1 // Boost.Units - A C++ library for zero-overhead dimensional analysis and
2 // unit/quantity manipulation and conversion
4 // Copyright (C) 2003-2008 Matthias Christian Schabel
5 // Copyright (C) 2007-2008 Steven Watanabe
7 // Distributed under the Boost Software License, Version 1.0. (See
8 // accompanying file LICENSE_1_0.txt or copy at
9 // http://www.boost.org/LICENSE_1_0.txt)
11 #ifndef BOOST_UNITS_IMPERIAL_LEAGUE_BASE_UNIT_HPP
12 #define BOOST_UNITS_IMPERIAL_LEAGUE_BASE_UNIT_HPP
14 #include <boost/units/scaled_base_unit.hpp>
15 #include <boost/units/static_rational.hpp>
16 #include <boost/units/scale.hpp>
17 #include <boost/units/base_units/imperial/yard.hpp>
25 typedef scaled_base_unit<yard_base_unit, scale<5280, static_rational<1> > > league_base_unit;
27 } // namespace imperial
30 struct base_unit_info<imperial::league_base_unit> {
31 static const char* name() { return("league"); }
32 static const char* symbol() { return("league"); }
39 #endif // BOOST_UNITS_IMPERIAL_LEAGUE_BASE_UNIT_HPP