3 # Copyright (c) 2008 - 2011, Apple Inc. All rights reserved.<BR>
4 # Copyright (c) 2010 - 2015, Intel Corporation. All rights reserved.<BR>
6 # This program and the accompanying materials
7 # are licensed and made available under the terms and conditions of the BSD License
8 # which accompanies this distribution. The full text of the license may be found at
9 # http://opensource.org/licenses/bsd-license.php
11 # THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
12 # WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
20 # Setup workspace if it is not set
22 if [ -z "$WORKSPACE" ]
24 echo Initializing workspace
25 if [ ! -e `pwd`/edksetup.sh
]
29 # This version is for the tools in the BaseTools project.
30 # this assumes svn pulls have the same root dir
31 # export EDK_TOOLS_PATH=`pwd`/../BaseTools
32 # This version is for the tools source in edk2
33 export EDK_TOOLS_PATH
=`pwd`/BaseTools
35 source edksetup.sh BaseTools
37 echo Building from
: $WORKSPACE
41 # Configure defaults for various options
58 CYGWIN
*) echo Cygwin not fully supported yet.
;;
60 Major
=$
(uname
-r | cut
-f 1 -d '.')
63 echo UnixPkg requires Snow Leopard or later OS
66 CLANG_VER
=$
(clang
-ccc-host-triple x86_64-pc-win32-macho
2>&1 >/dev
/null
) || true
67 if [[ "$CLANG_VER" == *-ccc-host-triple* ]]
69 # only older versions of Xcode support -ccc-host-tripe, for newer versions
78 BUILD_NEW_SHELL
="-D BUILD_NEW_SHELL"
79 BUILD_FAT
="-D BUILD_FAT"
94 gcc_version
=$
(gcc
-v 2>&1 |
tail -1 |
awk '{print $3}')
97 echo EmulatorPkg requires GCC4.8 or later
114 # Scan command line to override defaults
119 if [ -z "$LAST_ARG" ]; then
135 BUILD_OPTIONS
="$BUILD_OPTIONS $arg"
153 BUILD_OPTIONS
="$BUILD_OPTIONS $arg"
160 if [ -z "$HOST_TOOLS" ]
162 HOST_TOOLS
=$TARGET_TOOLS
165 if [ -z "$PROCESSOR" ]
167 PROCESSOR
=$HOST_PROCESSOR
170 BUILD_OUTPUT_DIR
=$WORKSPACE/Build
/Emulator
$PROCESSOR
175 LIB_NAMES
="ld-linux.so.2 libdl.so.2 crt1.o crti.o crtn.o"
176 LIB_SEARCH_PATHS
="/usr/lib/i386-linux-gnu /usr/lib32 /lib32 /usr/lib /lib"
180 LIB_NAMES
="ld-linux-x86-64.so.2 libdl.so.2 crt1.o crti.o crtn.o"
181 LIB_SEARCH_PATHS
="/usr/lib/x86_64-linux-gnu /usr/lib64 /lib64 /usr/lib /lib"
185 for libname
in $LIB_NAMES
187 for dirname in $LIB_SEARCH_PATHS
189 if [ -e $dirname/$libname ]; then
190 export HOST_DLINK_PATHS
="$HOST_DLINK_PATHS $dirname/$libname"
196 PLATFORMFILE
=$WORKSPACE/EmulatorPkg
/EmulatorPkg.dsc
197 BUILD_DIR
=$BUILD_OUTPUT_DIR/DEBUG_
"$TARGET_TOOLS"
198 BUILD_ROOT_ARCH
=$BUILD_DIR/$PROCESSOR
200 if [[ ! -f `which build` ||
! -f `which GenFv` ]];
202 # build the tools if they don't yet exist. Bin scheme
203 echo Building tools as they are not
in the path
204 make -C $WORKSPACE/BaseTools
205 elif [[ ( -f `which build` ||
-f `which GenFv` ) && ! -d $EDK_TOOLS_PATH/Source
/C
/bin
]];
207 # build the tools if they don't yet exist. BinWrapper scheme
208 echo Building tools no
$EDK_TOOLS_PATH/Source
/C
/bin directory
209 make -C $WORKSPACE/BaseTools
211 echo using prebuilt tools
215 if [[ "$RUN_EMULATOR" == "yes" ]]; then
219 # On Darwin we can't use dlopen, so we have to load the real PE/COFF images.
220 # This .gdbinit script sets a breakpoint that loads symbols for the PE/COFFEE
221 # images that get loaded in Host
223 if [[ "$CLANG_VER" == *-ccc-host-triple* ]]
225 # only older versions of Xcode support -ccc-host-tripe, for newer versions
227 cp $WORKSPACE/EmulatorPkg
/Unix
/lldbefi.py
$BUILD_OUTPUT_DIR/DEBUG_
"$TARGET_TOOLS"/$PROCESSOR
228 cd $BUILD_ROOT_ARCH; /usr
/bin
/lldb
--source $WORKSPACE/EmulatorPkg
/Unix
/lldbinit Host
231 cp $WORKSPACE/EmulatorPkg
/Unix
/.gdbinit
$BUILD_OUTPUT_DIR/DEBUG_
"$TARGET_TOOLS"/$PROCESSOR
236 /usr
/bin
/gdb
$BUILD_ROOT_ARCH/Host
-q -cd=$BUILD_ROOT_ARCH -x $WORKSPACE/EmulatorPkg
/Unix
/GdbRun
242 build
-p $WORKSPACE/EmulatorPkg
/EmulatorPkg.dsc
-a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD
-n 3 clean
243 build
-p $WORKSPACE/EmulatorPkg
/EmulatorPkg.dsc
-a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
247 make -C $WORKSPACE/BaseTools clean
248 build
-p $WORKSPACE/EmulatorPkg
/EmulatorPkg.dsc
-a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD
-n 3 clean
249 build
-p $WORKSPACE/EmulatorPkg
/EmulatorPkg.dsc
-a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
250 build
-p $WORKSPACE/ShellPkg
/ShellPkg.dsc
-a IA32
-b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
257 # Build the edk2 EmulatorPkg
259 if [[ $HOST_TOOLS == $TARGET_TOOLS ]]; then
260 build
-p $WORKSPACE/EmulatorPkg
/EmulatorPkg.dsc
$BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_
$ARCH_SIZE -D UNIX_SEC_BUILD
$NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
262 build
-p $WORKSPACE/EmulatorPkg
/EmulatorPkg.dsc
$BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D BUILD_
$ARCH_SIZE -D UNIX_SEC_BUILD
-D SKIP_MAIN_BUILD
-n 3 modules
263 build
-p $WORKSPACE/EmulatorPkg
/EmulatorPkg.dsc
$BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_
$ARCH_SIZE $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
264 cp $BUILD_OUTPUT_DIR/DEBUG_
"$HOST_TOOLS"/$PROCESSOR/Host
$BUILD_ROOT_ARCH