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[qemu.git] / ui / vnc-jobs-async.c
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1/*
2 * QEMU VNC display driver
3 *
4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
5 * Copyright (C) 2006 Fabrice Bellard
6 * Copyright (C) 2009 Red Hat, Inc
7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a copy
10 * of this software and associated documentation files (the "Software"), to deal
11 * in the Software without restriction, including without limitation the rights
12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 * copies of the Software, and to permit persons to whom the Software is
14 * furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included in
17 * all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 * THE SOFTWARE.
26 */
27
28
29#include "vnc.h"
30#include "vnc-jobs.h"
31
32/*
33 * Locking:
34 *
35 * There is three levels of locking:
36 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
37 * - VncDisplay global lock: mainly used for framebuffer updates to avoid
38 * screen corruption if the framebuffer is updated
39 * while the worker is doing something.
40 * - VncState::output lock: used to make sure the output buffer is not corrupted
41 * if two threads try to write on it at the same time
42 *
43 * While the VNC worker thread is working, the VncDisplay global lock is hold
44 * to avoid screen corruptions (this does not block vnc_refresh() because it
45 * uses trylock()) but the output lock is not hold because the thread work on
46 * its own output buffer.
47 * When the encoding job is done, the worker thread will hold the output lock
48 * and copy its output buffer in vs->output.
49*/
50
51struct VncJobQueue {
52 QemuCond cond;
53 QemuMutex mutex;
54 QemuThread thread;
55 Buffer buffer;
56 bool exit;
57 QTAILQ_HEAD(, VncJob) jobs;
58};
59
60typedef struct VncJobQueue VncJobQueue;
61
62/*
63 * We use a single global queue, but most of the functions are
64 * already reetrant, so we can easilly add more than one encoding thread
65 */
66static VncJobQueue *queue;
67
68static void vnc_lock_queue(VncJobQueue *queue)
69{
70 qemu_mutex_lock(&queue->mutex);
71}
72
73static void vnc_unlock_queue(VncJobQueue *queue)
74{
75 qemu_mutex_unlock(&queue->mutex);
76}
77
78VncJob *vnc_job_new(VncState *vs)
79{
80 VncJob *job = qemu_mallocz(sizeof(VncJob));
81
82 job->vs = vs;
83 vnc_lock_queue(queue);
84 QLIST_INIT(&job->rectangles);
85 vnc_unlock_queue(queue);
86 return job;
87}
88
89int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
90{
91 VncRectEntry *entry = qemu_mallocz(sizeof(VncRectEntry));
92
93 entry->rect.x = x;
94 entry->rect.y = y;
95 entry->rect.w = w;
96 entry->rect.h = h;
97
98 vnc_lock_queue(queue);
99 QLIST_INSERT_HEAD(&job->rectangles, entry, next);
100 vnc_unlock_queue(queue);
101 return 1;
102}
103
104void vnc_job_push(VncJob *job)
105{
106 vnc_lock_queue(queue);
107 if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
108 qemu_free(job);
109 } else {
110 QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
111 qemu_cond_broadcast(&queue->cond);
112 }
113 vnc_unlock_queue(queue);
114}
115
116static bool vnc_has_job_locked(VncState *vs)
117{
118 VncJob *job;
119
120 QTAILQ_FOREACH(job, &queue->jobs, next) {
121 if (job->vs == vs || !vs) {
122 return true;
123 }
124 }
125 return false;
126}
127
128bool vnc_has_job(VncState *vs)
129{
130 bool ret;
131
132 vnc_lock_queue(queue);
133 ret = vnc_has_job_locked(vs);
134 vnc_unlock_queue(queue);
135 return ret;
136}
137
138void vnc_jobs_clear(VncState *vs)
139{
140 VncJob *job, *tmp;
141
142 vnc_lock_queue(queue);
143 QTAILQ_FOREACH_SAFE(job, &queue->jobs, next, tmp) {
144 if (job->vs == vs || !vs) {
145 QTAILQ_REMOVE(&queue->jobs, job, next);
146 }
147 }
148 vnc_unlock_queue(queue);
149}
150
151void vnc_jobs_join(VncState *vs)
152{
153 vnc_lock_queue(queue);
154 while (vnc_has_job_locked(vs)) {
155 qemu_cond_wait(&queue->cond, &queue->mutex);
156 }
157 vnc_unlock_queue(queue);
158}
159
160/*
161 * Copy data for local use
162 */
163static void vnc_async_encoding_start(VncState *orig, VncState *local)
164{
165 local->vnc_encoding = orig->vnc_encoding;
166 local->features = orig->features;
167 local->ds = orig->ds;
168 local->vd = orig->vd;
7d964c9d 169 local->lossy_rect = orig->lossy_rect;
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170 local->write_pixels = orig->write_pixels;
171 local->clientds = orig->clientds;
172 local->tight = orig->tight;
173 local->zlib = orig->zlib;
174 local->hextile = orig->hextile;
175 local->output = queue->buffer;
176 local->csock = -1; /* Don't do any network work on this thread */
177
178 buffer_reset(&local->output);
179}
180
181static void vnc_async_encoding_end(VncState *orig, VncState *local)
182{
183 orig->tight = local->tight;
184 orig->zlib = local->zlib;
185 orig->hextile = local->hextile;
7d964c9d 186 orig->lossy_rect = local->lossy_rect;
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187}
188
189static int vnc_worker_thread_loop(VncJobQueue *queue)
190{
191 VncJob *job;
192 VncRectEntry *entry, *tmp;
193 VncState vs;
194 int n_rectangles;
195 int saved_offset;
196 bool flush;
197
198 vnc_lock_queue(queue);
199 while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
200 qemu_cond_wait(&queue->cond, &queue->mutex);
201 }
202 /* Here job can only be NULL if queue->exit is true */
203 job = QTAILQ_FIRST(&queue->jobs);
204 vnc_unlock_queue(queue);
205
206 if (queue->exit) {
207 return -1;
208 }
209
210 vnc_lock_output(job->vs);
211 if (job->vs->csock == -1 || job->vs->abort == true) {
212 goto disconnected;
213 }
214 vnc_unlock_output(job->vs);
215
216 /* Make a local copy of vs and switch output buffers */
217 vnc_async_encoding_start(job->vs, &vs);
218
219 /* Start sending rectangles */
220 n_rectangles = 0;
221 vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
222 vnc_write_u8(&vs, 0);
223 saved_offset = vs.output.offset;
224 vnc_write_u16(&vs, 0);
225
226 vnc_lock_display(job->vs->vd);
227 QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
228 int n;
229
230 if (job->vs->csock == -1) {
231 vnc_unlock_display(job->vs->vd);
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232 /* output mutex must be locked before going to
233 * disconnected:
234 */
235 vnc_lock_output(job->vs);
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236 goto disconnected;
237 }
238
239 n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
240 entry->rect.w, entry->rect.h);
241
242 if (n >= 0) {
243 n_rectangles += n;
244 }
245 qemu_free(entry);
246 }
247 vnc_unlock_display(job->vs->vd);
248
249 /* Put n_rectangles at the beginning of the message */
250 vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
251 vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
252
253 /* Switch back buffers */
254 vnc_lock_output(job->vs);
255 if (job->vs->csock == -1) {
256 goto disconnected;
257 }
258
259 vnc_write(job->vs, vs.output.buffer, vs.output.offset);
260
261disconnected:
262 /* Copy persistent encoding data */
263 vnc_async_encoding_end(job->vs, &vs);
264 flush = (job->vs->csock != -1 && job->vs->abort != true);
265 vnc_unlock_output(job->vs);
266
267 if (flush) {
268 vnc_flush(job->vs);
269 }
270
271 vnc_lock_queue(queue);
272 QTAILQ_REMOVE(&queue->jobs, job, next);
273 vnc_unlock_queue(queue);
274 qemu_cond_broadcast(&queue->cond);
275 qemu_free(job);
276 return 0;
277}
278
279static VncJobQueue *vnc_queue_init(void)
280{
281 VncJobQueue *queue = qemu_mallocz(sizeof(VncJobQueue));
282
283 qemu_cond_init(&queue->cond);
284 qemu_mutex_init(&queue->mutex);
285 QTAILQ_INIT(&queue->jobs);
286 return queue;
287}
288
289static void vnc_queue_clear(VncJobQueue *q)
290{
291 qemu_cond_destroy(&queue->cond);
292 qemu_mutex_destroy(&queue->mutex);
293 buffer_free(&queue->buffer);
294 qemu_free(q);
295 queue = NULL; /* Unset global queue */
296}
297
298static void *vnc_worker_thread(void *arg)
299{
300 VncJobQueue *queue = arg;
301
302 qemu_thread_self(&queue->thread);
303
304 while (!vnc_worker_thread_loop(queue)) ;
305 vnc_queue_clear(queue);
306 return NULL;
307}
308
309void vnc_start_worker_thread(void)
310{
311 VncJobQueue *q;
312
313 if (vnc_worker_thread_running())
314 return ;
315
316 q = vnc_queue_init();
317 qemu_thread_create(&q->thread, vnc_worker_thread, q);
318 queue = q; /* Set global queue */
319}
320
321bool vnc_worker_thread_running(void)
322{
323 return queue; /* Check global queue */
324}
325
326void vnc_stop_worker_thread(void)
327{
328 if (!vnc_worker_thread_running())
329 return ;
330
331 /* Remove all jobs and wake up the thread */
332 vnc_lock_queue(queue);
333 queue->exit = true;
334 vnc_unlock_queue(queue);
335 vnc_jobs_clear(NULL);
336 qemu_cond_broadcast(&queue->cond);
337}