception. This can be overridden by
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83the TCG_CALL_PURE function modifier, in which case the call to the
84function is removed if the return value is not used.
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85
86On some TCG targets (e.g. x86), several calling conventions are
87supported.
88
89* Branches:
90
91Use the instruction 'br' to jump to a label. Use 'jmp' to jump to an
92explicit address. Conditional branches can only jump to labels.
93
943.3) Code Optimizations
95
96When generating instructions, you can count on at least the following
97optimizations:
98
99- Single instructions are simplified, e.g.
100
101 and_i32 t0, t0, $0xffffffff
102
103 is suppressed.
104
105- A liveness analysis is done at the basic block level. The
0a6b7b78 106 information is used to suppress moves from a dead variable to
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107 another one. It is also used to remove instructions which compute
108 dead results. The later is especially useful for condition code
9804c8e2 109 optimization in QEMU.
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110
111 In the following example:
112
113 add_i32 t0, t1, t2
114 add_i32 t0, t0, $1
115 mov_i32 t0, $1
116
117 only the last instruction is kept.
118
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1193.4) Instruction Reference
120
121********* Function call
122
123* call <ret> <params> ptr
124
125call function 'ptr' (pointer type)
126
127<ret> optional 32 bit or 64 bit return value
128<params> optional 32 bit or 64 bit parameters
129
130********* Jumps/Labels
131
132* jmp t0
133
134Absolute jump to address t0 (pointer type).
135
136* set_label $label
137
138Define label 'label' at the current program point.
139
140* br $label
141
142Jump to label.
143
144* brcond_i32/i64 cond, t0, t1, label
145
146Conditional jump if t0 cond t1 is true. cond can be:
147 TCG_COND_EQ
148 TCG_COND_NE
149 TCG_COND_LT /* signed */
150 TCG_COND_GE /* signed */
151 TCG_COND_LE /* signed */
152 TCG_COND_GT /* signed */
153 TCG_COND_LTU /* unsigned */
154 TCG_COND_GEU /* unsigned */
155 TCG_COND_LEU /* unsigned */
156 TCG_COND_GTU /* unsigned */
157
158********* Arithmetic
159
160* add_i32/i64 t0, t1, t2
161
162t0=t1+t2
163
164* sub_i32/i64 t0, t1, t2
165
166t0=t1-t2
167
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168* neg_i32/i64 t0, t1
169
170t0=-t1 (two's complement)
171
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172* mul_i32/i64 t0, t1, t2
173
174t0=t1*t2
175
176* div_i32/i64 t0, t1, t2
177
178t0=t1/t2 (signed). Undefined behavior if division by zero or overflow.
179
180* divu_i32/i64 t0, t1, t2
181
182t0=t1/t2 (unsigned). Undefined behavior if division by zero.
183
184* rem_i32/i64 t0, t1, t2
185
186t0=t1%t2 (signed). Undefined behavior if division by zero or overflow.
187
188* remu_i32/i64 t0, t1, t2
189
190t0=t1%t2 (unsigned). Undefined behavior if division by zero.
191
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192********* Logical
193
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194* and_i32/i64 t0, t1, t2
195
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196t0=t1&t2
197
198* or_i32/i64 t0, t1, t2
199
200t0=t1|t2
201
202* xor_i32/i64 t0, t1, t2
203
204t0=t1^t2
205
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206* not_i32/i64 t0, t1
207
208t0=~t1
209
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210* andc_i32/i64 t0, t1, t2
211
212t0=t1&~t2
213
214* eqv_i32/i64 t0, t1, t2
215
8d625cf1 216t0=~(t1^t2), or equivalently, t0=t1^~t2
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217
218* nand_i32/i64 t0, t1, t2
219
220t0=~(t1&t2)
221
222* nor_i32/i64 t0, t1, t2
223
224t0=~(t1|t2)
225
226* orc_i32/i64 t0, t1, t2
227
228t0=t1|~t2
229
15824571 230********* Shifts/Rotates
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231
232* shl_i32/i64 t0, t1, t2
233
234t0=t1 << t2. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
235
236* shr_i32/i64 t0, t1, t2
237
238t0=t1 >> t2 (unsigned). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
239
240* sar_i32/i64 t0, t1, t2
241
242t0=t1 >> t2 (signed). Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
243
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244* rotl_i32/i64 t0, t1, t2
245
246Rotation of t2 bits to the left. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
247
248* rotr_i32/i64 t0, t1, t2
249
250Rotation of t2 bits to the right. Undefined behavior if t2 < 0 or t2 >= 32 (resp 64)
251
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252********* Misc
253
254* mov_i32/i64 t0, t1
255
256t0 = t1
257
258Move t1 to t0 (both operands must have the same type).
259
260* ext8s_i32/i64 t0, t1
86831435 261ext8u_i32/i64 t0, t1
c896fe29 262ext16s_i32/i64 t0, t1
86831435 263ext16u_i32/i64 t0, t1
c896fe29 264ext32s_i64 t0, t1
86831435 265ext32u_i64 t0, t1
c896fe29 266
86831435 2678, 16 or 32 bit sign/zero extension (both operands must have the same type)
c896fe29 268
4ad4ce16 269* bswap16_i32/i64 t0, t1
c896fe29 270
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27116 bit byte swap on a 32/64 bit value. It assumes that the two/six high order
272bytes are set to zero.
c896fe29 273
4ad4ce16 274* bswap32_i32/i64 t0, t1
c896fe29 275
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27632 bit byte swap on a 32/64 bit value. With a 64 bit value, it assumes that
277the four high order bytes are set to zero.
c896fe29 278
4ad4ce16 279* bswap64_i64 t0, t1
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280
28164 bit byte swap
282
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283* discard_i32/i64 t0
284
285Indicate that the value of t0 won't be used later. It is useful to
286force dead code elimination.
287
3a34dfd7 288* deposit_i32/i64 dest, t1, t2, pos, len
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289
290Deposit T2 as a bitfield into T1, placing the result in DEST.
3a34dfd7 291The bitfield is described by POS/LEN, which are immediate values:
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292
293 LEN - the length of the bitfield
294 POS - the position of the first bit, counting from the LSB
295
296For example, pos=8, len=4 indicates a 4-bit field at bit 8.
297This operation would be equivalent to
298
299 dest = (t1 & ~0x0f00) | ((t2 << 8) & 0x0f00)
300
301
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302********* Conditional moves
303
304* setcond_i32/i64 cond, dest, t1, t2
305
306dest = (t1 cond t2)
307
308Set DEST to 1 if (T1 cond T2) is true, otherwise set to 0.
309
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310********* Type conversions
311
312* ext_i32_i64 t0, t1
313Convert t1 (32 bit) to t0 (64 bit) and does sign extension
314
315* extu_i32_i64 t0, t1
316Convert t1 (32 bit) to t0 (64 bit) and does zero extension
317
318* trunc_i64_i32 t0, t1
319Truncate t1 (64 bit) to t0 (32 bit)
320
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321* concat_i32_i64 t0, t1, t2
322Construct t0 (64-bit) taking the low half from t1 (32 bit) and the high half
323from t2 (32 bit).
324
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325* concat32_i64 t0, t1, t2
326Construct t0 (64-bit) taking the low half from t1 (64 bit) and the high half
327from t2 (64 bit).
328
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329********* Load/Store
330
331* ld_i32/i64 t0, t1, offset
332ld8s_i32/i64 t0, t1, offset
333ld8u_i32/i64 t0, t1, offset
334ld16s_i32/i64 t0, t1, offset
335ld16u_i32/i64 t0, t1, offset
336ld32s_i64 t0, t1, offset
337ld32u_i64 t0, t1, offset
338
339t0 = read(t1 + offset)
340Load 8, 16, 32 or 64 bits with or without sign extension from host memory.
341offset must be a constant.
342
343* st_i32/i64 t0, t1, offset
344st8_i32/i64 t0, t1, offset
345st16_i32/i64 t0, t1, offset
346st32_i64 t0, t1, offset
347
348write(t0, t1 + offset)
349Write 8, 16, 32 or 64 bits to host memory.
350
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351********* 64-bit target on 32-bit host support
352
353The following opcodes are internal to TCG. Thus they are to be implemented by
35432-bit host code generators, but are not to be emitted by guest translators.
355They are emitted as needed by inline functions within "tcg-op.h".
356
357* brcond2_i32 cond, t0_low, t0_high, t1_low, t1_high, label
358
359Similar to brcond, except that the 64-bit values T0 and T1
360are formed from two 32-bit arguments.
361
362* add2_i32 t0_low, t0_high, t1_low, t1_high, t2_low, t2_high
363* sub2_i32 t0_low, t0_high, t1_low, t1_high, t2_low, t2_high
364
365Similar to add/sub, except that the 64-bit inputs T1 and T2 are
366formed from two 32-bit arguments, and the 64-bit output T0
367is returned in two 32-bit outputs.
368
369* mulu2_i32 t0_low, t0_high, t1, t2
370
371Similar to mul, except two 32-bit (unsigned) inputs T1 and T2 yielding
372the full 64-bit product T0. The later is returned in two 32-bit outputs.
373
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374* setcond2_i32 cond, dest, t1_low, t1_high, t2_low, t2_high
375
376Similar to setcond, except that the 64-bit values T1 and T2 are
377formed from two 32-bit arguments. The result is a 32-bit value.
378
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379********* QEMU specific operations
380
759c90ba 381* exit_tb t0
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382
383Exit the current TB and return the value t0 (word type).
384
385* goto_tb index
386
387Exit the current TB and jump to the TB index 'index' (constant) if the
388current TB was linked to this TB. Otherwise execute the next
389instructions.
390
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391* qemu_ld8u t0, t1, flags
392qemu_ld8s t0, t1, flags
393qemu_ld16u t0, t1, flags
394qemu_ld16s t0, t1, flags
86feb1c8 395qemu_ld32 t0, t1, flags
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396qemu_ld32u t0, t1, flags
397qemu_ld32s t0, t1, flags
398qemu_ld64 t0, t1, flags
c896fe29 399
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400Load data at the QEMU CPU address t1 into t0. t1 has the QEMU CPU address
401type. 'flags' contains the QEMU memory index (selects user or kernel access)
402for example.
403
404Note that "qemu_ld32" implies a 32-bit result, while "qemu_ld32u" and
405"qemu_ld32s" imply a 64-bit result appropriately extended from 32 bits.
c896fe29 406
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407* qemu_st8 t0, t1, flags
408qemu_st16 t0, t1, flags
409qemu_st32 t0, t1, flags
410qemu_st64 t0, t1, flags
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411
412Store the data t0 at the QEMU CPU Address t1. t1 has the QEMU CPU
413address type. 'flags' contains the QEMU memory index (selects user or
414kernel access) for example.
415
416Note 1: Some shortcuts are defined when the last operand is known to be
417a constant (e.g. addi for add, movi for mov).
418
419Note 2: When using TCG, the opcodes must never be generated directly
420as some of them may not be available as "real" opcodes. Always use the
421function tcg_gen_xxx(args).
422
4234) Backend
424
425tcg-target.h contains the target specific definitions. tcg-target.c
426contains the target specific code.
427
4284.1) Assumptions
429
430The target word size (TCG_TARGET_REG_BITS) is expected to be 32 bit or
43164 bit. It is expected that the pointer has the same size as the word.
432
433On a 32 bit target, all 64 bit operations are converted to 32 bits. A
434few specific operations must be implemented to allow it (see add2_i32,
435sub2_i32, brcond2_i32).
436
437Floating point operations are not supported in this version. A
438previous incarnation of the code generator had full support of them,
439but it is better to concentrate on integer operations first.
440
441On a 64 bit target, no assumption is made in TCG about the storage of
442the 32 bit values in 64 bit registers.
443
4444.2) Constraints
445
446GCC like constraints are used to define the constraints of every
447instruction. Memory constraints are not supported in this
448version. Aliases are specified in the input operands as for GCC.
449
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450The same register may be used for both an input and an output, even when
451they are not explicitly aliased. If an op expands to multiple target
452instructions then care must be taken to avoid clobbering input values.
453GCC style "early clobber" outputs are not currently supported.
454
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455A target can define specific register or constant constraints. If an
456operation uses a constant input constraint which does not allow all
457constants, it must also accept registers in order to have a fallback.
458
459The movi_i32 and movi_i64 operations must accept any constants.
460
461The mov_i32 and mov_i64 operations must accept any registers of the
462same type.
463
464The ld/st instructions must accept signed 32 bit constant offsets. It
465can be implemented by reserving a specific register to compute the
466address if the offset is too big.
467
468The ld/st instructions must accept any destination (ld) or source (st)
469register.
470
4714.3) Function call assumptions
472
473- The only supported types for parameters and return value are: 32 and
474 64 bit integers and pointer.
475- The stack grows downwards.
476- The first N parameters are passed in registers.
477- The next parameters are passed on the stack by storing them as words.
478- Some registers are clobbered during the call.
479- The function can return 0 or 1 value in registers. On a 32 bit
480 target, functions must be able to return 2 values in registers for
481 64 bit return type.
482
86e840ee 4835) Recommended coding rules for best performance
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484
485- Use globals to represent the parts of the QEMU CPU state which are
486 often modified, e.g. the integer registers and the condition
487 codes. TCG will be able to use host registers to store them.
488
489- Avoid globals stored in fixed registers. They must be used only to
490 store the pointer to the CPU state and possibly to store a pointer
86e840ee 491 to a register window.
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492
493- Use temporaries. Use local temporaries only when really needed,
494 e.g. when you need to use a value after a jump. Local temporaries
495 introduce a performance hit in the current TCG implementation: their
496 content is saved to memory at end of each basic block.
497
498- Free temporaries and local temporaries when they are no longer used
499 (tcg_temp_free). Since tcg_const_x() also creates a temporary, you
500 should free it after it is used. Freeing temporaries does not yield
501 a better generated code, but it reduces the memory usage of TCG and
502 the speed of the translation.
503
504- Don't hesitate to use helpers for complicated or seldom used target
aa95e3a5 505 instructions. There is little performance advantage in using TCG to
0a6b7b78 506 implement target instructions taking more than about twenty TCG
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507 instructions. Note that this rule of thumb is more applicable to
508 helpers doing complex logic or arithmetic, where the C compiler has
509 scope to do a good job of optimisation; it is less relevant where
510 the instruction is mostly doing loads and stores, and in those cases
511 inline TCG may still be faster for longer sequences.
512
513- The hard limit on the number of TCG instructions you can generate
514 per target instruction is set by MAX_OP_PER_INSTR in exec-all.h --
515 you cannot exceed this without risking a buffer overrun.
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516
517- Use the 'discard' instruction if you know that TCG won't be able to
518 prove that a given global is "dead" at a given program point. The
519 x86 target uses it to improve the condition codes optimisation.