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1 //
2 // detail/reactive_socket_connect_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10
11 #ifndef BOOST_ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
12 #define BOOST_ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
13
14 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
15 # pragma once
16 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18 #include <boost/asio/detail/config.hpp>
19 #include <boost/asio/detail/bind_handler.hpp>
20 #include <boost/asio/detail/fenced_block.hpp>
21 #include <boost/asio/detail/handler_alloc_helpers.hpp>
22 #include <boost/asio/detail/handler_invoke_helpers.hpp>
23 #include <boost/asio/detail/handler_work.hpp>
24 #include <boost/asio/detail/memory.hpp>
25 #include <boost/asio/detail/reactor_op.hpp>
26 #include <boost/asio/detail/socket_ops.hpp>
27
28 #include <boost/asio/detail/push_options.hpp>
29
30 namespace boost {
31 namespace asio {
32 namespace detail {
33
34 class reactive_socket_connect_op_base : public reactor_op
35 {
36 public:
37 reactive_socket_connect_op_base(const boost::system::error_code& success_ec,
38 socket_type socket, func_type complete_func)
39 : reactor_op(success_ec,
40 &reactive_socket_connect_op_base::do_perform, complete_func),
41 socket_(socket)
42 {
43 }
44
45 static status do_perform(reactor_op* base)
46 {
47 reactive_socket_connect_op_base* o(
48 static_cast<reactive_socket_connect_op_base*>(base));
49
50 status result = socket_ops::non_blocking_connect(
51 o->socket_, o->ec_) ? done : not_done;
52
53 BOOST_ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_connect", o->ec_));
54
55 return result;
56 }
57
58 private:
59 socket_type socket_;
60 };
61
62 template <typename Handler, typename IoExecutor>
63 class reactive_socket_connect_op : public reactive_socket_connect_op_base
64 {
65 public:
66 BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_connect_op);
67
68 reactive_socket_connect_op(const boost::system::error_code& success_ec,
69 socket_type socket, Handler& handler, const IoExecutor& io_ex)
70 : reactive_socket_connect_op_base(success_ec, socket,
71 &reactive_socket_connect_op::do_complete),
72 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
73 work_(handler_, io_ex)
74 {
75 }
76
77 static void do_complete(void* owner, operation* base,
78 const boost::system::error_code& /*ec*/,
79 std::size_t /*bytes_transferred*/)
80 {
81 // Take ownership of the handler object.
82 reactive_socket_connect_op* o
83 (static_cast<reactive_socket_connect_op*>(base));
84 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
85
86 BOOST_ASIO_HANDLER_COMPLETION((*o));
87
88 // Take ownership of the operation's outstanding work.
89 handler_work<Handler, IoExecutor> w(
90 BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
91 o->work_));
92
93 // Make a copy of the handler so that the memory can be deallocated before
94 // the upcall is made. Even if we're not about to make an upcall, a
95 // sub-object of the handler may be the true owner of the memory associated
96 // with the handler. Consequently, a local copy of the handler is required
97 // to ensure that any owning sub-object remains valid until after we have
98 // deallocated the memory here.
99 detail::binder1<Handler, boost::system::error_code>
100 handler(o->handler_, o->ec_);
101 p.h = boost::asio::detail::addressof(handler.handler_);
102 p.reset();
103
104 // Make the upcall if required.
105 if (owner)
106 {
107 fenced_block b(fenced_block::half);
108 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
109 w.complete(handler, handler.handler_);
110 BOOST_ASIO_HANDLER_INVOCATION_END;
111 }
112 }
113
114 private:
115 Handler handler_;
116 handler_work<Handler, IoExecutor> work_;
117 };
118
119 } // namespace detail
120 } // namespace asio
121 } // namespace boost
122
123 #include <boost/asio/detail/pop_options.hpp>
124
125 #endif // BOOST_ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP