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1 //
2 // detail/winrt_socket_send_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2022 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10
11 #ifndef BOOST_ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
12 #define BOOST_ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
13
14 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
15 # pragma once
16 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18 #include <boost/asio/detail/config.hpp>
19
20 #if defined(BOOST_ASIO_WINDOWS_RUNTIME)
21
22 #include <boost/asio/detail/bind_handler.hpp>
23 #include <boost/asio/detail/buffer_sequence_adapter.hpp>
24 #include <boost/asio/detail/fenced_block.hpp>
25 #include <boost/asio/detail/handler_alloc_helpers.hpp>
26 #include <boost/asio/detail/handler_invoke_helpers.hpp>
27 #include <boost/asio/detail/handler_work.hpp>
28 #include <boost/asio/detail/memory.hpp>
29 #include <boost/asio/detail/winrt_async_op.hpp>
30 #include <boost/asio/error.hpp>
31
32 #include <boost/asio/detail/push_options.hpp>
33
34 namespace boost {
35 namespace asio {
36 namespace detail {
37
38 template <typename ConstBufferSequence, typename Handler, typename IoExecutor>
39 class winrt_socket_send_op :
40 public winrt_async_op<unsigned int>
41 {
42 public:
43 BOOST_ASIO_DEFINE_HANDLER_PTR(winrt_socket_send_op);
44
45 winrt_socket_send_op(const ConstBufferSequence& buffers,
46 Handler& handler, const IoExecutor& io_ex)
47 : winrt_async_op<unsigned int>(&winrt_socket_send_op::do_complete),
48 buffers_(buffers),
49 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
50 work_(handler_, io_ex)
51 {
52 }
53
54 static void do_complete(void* owner, operation* base,
55 const boost::system::error_code&, std::size_t)
56 {
57 // Take ownership of the operation object.
58 winrt_socket_send_op* o(static_cast<winrt_socket_send_op*>(base));
59 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
60
61 BOOST_ASIO_HANDLER_COMPLETION((*o));
62
63 // Take ownership of the operation's outstanding work.
64 handler_work<Handler, IoExecutor> w(
65 BOOST_ASIO_MOVE_CAST2(handler_work<Handler, IoExecutor>)(
66 o->work_));
67
68 #if defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
69 // Check whether buffers are still valid.
70 if (owner)
71 {
72 buffer_sequence_adapter<boost::asio::const_buffer,
73 ConstBufferSequence>::validate(o->buffers_);
74 }
75 #endif // defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
76
77 // Make a copy of the handler so that the memory can be deallocated before
78 // the upcall is made. Even if we're not about to make an upcall, a
79 // sub-object of the handler may be the true owner of the memory associated
80 // with the handler. Consequently, a local copy of the handler is required
81 // to ensure that any owning sub-object remains valid until after we have
82 // deallocated the memory here.
83 detail::binder2<Handler, boost::system::error_code, std::size_t>
84 handler(o->handler_, o->ec_, o->result_);
85 p.h = boost::asio::detail::addressof(handler.handler_);
86 p.reset();
87
88 // Make the upcall if required.
89 if (owner)
90 {
91 fenced_block b(fenced_block::half);
92 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
93 w.complete(handler, handler.handler_);
94 BOOST_ASIO_HANDLER_INVOCATION_END;
95 }
96 }
97
98 private:
99 ConstBufferSequence buffers_;
100 Handler handler_;
101 handler_work<Handler, IoExecutor> executor_;
102 };
103
104 } // namespace detail
105 } // namespace asio
106 } // namespace boost
107
108 #include <boost/asio/detail/pop_options.hpp>
109
110 #endif // defined(BOOST_ASIO_WINDOWS_RUNTIME)
111
112 #endif // BOOST_ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP