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1 // Boost.Geometry (aka GGL, Generic Geometry Library)
2
3 // Copyright (c) 2007-2015 Barend Gehrels, Amsterdam, the Netherlands.
4 // Copyright (c) 2008-2015 Bruno Lalande, Paris, France.
5 // Copyright (c) 2009-2015 Mateusz Loskot, London, UK.
6
7 // This file was modified by Oracle on 2015.
8 // Modifications copyright (c) 2015 Oracle and/or its affiliates.
9
10 // Contributed and/or modified by Menelaos Karavelas, on behalf of Oracle
11
12 // Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
13 // (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
14
15 // Use, modification and distribution is subject to the Boost Software License,
16 // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
17 // http://www.boost.org/LICENSE_1_0.txt)
18
19 #ifndef BOOST_GEOMETRY_STRATEGIES_TRANSFORM_MATRIX_TRANSFORMERS_HPP
20 #define BOOST_GEOMETRY_STRATEGIES_TRANSFORM_MATRIX_TRANSFORMERS_HPP
21
22
23 #include <cstddef>
24
25 #include <boost/qvm/mat.hpp>
26 #include <boost/qvm/vec.hpp>
27 #include <boost/qvm/mat_access.hpp>
28 #include <boost/qvm/vec_access.hpp>
29 #include <boost/qvm/mat_operations.hpp>
30 #include <boost/qvm/vec_mat_operations.hpp>
31 #include <boost/qvm/map_mat_mat.hpp>
32 #include <boost/qvm/map_mat_vec.hpp>
33
34 #include <boost/geometry/core/access.hpp>
35 #include <boost/geometry/core/coordinate_dimension.hpp>
36 #include <boost/geometry/core/cs.hpp>
37 #include <boost/geometry/util/math.hpp>
38 #include <boost/geometry/util/promote_floating_point.hpp>
39 #include <boost/geometry/util/select_coordinate_type.hpp>
40 #include <boost/geometry/util/select_most_precise.hpp>
41
42
43 namespace boost { namespace geometry
44 {
45
46 namespace strategy { namespace transform
47 {
48
49 namespace detail { namespace matrix_transformer
50 {
51
52 template
53 <
54 typename Point,
55 std::size_t Dimension = 0,
56 std::size_t DimensionCount = geometry::dimension<Point>::value
57 >
58 struct set_point_from_vec
59 {
60 template <typename Vector>
61 static inline void apply(Point & p, Vector const& v)
62 {
63 typedef typename geometry::coordinate_type<Point>::type coord_t;
64 set<Dimension>(p, boost::numeric_cast<coord_t>(qvm::A<Dimension>(v)));
65 set_point_from_vec<Point, Dimension + 1, DimensionCount>::apply(p, v);
66 }
67 };
68
69 template
70 <
71 typename Point,
72 std::size_t DimensionCount
73 >
74 struct set_point_from_vec<Point, DimensionCount, DimensionCount>
75 {
76 template <typename Vector>
77 static inline void apply(Point &, Vector const&) {}
78 };
79
80 template
81 <
82 typename Point,
83 std::size_t Dimension = 0,
84 std::size_t DimensionCount = geometry::dimension<Point>::value
85 >
86 struct set_vec_from_point
87 {
88 template <typename Vector>
89 static inline void apply(Point const& p, Vector & v)
90 {
91 qvm::A<Dimension>(v) = get<Dimension>(p);
92 set_vec_from_point<Point, Dimension + 1, DimensionCount>::apply(p, v);
93 }
94 };
95
96 template
97 <
98 typename Point,
99 std::size_t DimensionCount
100 >
101 struct set_vec_from_point<Point, DimensionCount, DimensionCount>
102 {
103 template <typename Vector>
104 static inline void apply(Point const&, Vector &) {}
105 };
106
107 template
108 <
109 typename CalculationType,
110 std::size_t Dimension1,
111 std::size_t Dimension2
112 >
113 class matrix_transformer
114 {
115 protected :
116 typedef CalculationType ct;
117 typedef boost::qvm::mat<ct, Dimension2 + 1, Dimension1 + 1> matrix_type;
118 matrix_type m_matrix;
119 public :
120 matrix_type const& matrix() const { return m_matrix; }
121 template <typename P1, typename P2>
122 inline bool apply(P1 const& p1, P2& p2) const
123 {
124 assert_dimension_greater_equal<P1,Dimension1>();
125 assert_dimension_greater_equal<P2,Dimension2>();
126 qvm::vec<ct,Dimension1 + 1> p1temp;
127 qvm::A<Dimension1>(p1temp) = 1;
128 qvm::vec<ct,Dimension2 + 1> p2temp;
129 set_vec_from_point<P1, 0, Dimension1>::apply(p1, p1temp);
130 p2temp = m_matrix * p1temp;
131 set_point_from_vec<P2, 0, Dimension2>::apply(p2, p2temp);
132 return true;
133 }
134
135 };
136
137 }} // namespace detail::matrix_transform
138
139 /*!
140 \brief Affine transformation strategy in Cartesian system.
141 \details The strategy serves as a generic definition of an affine transformation
142 matrix and procedure for applying it to a given point.
143 \see http://en.wikipedia.org/wiki/Affine_transformation
144 and http://www.devmaster.net/wiki/Transformation_matrices
145 \ingroup strategies
146 \tparam Dimension1 number of dimensions to transform from
147 \tparam Dimension2 number of dimensions to transform to
148 */
149 template
150 <
151 typename CalculationType,
152 std::size_t Dimension1,
153 std::size_t Dimension2
154 >
155 class matrix_transformer : public detail::matrix_transformer::matrix_transformer<CalculationType, Dimension1, Dimension2>
156 {
157 public:
158 template<typename Matrix>
159 inline matrix_transformer(Matrix const& matrix)
160 {
161 qvm::assign(this->m_matrix, matrix);
162 }
163 inline matrix_transformer() {}
164 };
165
166
167 template <typename CalculationType>
168 class matrix_transformer<CalculationType, 2, 2> : public detail::matrix_transformer::matrix_transformer<CalculationType, 2, 2>
169 {
170 typedef CalculationType ct;
171 public :
172 template<typename Matrix>
173 inline matrix_transformer(Matrix const& matrix)
174 {
175 qvm::assign(this->m_matrix, matrix);
176 }
177
178 inline matrix_transformer() {}
179
180 inline matrix_transformer(
181 ct const& m_0_0, ct const& m_0_1, ct const& m_0_2,
182 ct const& m_1_0, ct const& m_1_1, ct const& m_1_2,
183 ct const& m_2_0, ct const& m_2_1, ct const& m_2_2)
184 {
185 qvm::A<0,0>(this->m_matrix) = m_0_0; qvm::A<0,1>(this->m_matrix) = m_0_1; qvm::A<0,2>(this->m_matrix) = m_0_2;
186 qvm::A<1,0>(this->m_matrix) = m_1_0; qvm::A<1,1>(this->m_matrix) = m_1_1; qvm::A<1,2>(this->m_matrix) = m_1_2;
187 qvm::A<2,0>(this->m_matrix) = m_2_0; qvm::A<2,1>(this->m_matrix) = m_2_1; qvm::A<2,2>(this->m_matrix) = m_2_2;
188 }
189
190 template <typename P1, typename P2>
191 inline bool apply(P1 const& p1, P2& p2) const
192 {
193 assert_dimension_greater_equal<P1, 2>();
194 assert_dimension_greater_equal<P2, 2>();
195
196 ct const& c1 = get<0>(p1);
197 ct const& c2 = get<1>(p1);
198
199 typedef typename geometry::coordinate_type<P2>::type ct2;
200 set<0>(p2, boost::numeric_cast<ct2>(c1 * qvm::A<0,0>(this->m_matrix) + c2 * qvm::A<0,1>(this->m_matrix) + qvm::A<0,2>(this->m_matrix)));
201 set<1>(p2, boost::numeric_cast<ct2>(c1 * qvm::A<1,0>(this->m_matrix) + c2 * qvm::A<1,1>(this->m_matrix) + qvm::A<1,2>(this->m_matrix)));
202
203 return true;
204 }
205 };
206
207
208 // It IS possible to go from 3 to 2 coordinates
209 template <typename CalculationType>
210 class matrix_transformer<CalculationType, 3, 2> : public detail::matrix_transformer::matrix_transformer<CalculationType, 3, 2>
211 {
212 typedef CalculationType ct;
213 public :
214 template<typename Matrix>
215 inline matrix_transformer(Matrix const& matrix)
216 {
217 qvm::assign(this->m_matrix, matrix);
218 }
219
220 inline matrix_transformer() {}
221
222 inline matrix_transformer(
223 ct const& m_0_0, ct const& m_0_1, ct const& m_0_2,
224 ct const& m_1_0, ct const& m_1_1, ct const& m_1_2,
225 ct const& m_2_0, ct const& m_2_1, ct const& m_2_2)
226 {
227 qvm::A<0,0>(this->m_matrix) = m_0_0; qvm::A<0,1>(this->m_matrix) = m_0_1; qvm::A<0,2>(this->m_matrix) = 0; qvm::A<0,3>(this->m_matrix) = m_0_2;
228 qvm::A<1,0>(this->m_matrix) = m_1_0; qvm::A<1,1>(this->m_matrix) = m_1_1; qvm::A<1,2>(this->m_matrix) = 0; qvm::A<1,3>(this->m_matrix) = m_1_2;
229 qvm::A<2,0>(this->m_matrix) = m_2_0; qvm::A<2,1>(this->m_matrix) = m_2_1; qvm::A<2,2>(this->m_matrix) = 0; qvm::A<2,3>(this->m_matrix) = m_2_2;
230 }
231
232 template <typename P1, typename P2>
233 inline bool apply(P1 const& p1, P2& p2) const
234 {
235 assert_dimension_greater_equal<P1, 3>();
236 assert_dimension_greater_equal<P2, 2>();
237
238 ct const& c1 = get<0>(p1);
239 ct const& c2 = get<1>(p1);
240 ct const& c3 = get<2>(p1);
241
242 typedef typename geometry::coordinate_type<P2>::type ct2;
243
244 set<0>(p2, boost::numeric_cast<ct2>(
245 c1 * qvm::A<0,0>(this->m_matrix) + c2 * qvm::A<0,1>(this->m_matrix) + c3 * qvm::A<0,2>(this->m_matrix) + qvm::A<0,3>(this->m_matrix)));
246 set<1>(p2, boost::numeric_cast<ct2>(
247 c1 * qvm::A<1,0>(this->m_matrix) + c2 * qvm::A<1,1>(this->m_matrix) + c3 * qvm::A<1,2>(this->m_matrix) + qvm::A<1,3>(this->m_matrix)));
248
249 return true;
250 }
251
252 };
253
254
255 template <typename CalculationType>
256 class matrix_transformer<CalculationType, 3, 3> : public detail::matrix_transformer::matrix_transformer<CalculationType, 3, 3>
257 {
258 typedef CalculationType ct;
259 public :
260 template<typename Matrix>
261 inline matrix_transformer(Matrix const& matrix)
262 {
263 qvm::assign(this->m_matrix, matrix);
264 }
265
266 inline matrix_transformer() {}
267
268 inline matrix_transformer(
269 ct const& m_0_0, ct const& m_0_1, ct const& m_0_2, ct const& m_0_3,
270 ct const& m_1_0, ct const& m_1_1, ct const& m_1_2, ct const& m_1_3,
271 ct const& m_2_0, ct const& m_2_1, ct const& m_2_2, ct const& m_2_3,
272 ct const& m_3_0, ct const& m_3_1, ct const& m_3_2, ct const& m_3_3
273 )
274 {
275 qvm::A<0,0>(this->m_matrix) = m_0_0; qvm::A<0,1>(this->m_matrix) = m_0_1; qvm::A<0,2>(this->m_matrix) = m_0_2; qvm::A<0,3>(this->m_matrix) = m_0_3;
276 qvm::A<1,0>(this->m_matrix) = m_1_0; qvm::A<1,1>(this->m_matrix) = m_1_1; qvm::A<1,2>(this->m_matrix) = m_1_2; qvm::A<1,3>(this->m_matrix) = m_1_3;
277 qvm::A<2,0>(this->m_matrix) = m_2_0; qvm::A<2,1>(this->m_matrix) = m_2_1; qvm::A<2,2>(this->m_matrix) = m_2_2; qvm::A<2,3>(this->m_matrix) = m_2_3;
278 qvm::A<3,0>(this->m_matrix) = m_3_0; qvm::A<3,1>(this->m_matrix) = m_3_1; qvm::A<3,2>(this->m_matrix) = m_3_2; qvm::A<3,3>(this->m_matrix) = m_3_3;
279 }
280
281 template <typename P1, typename P2>
282 inline bool apply(P1 const& p1, P2& p2) const
283 {
284 assert_dimension_greater_equal<P1, 3>();
285 assert_dimension_greater_equal<P2, 3>();
286
287 ct const& c1 = get<0>(p1);
288 ct const& c2 = get<1>(p1);
289 ct const& c3 = get<2>(p1);
290
291 typedef typename geometry::coordinate_type<P2>::type ct2;
292
293 set<0>(p2, boost::numeric_cast<ct2>(
294 c1 * qvm::A<0,0>(this->m_matrix) + c2 * qvm::A<0,1>(this->m_matrix) + c3 * qvm::A<0,2>(this->m_matrix) + qvm::A<0,3>(this->m_matrix)));
295 set<1>(p2, boost::numeric_cast<ct2>(
296 c1 * qvm::A<1,0>(this->m_matrix) + c2 * qvm::A<1,1>(this->m_matrix) + c3 * qvm::A<1,2>(this->m_matrix) + qvm::A<1,3>(this->m_matrix)));
297 set<2>(p2, boost::numeric_cast<ct2>(
298 c1 * qvm::A<2,0>(this->m_matrix) + c2 * qvm::A<2,1>(this->m_matrix) + c3 * qvm::A<2,2>(this->m_matrix) + qvm::A<2,3>(this->m_matrix)));
299
300 return true;
301 }
302 };
303
304
305 /*!
306 \brief Strategy of translate transformation in Cartesian system.
307 \details Translate moves a geometry a fixed distance in 2 or 3 dimensions.
308 \see http://en.wikipedia.org/wiki/Translation_%28geometry%29
309 \ingroup strategies
310 \tparam Dimension1 number of dimensions to transform from
311 \tparam Dimension2 number of dimensions to transform to
312 */
313 template
314 <
315 typename CalculationType,
316 std::size_t Dimension1,
317 std::size_t Dimension2
318 >
319 class translate_transformer
320 {
321 };
322
323
324 template<typename CalculationType>
325 class translate_transformer<CalculationType, 2, 2> : public matrix_transformer<CalculationType, 2, 2>
326 {
327 public :
328 // To have translate transformers compatible for 2/3 dimensions, the
329 // constructor takes an optional third argument doing nothing.
330 inline translate_transformer(CalculationType const& translate_x,
331 CalculationType const& translate_y,
332 CalculationType const& = 0)
333 : matrix_transformer<CalculationType, 2, 2>(
334 1, 0, translate_x,
335 0, 1, translate_y,
336 0, 0, 1)
337 {}
338 };
339
340
341 template <typename CalculationType>
342 class translate_transformer<CalculationType, 3, 3> : public matrix_transformer<CalculationType, 3, 3>
343 {
344 public :
345 inline translate_transformer(CalculationType const& translate_x,
346 CalculationType const& translate_y,
347 CalculationType const& translate_z)
348 : matrix_transformer<CalculationType, 3, 3>(
349 1, 0, 0, translate_x,
350 0, 1, 0, translate_y,
351 0, 0, 1, translate_z,
352 0, 0, 0, 1)
353 {}
354
355 };
356
357
358 /*!
359 \brief Strategy of scale transformation in Cartesian system.
360 \details Scale scales a geometry up or down in all its dimensions.
361 \see http://en.wikipedia.org/wiki/Scaling_%28geometry%29
362 \ingroup strategies
363 \tparam Dimension1 number of dimensions to transform from
364 \tparam Dimension2 number of dimensions to transform to
365 */
366 template
367 <
368 typename CalculationType,
369 std::size_t Dimension1,
370 std::size_t Dimension2
371 >
372 class scale_transformer
373 {
374 };
375
376 template
377 <
378 typename CalculationType,
379 std::size_t Dimension1
380 >
381 class scale_transformer<CalculationType, Dimension1, Dimension1> : public matrix_transformer<CalculationType, Dimension1, Dimension1>
382 {
383 public:
384 inline scale_transformer(CalculationType const& scale)
385 {
386 boost::qvm::set_identity(this->m_matrix);
387 this->m_matrix*=scale;
388 qvm::A<Dimension1,Dimension1>(this->m_matrix) = 1;
389 }
390 };
391
392 template <typename CalculationType>
393 class scale_transformer<CalculationType, 2, 2> : public matrix_transformer<CalculationType, 2, 2>
394 {
395
396 public :
397 inline scale_transformer(CalculationType const& scale_x,
398 CalculationType const& scale_y,
399 CalculationType const& = 0)
400 : matrix_transformer<CalculationType, 2, 2>(
401 scale_x, 0, 0,
402 0, scale_y, 0,
403 0, 0, 1)
404 {}
405
406
407 inline scale_transformer(CalculationType const& scale)
408 : matrix_transformer<CalculationType, 2, 2>(
409 scale, 0, 0,
410 0, scale, 0,
411 0, 0, 1)
412 {}
413 };
414
415
416 template <typename CalculationType>
417 class scale_transformer<CalculationType, 3, 3> : public matrix_transformer<CalculationType, 3, 3>
418 {
419 public :
420 inline scale_transformer(CalculationType const& scale_x,
421 CalculationType const& scale_y,
422 CalculationType const& scale_z)
423 : matrix_transformer<CalculationType, 3, 3>(
424 scale_x, 0, 0, 0,
425 0, scale_y, 0, 0,
426 0, 0, scale_z, 0,
427 0, 0, 0, 1)
428 {}
429
430
431 inline scale_transformer(CalculationType const& scale)
432 : matrix_transformer<CalculationType, 3, 3>(
433 scale, 0, 0, 0,
434 0, scale, 0, 0,
435 0, 0, scale, 0,
436 0, 0, 0, 1)
437 {}
438 };
439
440
441 #ifndef DOXYGEN_NO_DETAIL
442 namespace detail
443 {
444
445
446 template <typename DegreeOrRadian>
447 struct as_radian
448 {};
449
450
451 template <>
452 struct as_radian<radian>
453 {
454 template <typename T>
455 static inline T get(T const& value)
456 {
457 return value;
458 }
459 };
460
461 template <>
462 struct as_radian<degree>
463 {
464 template <typename T>
465 static inline T get(T const& value)
466 {
467 typedef typename promote_floating_point<T>::type promoted_type;
468 return value * math::d2r<promoted_type>();
469 }
470
471 };
472
473
474 template
475 <
476 typename CalculationType,
477 std::size_t Dimension1,
478 std::size_t Dimension2
479 >
480 class rad_rotate_transformer
481 : public transform::matrix_transformer<CalculationType, Dimension1, Dimension2>
482 {
483 public :
484 inline rad_rotate_transformer(CalculationType const& angle)
485 : transform::matrix_transformer<CalculationType, Dimension1, Dimension2>(
486 cos(angle), sin(angle), 0,
487 -sin(angle), cos(angle), 0,
488 0, 0, 1)
489 {}
490 };
491
492
493 } // namespace detail
494 #endif // DOXYGEN_NO_DETAIL
495
496
497 /*!
498 \brief Strategy for rotate transformation in Cartesian coordinate system.
499 \details Rotate rotates a geometry by a specified angle about a fixed point (e.g. origin).
500 \see http://en.wikipedia.org/wiki/Rotation_%28mathematics%29
501 \ingroup strategies
502 \tparam DegreeOrRadian degree/or/radian, type of rotation angle specification
503 \note A single angle is needed to specify a rotation in 2D.
504 Not yet in 3D, the 3D version requires special things to allow
505 for rotation around X, Y, Z or arbitrary axis.
506 \todo The 3D version will not compile.
507 */
508 template
509 <
510 typename DegreeOrRadian,
511 typename CalculationType,
512 std::size_t Dimension1,
513 std::size_t Dimension2
514 >
515 class rotate_transformer : public detail::rad_rotate_transformer<CalculationType, Dimension1, Dimension2>
516 {
517
518 public :
519 inline rotate_transformer(CalculationType const& angle)
520 : detail::rad_rotate_transformer
521 <
522 CalculationType, Dimension1, Dimension2
523 >(detail::as_radian<DegreeOrRadian>::get(angle))
524 {}
525 };
526
527
528 }} // namespace strategy::transform
529
530
531 }} // namespace boost::geometry
532
533
534 #endif // BOOST_GEOMETRY_STRATEGIES_TRANSFORM_MATRIX_TRANSFORMERS_HPP