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1 //
2 // detail/reactive_socket_recvmsg_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2022 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10
11 #ifndef BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECVMSG_OP_HPP
12 #define BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECVMSG_OP_HPP
13
14 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
15 # pragma once
16 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18 #include <boost/asio/detail/config.hpp>
19 #include <boost/asio/detail/bind_handler.hpp>
20 #include <boost/asio/detail/buffer_sequence_adapter.hpp>
21 #include <boost/asio/detail/fenced_block.hpp>
22 #include <boost/asio/detail/handler_alloc_helpers.hpp>
23 #include <boost/asio/detail/handler_invoke_helpers.hpp>
24 #include <boost/asio/detail/handler_work.hpp>
25 #include <boost/asio/detail/memory.hpp>
26 #include <boost/asio/detail/reactor_op.hpp>
27 #include <boost/asio/detail/socket_ops.hpp>
28 #include <boost/asio/socket_base.hpp>
29
30 #include <boost/asio/detail/push_options.hpp>
31
32 namespace boost {
33 namespace asio {
34 namespace detail {
35
36 template <typename MutableBufferSequence>
37 class reactive_socket_recvmsg_op_base : public reactor_op
38 {
39 public:
40 reactive_socket_recvmsg_op_base(const boost::system::error_code& success_ec,
41 socket_type socket, const MutableBufferSequence& buffers,
42 socket_base::message_flags in_flags,
43 socket_base::message_flags& out_flags, func_type complete_func)
44 : reactor_op(success_ec,
45 &reactive_socket_recvmsg_op_base::do_perform, complete_func),
46 socket_(socket),
47 buffers_(buffers),
48 in_flags_(in_flags),
49 out_flags_(out_flags)
50 {
51 }
52
53 static status do_perform(reactor_op* base)
54 {
55 reactive_socket_recvmsg_op_base* o(
56 static_cast<reactive_socket_recvmsg_op_base*>(base));
57
58 buffer_sequence_adapter<boost::asio::mutable_buffer,
59 MutableBufferSequence> bufs(o->buffers_);
60
61 status result = socket_ops::non_blocking_recvmsg(o->socket_,
62 bufs.buffers(), bufs.count(),
63 o->in_flags_, o->out_flags_,
64 o->ec_, o->bytes_transferred_) ? done : not_done;
65
66 BOOST_ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_recvmsg",
67 o->ec_, o->bytes_transferred_));
68
69 return result;
70 }
71
72 private:
73 socket_type socket_;
74 MutableBufferSequence buffers_;
75 socket_base::message_flags in_flags_;
76 socket_base::message_flags& out_flags_;
77 };
78
79 template <typename MutableBufferSequence, typename Handler, typename IoExecutor>
80 class reactive_socket_recvmsg_op :
81 public reactive_socket_recvmsg_op_base<MutableBufferSequence>
82 {
83 public:
84 BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_recvmsg_op);
85
86 reactive_socket_recvmsg_op(const boost::system::error_code& success_ec,
87 socket_type socket, const MutableBufferSequence& buffers,
88 socket_base::message_flags in_flags,
89 socket_base::message_flags& out_flags, Handler& handler,
90 const IoExecutor& io_ex)
91 : reactive_socket_recvmsg_op_base<MutableBufferSequence>(
92 success_ec, socket, buffers, in_flags, out_flags,
93 &reactive_socket_recvmsg_op::do_complete),
94 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
95 work_(handler_, io_ex)
96 {
97 }
98
99 static void do_complete(void* owner, operation* base,
100 const boost::system::error_code& /*ec*/,
101 std::size_t /*bytes_transferred*/)
102 {
103 // Take ownership of the handler object.
104 reactive_socket_recvmsg_op* o(
105 static_cast<reactive_socket_recvmsg_op*>(base));
106 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
107
108 BOOST_ASIO_HANDLER_COMPLETION((*o));
109
110 // Take ownership of the operation's outstanding work.
111 handler_work<Handler, IoExecutor> w(
112 BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
113 o->work_));
114
115 // Make a copy of the handler so that the memory can be deallocated before
116 // the upcall is made. Even if we're not about to make an upcall, a
117 // sub-object of the handler may be the true owner of the memory associated
118 // with the handler. Consequently, a local copy of the handler is required
119 // to ensure that any owning sub-object remains valid until after we have
120 // deallocated the memory here.
121 detail::binder2<Handler, boost::system::error_code, std::size_t>
122 handler(o->handler_, o->ec_, o->bytes_transferred_);
123 p.h = boost::asio::detail::addressof(handler.handler_);
124 p.reset();
125
126 // Make the upcall if required.
127 if (owner)
128 {
129 fenced_block b(fenced_block::half);
130 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
131 w.complete(handler, handler.handler_);
132 BOOST_ASIO_HANDLER_INVOCATION_END;
133 }
134 }
135
136 private:
137 Handler handler_;
138 handler_work<Handler, IoExecutor> work_;
139 };
140
141 } // namespace detail
142 } // namespace asio
143 } // namespace boost
144
145 #include <boost/asio/detail/pop_options.hpp>
146
147 #endif // BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECVMSG_OP_HPP