1 /*=============================================================================
2 Copyright (c) 2001-2014 Joel de Guzman
4 Distributed under the Boost Software License, Version 1.0. (See accompanying
5 file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
6 ==============================================================================*/
7 #if !defined(BOOST_SPIRIT_X3_NUMERIC_FEBRUARY_05_2007_1231PM)
8 #define BOOST_SPIRIT_X3_NUMERIC_FEBRUARY_05_2007_1231PM
10 #include <boost/spirit/home/x3/numeric/bool.hpp>
11 #include <boost/spirit/home/x3/numeric/int.hpp>
12 #include <boost/spirit/home/x3/numeric/uint.hpp>
13 #ifndef BOOST_SPIRIT_NO_REAL_NUMBERS
14 #include <boost/spirit/home/x3/numeric/real.hpp>