1 # EmulatorPkg - Platform CI
3 This ReadMe.md describes the Azure DevOps based Platform CI for EmulatorPkg and how
4 to use the same Pytools based build infrastructure locally.
6 ## Supported Configuration Details
8 This solution for building and running EmulatorPkg has only been validated with Windows 10
9 with VS2019 and Ubuntu 18.04 with GCC5 toolchain. Two different firmware builds are
10 supported and are described below.
12 | Configuration name | Architectures | DSC File |Additional Flags |
13 | :---- | :----- | :---- | :---- |
14 | IA32 | IA32 | EmulatorPkg.dsc | None |
15 | X64 | X64 | EmulatorPkg.dsc | None |
17 ## EDK2 Developer environment
19 - [Python 3.8.x - Download & Install](https://www.python.org/downloads/)
20 - [GIT - Download & Install](https://git-scm.com/download/)
21 - [Edk2 Source](https://github.com/tianocore/edk2)
22 - For building Basetools and other host applications
26 sudo apt-get install gcc g++ make uuid-dev
29 - For building ARCH IA32 on X64 Ubuntu 18.04 LTS these steps where needed.
32 sudo dpkg --add-architecture i386
34 sudo apt-get install libc6-dev:i386 libx11-dev:i386 libxext-dev:i386 lib32gcc-7-dev
37 Note: edksetup, Submodule initialization and manual installation of NASM, iASL, or
38 the required cross-compiler toolchains are **not** required, this is handled by the
41 ## Building with Pytools for EmulatorPkg
43 1. [Optional] Create a Python Virtual Environment - generally once per workspace
46 python -m venv <name of virtual environment>
49 2. [Optional] Activate Virtual Environment - each time new shell opened
53 source <name of virtual environment>/bin/activate
59 <name of virtual environment>/Scripts/activate.bat
62 3. Install Pytools - generally once per virtual env or whenever pip-requirements.txt changes
65 pip install --upgrade -r pip-requirements.txt
68 4. Initialize & Update Submodules - only when submodules updated
71 stuart_setup -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG=<TOOL_CHAIN_TAG> -a <TARGET_ARCH>
74 5. Initialize & Update Dependencies - only as needed when ext_deps change
77 stuart_update -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG=<TOOL_CHAIN_TAG> -a <TARGET_ARCH>
80 6. Compile the basetools if necessary - only when basetools C source files change
83 python BaseTools/Edk2ToolsBuild.py -t <ToolChainTag>
89 stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG=<TOOL_CHAIN_TAG> -a <TARGET_ARCH>
92 - use `stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py -h` option to see additional
93 options like `--clean`
96 - You can add `--FlashRom` to the end of your build command and the emulator will run after the
98 - or use the `--FlashOnly` feature to just run the emulator.
101 stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py TOOL_CHAIN_TAG=<TOOL_CHAIN_TAG> -a <TARGET_ARCH> --FlashOnly
106 1. Configuring *ACTIVE_PLATFORM* and *TARGET_ARCH* in Conf/target.txt is **not** required. This
107 environment is set by PlatformBuild.py based upon the `[-a <TARGET_ARCH>]` parameter.
109 **NOTE:** Logging the execution output will be in the normal stuart log as well as to your console.
111 ### Custom Build Options
113 **MAKE_STARTUP_NSH=TRUE** will output a *startup.nsh* file to the location mapped as fs0. This is
114 used in CI in combination with the `--FlashOnly` feature to run the Emulator to the UEFI shell and then execute
115 the contents of *startup.nsh*.
117 ### Passing Build Defines
119 To pass build defines through _stuart_build_, prepend `BLD_*_`to the define name and pass it on the
120 command-line. _stuart_build_ currently requires values to be assigned, so add an`=1` suffix for bare defines.
121 For example, to enable the IP6 Network Stack, the stuart_build command-line would be:
123 `stuart_build -c EmulatorPkg/PlatformCI/PlatformBuild.py BLD_*_NETWORK_IP6_ENABLE=1`
127 - [Installing and using Pytools](https://github.com/tianocore/edk2-pytool-extensions/blob/master/docs/using.md#installing)
128 - More on [python virtual environments](https://docs.python.org/3/library/venv.html)