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ui/gtk: set scanout-mode right before scheduling draw
[mirror_qemu.git] / ui / gtk-gl-area.c
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1/*
2 * GTK UI -- glarea opengl code.
3 *
4 * Requires 3.16+ (GtkGLArea widget).
5 *
6 * This work is licensed under the terms of the GNU GPL, version 2 or later.
7 * See the COPYING file in the top-level directory.
8 */
9
e16f4c87 10#include "qemu/osdep.h"
65b847d2 11#include "qemu/main-loop.h"
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12
13#include "trace.h"
14
15#include "ui/console.h"
16#include "ui/gtk.h"
17#include "ui/egl-helpers.h"
18
19#include "sysemu/sysemu.h"
20
21static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
22{
23 if (vc->gfx.scanout_mode == scanout) {
24 return;
25 }
26
27 vc->gfx.scanout_mode = scanout;
28 if (!vc->gfx.scanout_mode) {
83b4b236 29 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
a4f113fd 30 egl_fb_destroy(&vc->gfx.guest_fb);
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31 if (vc->gfx.surface) {
32 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
33 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
34 }
35 }
36}
37
38/** DisplayState Callbacks (opengl version) **/
39
40void gd_gl_area_draw(VirtualConsole *vc)
41{
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42#ifdef CONFIG_GBM
43 QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
44#endif
4323118c 45 int ww, wh, ws, y1, y2;
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46
47 if (!vc->gfx.gls) {
48 return;
49 }
50
51 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
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52 ws = gdk_window_get_scale_factor(gtk_widget_get_window(vc->gfx.drawing_area));
53 ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area) * ws;
54 wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area) * ws;
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55
56 if (vc->gfx.scanout_mode) {
a4f113fd 57 if (!vc->gfx.guest_fb.framebuffer) {
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58 return;
59 }
60
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61#ifdef CONFIG_GBM
62 if (dmabuf) {
63 if (!dmabuf->draw_submitted) {
64 return;
65 } else {
66 dmabuf->draw_submitted = false;
67 }
68 }
69#endif
70
a4f113fd 71 glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
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72 /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
73
74 glViewport(0, 0, ww, wh);
75 y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
76 y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
77 glBlitFramebuffer(0, y1, vc->gfx.w, y2,
78 0, 0, ww, wh,
79 GL_COLOR_BUFFER_BIT, GL_NEAREST);
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80#ifdef CONFIG_GBM
81 if (dmabuf) {
82 egl_dmabuf_create_sync(dmabuf);
83 }
84#endif
85 glFlush();
86#ifdef CONFIG_GBM
87 if (dmabuf) {
88 egl_dmabuf_create_fence(dmabuf);
89 if (dmabuf->fence_fd > 0) {
90 qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
91 return;
92 }
93 graphic_hw_gl_block(vc->gfx.dcl.con, false);
94 }
95#endif
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96 } else {
97 if (!vc->gfx.ds) {
98 return;
99 }
100 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
101
102 surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
103 surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
104 }
105}
106
107void gd_gl_area_update(DisplayChangeListener *dcl,
108 int x, int y, int w, int h)
109{
110 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
111
112 if (!vc->gfx.gls || !vc->gfx.ds) {
113 return;
114 }
115
116 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
117 surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
118 vc->gfx.glupdates++;
83b4b236 119 gdk_gl_context_clear_current();
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120}
121
122void gd_gl_area_refresh(DisplayChangeListener *dcl)
123{
124 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
125
aeffd071 126 gd_update_monitor_refresh_rate(vc, vc->window ? vc->window : vc->gfx.drawing_area);
760deab3 127
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128 if (!vc->gfx.gls) {
129 if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
130 return;
131 }
132 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
46e19e14 133 vc->gfx.gls = qemu_gl_init_shader();
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134 if (vc->gfx.ds) {
135 surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
136 }
137 }
138
139 graphic_hw_update(dcl->con);
140
141 if (vc->gfx.glupdates) {
142 vc->gfx.glupdates = 0;
143 gtk_gl_area_set_scanout_mode(vc, false);
144 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
145 }
146}
147
148void gd_gl_area_switch(DisplayChangeListener *dcl,
149 DisplaySurface *surface)
150{
151 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
152 bool resized = true;
153
154 trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
155
156 if (vc->gfx.ds &&
157 surface_width(vc->gfx.ds) == surface_width(surface) &&
158 surface_height(vc->gfx.ds) == surface_height(surface)) {
159 resized = false;
160 }
161
162 if (vc->gfx.gls) {
163 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
164 surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
165 surface_gl_create_texture(vc->gfx.gls, surface);
166 }
167 vc->gfx.ds = surface;
168
169 if (resized) {
170 gd_update_windowsize(vc);
171 }
172}
173
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174static int gd_cmp_gl_context_version(int major, int minor, QEMUGLParams *params)
175{
176 if (major > params->major_ver) {
177 return 1;
178 }
179 if (major < params->major_ver) {
180 return -1;
181 }
182 if (minor > params->minor_ver) {
183 return 1;
184 }
185 if (minor < params->minor_ver) {
186 return -1;
187 }
188 return 0;
189}
190
5e79d516 191QEMUGLContext gd_gl_area_create_context(DisplayGLCtx *dgc,
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192 QEMUGLParams *params)
193{
5e79d516 194 VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
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195 GdkWindow *window;
196 GdkGLContext *ctx;
197 GError *err = NULL;
09053670 198 int major, minor;
925a0400 199
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200 window = gtk_widget_get_window(vc->gfx.drawing_area);
201 ctx = gdk_window_create_gl_context(window, &err);
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202 if (err) {
203 g_printerr("Create gdk gl context failed: %s\n", err->message);
204 g_error_free(err);
205 return NULL;
206 }
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207 gdk_gl_context_set_required_version(ctx,
208 params->major_ver,
209 params->minor_ver);
210 gdk_gl_context_realize(ctx, &err);
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211 if (err) {
212 g_printerr("Realize gdk gl context failed: %s\n", err->message);
213 g_error_free(err);
214 g_clear_object(&ctx);
215 return NULL;
216 }
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217
218 gdk_gl_context_make_current(ctx);
219 gdk_gl_context_get_version(ctx, &major, &minor);
220 gdk_gl_context_clear_current();
221 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
222
223 if (gd_cmp_gl_context_version(major, minor, params) == -1) {
224 /* created ctx version < requested version */
225 g_clear_object(&ctx);
226 }
227
228 trace_gd_gl_area_create_context(ctx, params->major_ver, params->minor_ver);
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229 return ctx;
230}
231
5e79d516 232void gd_gl_area_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx)
925a0400 233{
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234 GdkGLContext *current_ctx = gdk_gl_context_get_current();
235
236 trace_gd_gl_area_destroy_context(ctx, current_ctx);
237 if (ctx == current_ctx) {
238 gdk_gl_context_clear_current();
239 }
240 g_clear_object(&ctx);
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241}
242
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243void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
244 uint32_t backing_id,
245 bool backing_y_0_top,
246 uint32_t backing_width,
247 uint32_t backing_height,
248 uint32_t x, uint32_t y,
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249 uint32_t w, uint32_t h,
250 void *d3d_tex2d)
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251{
252 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
253
254 vc->gfx.x = x;
255 vc->gfx.y = y;
256 vc->gfx.w = w;
257 vc->gfx.h = h;
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258 vc->gfx.y0_top = backing_y_0_top;
259
260 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
261
2ff408de 262 if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
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263 gtk_gl_area_set_scanout_mode(vc, false);
264 return;
265 }
266
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267 egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
268 backing_id, false);
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269}
270
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271void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
272{
273 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
274
275 gtk_gl_area_set_scanout_mode(vc, false);
276}
277
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278void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
279 uint32_t x, uint32_t y, uint32_t w, uint32_t h)
280{
281 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
282
64f1359b 283 if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) {
65b847d2 284 graphic_hw_gl_block(vc->gfx.dcl.con, true);
55f4b767 285 vc->gfx.guest_fb.dmabuf->draw_submitted = true;
92b58156 286 gtk_gl_area_set_scanout_mode(vc, true);
65b847d2 287 }
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288 gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
289}
290
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291void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
292 QemuDmaBuf *dmabuf)
293{
bc6a3565 294#ifdef CONFIG_GBM
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295 VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
296
297 gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
298 egl_dmabuf_import_texture(dmabuf);
299 if (!dmabuf->texture) {
300 return;
301 }
302
303 gd_gl_area_scanout_texture(dcl, dmabuf->texture,
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304 dmabuf->y0_top,
305 dmabuf->backing_width, dmabuf->backing_height,
306 dmabuf->x, dmabuf->y, dmabuf->width,
307 dmabuf->height, NULL);
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308
309 if (dmabuf->allow_fences) {
310 vc->gfx.guest_fb.dmabuf = dmabuf;
311 }
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312#endif
313}
314
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315void gtk_gl_area_init(void)
316{
317 display_opengl = 1;
318}
319
5e79d516 320int gd_gl_area_make_current(DisplayGLCtx *dgc,
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321 QEMUGLContext ctx)
322{
323 gdk_gl_context_make_current(ctx);
324 return 0;
325}