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1 //
2 // client.cpp
3 // ~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10
11 #include <boost/asio.hpp>
12 #include <boost/lambda/lambda.hpp>
13 #include <boost/lambda/bind.hpp>
14 #include <boost/lambda/if.hpp>
15 #include <boost/shared_ptr.hpp>
16 #include <algorithm>
17 #include <cstdlib>
18 #include <exception>
19 #include <iostream>
20 #include <string>
21 #include "protocol.hpp"
22
23 using namespace boost;
24 using boost::asio::ip::tcp;
25 using boost::asio::ip::udp;
26
27 int main(int argc, char* argv[])
28 {
29 try
30 {
31 if (argc != 3)
32 {
33 std::cerr << "Usage: client <host> <port>\n";
34 return 1;
35 }
36 using namespace std; // For atoi.
37 std::string host_name = argv[1];
38 std::string port = argv[2];
39
40 boost::asio::io_service io_service;
41
42 // Determine the location of the server.
43 tcp::resolver resolver(io_service);
44 tcp::resolver::query query(host_name, port);
45 tcp::endpoint remote_endpoint = *resolver.resolve(query);
46
47 // Establish the control connection to the server.
48 tcp::socket control_socket(io_service);
49 control_socket.connect(remote_endpoint);
50
51 // Create a datagram socket to receive data from the server.
52 boost::shared_ptr<udp::socket> data_socket(
53 new udp::socket(io_service, udp::endpoint(udp::v4(), 0)));
54
55 // Determine what port we will receive data on.
56 udp::endpoint data_endpoint = data_socket->local_endpoint();
57
58 // Ask the server to start sending us data.
59 control_request start = control_request::start(data_endpoint.port());
60 boost::asio::write(control_socket, start.to_buffers());
61
62 unsigned long last_frame_number = 0;
63 for (;;)
64 {
65 // Receive 50 messages on the current data socket.
66 for (int i = 0; i < 50; ++i)
67 {
68 // Receive a frame from the server.
69 frame f;
70 data_socket->receive(f.to_buffers(), 0);
71 if (f.number() > last_frame_number)
72 {
73 last_frame_number = f.number();
74 std::cout << "\n" << f.payload();
75 }
76 }
77
78 // Time to switch to a new socket. To ensure seamless handover we will
79 // continue to receive packets using the old socket until data arrives on
80 // the new one.
81 std::cout << " Starting renegotiation";
82
83 // Create the new data socket.
84 boost::shared_ptr<udp::socket> new_data_socket(
85 new udp::socket(io_service, udp::endpoint(udp::v4(), 0)));
86
87 // Determine the new port we will use to receive data.
88 udp::endpoint new_data_endpoint = new_data_socket->local_endpoint();
89
90 // Ask the server to switch over to the new port.
91 control_request change = control_request::change(
92 data_endpoint.port(), new_data_endpoint.port());
93 boost::system::error_code control_result;
94 boost::asio::async_write(control_socket, change.to_buffers(),
95 (
96 lambda::var(control_result) = lambda::_1
97 ));
98
99 // Try to receive a frame from the server on the new data socket. If we
100 // successfully receive a frame on this new data socket we can consider
101 // the renegotation complete. In that case we will close the old data
102 // socket, which will cause any outstanding receive operation on it to be
103 // cancelled.
104 frame f1;
105 boost::system::error_code new_data_socket_result;
106 new_data_socket->async_receive(f1.to_buffers(),
107 (
108 // Note: lambda::_1 is the first argument to the callback handler,
109 // which in this case is the error code for the operation.
110 lambda::var(new_data_socket_result) = lambda::_1,
111 lambda::if_(!lambda::_1)
112 [
113 // We have successfully received a frame on the new data socket,
114 // so we can close the old data socket. This will cancel any
115 // outstanding receive operation on the old data socket.
116 lambda::var(data_socket) = boost::shared_ptr<udp::socket>()
117 ]
118 ));
119
120 // This loop will continue until we have successfully completed the
121 // renegotiation (i.e. received a frame on the new data socket), or some
122 // unrecoverable error occurs.
123 bool done = false;
124 while (!done)
125 {
126 // Even though we're performing a renegotation, we want to continue
127 // receiving data as smoothly as possible. Therefore we will continue to
128 // try to receive a frame from the server on the old data socket. If we
129 // receive a frame on this socket we will interrupt the io_service,
130 // print the frame, and resume waiting for the other operations to
131 // complete.
132 frame f2;
133 done = true; // Let's be optimistic.
134 if (data_socket) // Might have been closed by new_data_socket's handler.
135 {
136 data_socket->async_receive(f2.to_buffers(), 0,
137 (
138 lambda::if_(!lambda::_1)
139 [
140 // We have successfully received a frame on the old data
141 // socket. Stop the io_service so that we can print it.
142 lambda::bind(&boost::asio::io_service::stop, &io_service),
143 lambda::var(done) = false
144 ]
145 ));
146 }
147
148 // Run the operations in parallel. This will block until all operations
149 // have finished, or until the io_service is interrupted. (No threads!)
150 io_service.reset();
151 io_service.run();
152
153 // If the io_service.run() was interrupted then we have received a frame
154 // on the old data socket. We need to keep waiting for the renegotation
155 // operations to complete.
156 if (!done)
157 {
158 if (f2.number() > last_frame_number)
159 {
160 last_frame_number = f2.number();
161 std::cout << "\n" << f2.payload();
162 }
163 }
164 }
165
166 // Since the loop has finished, we have either successfully completed
167 // the renegotation, or an error has occurred. First we'll check for
168 // errors.
169 if (control_result)
170 throw boost::system::system_error(control_result);
171 if (new_data_socket_result)
172 throw boost::system::system_error(new_data_socket_result);
173
174 // If we get here it means we have successfully started receiving data on
175 // the new data socket. This new data socket will be used from now on
176 // (until the next time we renegotiate).
177 std::cout << " Renegotiation complete";
178 data_socket = new_data_socket;
179 data_endpoint = new_data_endpoint;
180 if (f1.number() > last_frame_number)
181 {
182 last_frame_number = f1.number();
183 std::cout << "\n" << f1.payload();
184 }
185 }
186 }
187 catch (std::exception& e)
188 {
189 std::cerr << "Exception: " << e.what() << std::endl;
190 }
191
192 return 0;
193 }