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1 //
2 // detail/win_iocp_socket_connect_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10
11 #ifndef BOOST_ASIO_DETAIL_WIN_IOCP_SOCKET_CONNECT_OP_HPP
12 #define BOOST_ASIO_DETAIL_WIN_IOCP_SOCKET_CONNECT_OP_HPP
13
14 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
15 # pragma once
16 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18 #include <boost/asio/detail/config.hpp>
19
20 #if defined(BOOST_ASIO_HAS_IOCP)
21
22 #include <boost/asio/detail/bind_handler.hpp>
23 #include <boost/asio/detail/fenced_block.hpp>
24 #include <boost/asio/detail/handler_alloc_helpers.hpp>
25 #include <boost/asio/detail/handler_invoke_helpers.hpp>
26 #include <boost/asio/detail/memory.hpp>
27 #include <boost/asio/detail/reactor_op.hpp>
28 #include <boost/asio/detail/socket_ops.hpp>
29 #include <boost/asio/error.hpp>
30
31 #include <boost/asio/detail/push_options.hpp>
32
33 namespace boost {
34 namespace asio {
35 namespace detail {
36
37 class win_iocp_socket_connect_op_base : public reactor_op
38 {
39 public:
40 win_iocp_socket_connect_op_base(socket_type socket, func_type complete_func)
41 : reactor_op(&win_iocp_socket_connect_op_base::do_perform, complete_func),
42 socket_(socket),
43 connect_ex_(false)
44 {
45 }
46
47 static status do_perform(reactor_op* base)
48 {
49 win_iocp_socket_connect_op_base* o(
50 static_cast<win_iocp_socket_connect_op_base*>(base));
51
52 return socket_ops::non_blocking_connect(
53 o->socket_, o->ec_) ? done : not_done;
54 }
55
56 socket_type socket_;
57 bool connect_ex_;
58 };
59
60 template <typename Handler, typename IoExecutor>
61 class win_iocp_socket_connect_op : public win_iocp_socket_connect_op_base
62 {
63 public:
64 BOOST_ASIO_DEFINE_HANDLER_PTR(win_iocp_socket_connect_op);
65
66 win_iocp_socket_connect_op(socket_type socket,
67 Handler& handler, const IoExecutor& io_ex)
68 : win_iocp_socket_connect_op_base(socket,
69 &win_iocp_socket_connect_op::do_complete),
70 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
71 io_executor_(io_ex)
72 {
73 handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
74 }
75
76 static void do_complete(void* owner, operation* base,
77 const boost::system::error_code& result_ec,
78 std::size_t /*bytes_transferred*/)
79 {
80 boost::system::error_code ec(result_ec);
81
82 // Take ownership of the operation object.
83 win_iocp_socket_connect_op* o(
84 static_cast<win_iocp_socket_connect_op*>(base));
85 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
86 handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);
87
88 if (owner)
89 {
90 if (o->connect_ex_)
91 socket_ops::complete_iocp_connect(o->socket_, ec);
92 else
93 ec = o->ec_;
94 }
95
96 BOOST_ASIO_HANDLER_COMPLETION((*o));
97
98 // Make a copy of the handler so that the memory can be deallocated before
99 // the upcall is made. Even if we're not about to make an upcall, a
100 // sub-object of the handler may be the true owner of the memory associated
101 // with the handler. Consequently, a local copy of the handler is required
102 // to ensure that any owning sub-object remains valid until after we have
103 // deallocated the memory here.
104 detail::binder1<Handler, boost::system::error_code>
105 handler(o->handler_, ec);
106 p.h = boost::asio::detail::addressof(handler.handler_);
107 p.reset();
108
109 // Make the upcall if required.
110 if (owner)
111 {
112 fenced_block b(fenced_block::half);
113 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
114 w.complete(handler, handler.handler_);
115 BOOST_ASIO_HANDLER_INVOCATION_END;
116 }
117 }
118
119 private:
120 Handler handler_;
121 IoExecutor io_executor_;
122 };
123
124 } // namespace detail
125 } // namespace asio
126 } // namespace boost
127
128 #include <boost/asio/detail/pop_options.hpp>
129
130 #endif // defined(BOOST_ASIO_HAS_IOCP)
131
132 #endif // BOOST_ASIO_DETAIL_WIN_IOCP_SOCKET_CONNECT_OP_HPP