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1 //
2 // detail/winrt_socket_send_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10
11 #ifndef BOOST_ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
12 #define BOOST_ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP
13
14 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
15 # pragma once
16 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
17
18 #include <boost/asio/detail/config.hpp>
19
20 #if defined(BOOST_ASIO_WINDOWS_RUNTIME)
21
22 #include <boost/asio/detail/bind_handler.hpp>
23 #include <boost/asio/detail/buffer_sequence_adapter.hpp>
24 #include <boost/asio/detail/fenced_block.hpp>
25 #include <boost/asio/detail/handler_alloc_helpers.hpp>
26 #include <boost/asio/detail/handler_invoke_helpers.hpp>
27 #include <boost/asio/detail/memory.hpp>
28 #include <boost/asio/detail/winrt_async_op.hpp>
29 #include <boost/asio/error.hpp>
30
31 #include <boost/asio/detail/push_options.hpp>
32
33 namespace boost {
34 namespace asio {
35 namespace detail {
36
37 template <typename ConstBufferSequence, typename Handler, typename IoExecutor>
38 class winrt_socket_send_op :
39 public winrt_async_op<unsigned int>
40 {
41 public:
42 BOOST_ASIO_DEFINE_HANDLER_PTR(winrt_socket_send_op);
43
44 winrt_socket_send_op(const ConstBufferSequence& buffers,
45 Handler& handler, const IoExecutor& io_ex)
46 : winrt_async_op<unsigned int>(&winrt_socket_send_op::do_complete),
47 buffers_(buffers),
48 handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)),
49 io_executor_(io_ex)
50 {
51 handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
52 }
53
54 static void do_complete(void* owner, operation* base,
55 const boost::system::error_code&, std::size_t)
56 {
57 // Take ownership of the operation object.
58 winrt_socket_send_op* o(static_cast<winrt_socket_send_op*>(base));
59 ptr p = { boost::asio::detail::addressof(o->handler_), o, o };
60 handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);
61
62 BOOST_ASIO_HANDLER_COMPLETION((*o));
63
64 #if defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
65 // Check whether buffers are still valid.
66 if (owner)
67 {
68 buffer_sequence_adapter<boost::asio::const_buffer,
69 ConstBufferSequence>::validate(o->buffers_);
70 }
71 #endif // defined(BOOST_ASIO_ENABLE_BUFFER_DEBUGGING)
72
73 // Make a copy of the handler so that the memory can be deallocated before
74 // the upcall is made. Even if we're not about to make an upcall, a
75 // sub-object of the handler may be the true owner of the memory associated
76 // with the handler. Consequently, a local copy of the handler is required
77 // to ensure that any owning sub-object remains valid until after we have
78 // deallocated the memory here.
79 detail::binder2<Handler, boost::system::error_code, std::size_t>
80 handler(o->handler_, o->ec_, o->result_);
81 p.h = boost::asio::detail::addressof(handler.handler_);
82 p.reset();
83
84 // Make the upcall if required.
85 if (owner)
86 {
87 fenced_block b(fenced_block::half);
88 BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
89 w.complete(handler, handler.handler_);
90 BOOST_ASIO_HANDLER_INVOCATION_END;
91 }
92 }
93
94 private:
95 ConstBufferSequence buffers_;
96 Handler handler_;
97 IoExecutor io_executor_;
98 };
99
100 } // namespace detail
101 } // namespace asio
102 } // namespace boost
103
104 #include <boost/asio/detail/pop_options.hpp>
105
106 #endif // defined(BOOST_ASIO_WINDOWS_RUNTIME)
107
108 #endif // BOOST_ASIO_DETAIL_WINRT_SOCKET_SEND_OP_HPP