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1 //
2 // Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
3 //
4 // Distributed under the Boost Software License, Version 1.0. (See accompanying
5 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
6 //
7 // Official repository: https://github.com/boostorg/beast
8 //
9
10 #ifndef BOOST_BEAST_WEBSOCKET_STREAM_FWD_HPP
11 #define BOOST_BEAST_WEBSOCKET_STREAM_FWD_HPP
12
13 #include <boost/beast/core/detail/config.hpp>
14
15 namespace boost {
16 namespace beast {
17 namespace websocket {
18
19 template<
20 class NextLayer,
21 bool deflateSupported = true>
22 class stream;
23
24 } // websocket
25 } // beast
26 } // boost
27
28 #endif