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1 //
2 // detail/reactive_socket_connect_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2017 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10
11 #ifndef BOOST_ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
12 #define BOOST_ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
13
14 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
15 # pragma once
16 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18 #include <boost/asio/detail/config.hpp>
19 #include <boost/asio/detail/bind_handler.hpp>
20 #include <boost/asio/detail/buffer_sequence_adapter.hpp>
21 #include <boost/asio/detail/fenced_block.hpp>
22 #include <boost/asio/detail/memory.hpp>
23 #include <boost/asio/detail/reactor_op.hpp>
24 #include <boost/asio/detail/socket_ops.hpp>
25
26 #include <boost/asio/detail/push_options.hpp>
27
28 namespace boost {
29 namespace asio {
30 namespace detail {
31
32 class reactive_socket_connect_op_base : public reactor_op
33 {
34 public:
35 reactive_socket_connect_op_base(socket_type socket, func_type complete_func)
36 : reactor_op(&reactive_socket_connect_op_base::do_perform, complete_func),
37 socket_(socket)
38 {
39 }
40
41 static status do_perform(reactor_op* base)
42 {
43 reactive_socket_connect_op_base* o(
44 static_cast<reactive_socket_connect_op_base*>(base));
45
46 status result = socket_ops::non_blocking_connect(
47 o->socket_, o->ec_) ? done : not_done;
48
49 BOOST_ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_connect", o->ec_));
50
51 return result;
52 }
53
54 private:
55 socket_type socket_;
56 };
57
58 template <typename Handler>
59 class reactive_socket_connect_op : public reactive_socket_connect_op_base
60 {
61 public:
62 BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_connect_op);
63
64 reactive_socket_connect_op(socket_type socket, Handler& handler)
65 : reactive_socket_connect_op_base(socket,
66 &reactive_socket_connect_op::do_complete),
67 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler))
68 {
69 handler_work<Handler>::start(handler_);
70 }
71
72 static void do_complete(void* owner, operation* base,
73 const boost::system::error_code& /*ec*/,
74 std::size_t /*bytes_transferred*/)
75 {
76 // Take ownership of the handler object.
77 reactive_socket_connect_op* o
78 (static_cast<reactive_socket_connect_op*>(base));
79 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
80 handler_work<Handler> w(o->handler_);
81
82 BOOST_ASIO_HANDLER_COMPLETION((*o));
83
84 // Make a copy of the handler so that the memory can be deallocated before
85 // the upcall is made. Even if we're not about to make an upcall, a
86 // sub-object of the handler may be the true owner of the memory associated
87 // with the handler. Consequently, a local copy of the handler is required
88 // to ensure that any owning sub-object remains valid until after we have
89 // deallocated the memory here.
90 detail::binder1<Handler, boost::system::error_code>
91 handler(o->handler_, o->ec_);
92 p.h = boost::asio::detail::addressof(handler.handler_);
93 p.reset();
94
95 // Make the upcall if required.
96 if (owner)
97 {
98 fenced_block b(fenced_block::half);
99 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
100 w.complete(handler, handler.handler_);
101 BOOST_ASIO_HANDLER_INVOCATION_END;
102 }
103 }
104
105 private:
106 Handler handler_;
107 };
108
109 } // namespace detail
110 } // namespace asio
111 } // namespace boost
112
113 #include <boost/asio/detail/pop_options.hpp>
114
115 #endif // BOOST_ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP