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1 //
2 // detail/winrt_socket_recv_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2017 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10
11 #ifndef BOOST_ASIO_DETAIL_WINRT_SOCKET_RECV_OP_HPP
12 #define BOOST_ASIO_DETAIL_WINRT_SOCKET_RECV_OP_HPP
13
14 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
15 # pragma once
16 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18 #include <boost/asio/detail/config.hpp>
19
20 #if defined(BOOST_ASIO_WINDOWS_RUNTIME)
21
22 #include <boost/asio/detail/bind_handler.hpp>
23 #include <boost/asio/detail/buffer_sequence_adapter.hpp>
24 #include <boost/asio/detail/fenced_block.hpp>
25 #include <boost/asio/detail/handler_alloc_helpers.hpp>
26 #include <boost/asio/detail/handler_invoke_helpers.hpp>
27 #include <boost/asio/detail/memory.hpp>
28 #include <boost/asio/detail/winrt_async_op.hpp>
29 #include <boost/asio/error.hpp>
30
31 #include <boost/asio/detail/push_options.hpp>
32
33 namespace boost {
34 namespace asio {
35 namespace detail {
36
37 template <typename MutableBufferSequence, typename Handler>
38 class winrt_socket_recv_op :
39 public winrt_async_op<Windows::Storage::Streams::IBuffer^>
40 {
41 public:
42 BOOST_ASIO_DEFINE_HANDLER_PTR(winrt_socket_recv_op);
43
44 winrt_socket_recv_op(const MutableBufferSequence& buffers, Handler& handler)
45 : winrt_async_op<Windows::Storage::Streams::IBuffer^>(
46 &winrt_socket_recv_op::do_complete),
47 buffers_(buffers),
48 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler))
49 {
50 handler_work<Handler>::start(handler_);
51 }
52
53 static void do_complete(void* owner, operation* base,
54 const boost::system::error_code&, std::size_t)
55 {
56 // Take ownership of the operation object.
57 winrt_socket_recv_op* o(static_cast<winrt_socket_recv_op*>(base));
58 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
59 handler_work<Handler> w(o->handler_);
60
61 BOOST_ASIO_HANDLER_COMPLETION((*o));
62
63 #if defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
64 // Check whether buffers are still valid.
65 if (owner)
66 {
67 buffer_sequence_adapter<boost::asio::mutable_buffer,
68 MutableBufferSequence>::validate(o->buffers_);
69 }
70 #endif // defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
71
72 std::size_t bytes_transferred = o->result_ ? o->result_->Length : 0;
73 if (bytes_transferred == 0 && !o->ec_ &&
74 !buffer_sequence_adapter<boost::asio::mutable_buffer,
75 MutableBufferSequence>::all_empty(o->buffers_))
76 {
77 o->ec_ = boost::asio::error::eof;
78 }
79
80 // Make a copy of the handler so that the memory can be deallocated before
81 // the upcall is made. Even if we're not about to make an upcall, a
82 // sub-object of the handler may be the true owner of the memory associated
83 // with the handler. Consequently, a local copy of the handler is required
84 // to ensure that any owning sub-object remains valid until after we have
85 // deallocated the memory here.
86 detail::binder2<Handler, boost::system::error_code, std::size_t>
87 handler(o->handler_, o->ec_, bytes_transferred);
88 p.h = boost::asio::detail::addressof(handler.handler_);
89 p.reset();
90
91 // Make the upcall if required.
92 if (owner)
93 {
94 fenced_block b(fenced_block::half);
95 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
96 w.complete(handler, handler.handler_);
97 BOOST_ASIO_HANDLER_INVOCATION_END;
98 }
99 }
100
101 private:
102 MutableBufferSequence buffers_;
103 Handler handler_;
104 };
105
106 } // namespace detail
107 } // namespace asio
108 } // namespace boost
109
110 #include <boost/asio/detail/pop_options.hpp>
111
112 #endif // defined(BOOST_ASIO_WINDOWS_RUNTIME)
113
114 #endif // BOOST_ASIO_DETAIL_WINRT_SOCKET_RECV_OP_HPP