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1 //
2 // windows/object_handle.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 // Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
7 //
8 // Distributed under the Boost Software License, Version 1.0. (See accompanying
9 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
10 //
11
12 #ifndef BOOST_ASIO_WINDOWS_OBJECT_HANDLE_HPP
13 #define BOOST_ASIO_WINDOWS_OBJECT_HANDLE_HPP
14
15 #if defined(_MSC_VER) && (_MSC_VER >= 1200)
16 # pragma once
17 #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
18
19 #include <boost/asio/detail/config.hpp>
20
21 #if defined(BOOST_ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
22 || defined(GENERATING_DOCUMENTATION)
23
24 #include <boost/asio/windows/basic_object_handle.hpp>
25
26 namespace boost {
27 namespace asio {
28 namespace windows {
29
30 /// Typedef for the typical usage of an object handle.
31 typedef basic_object_handle<> object_handle;
32
33 } // namespace windows
34 } // namespace asio
35 } // namespace boost
36
37 #endif // defined(BOOST_ASIO_HAS_WINDOWS_OBJECT_HANDLE)
38 // || defined(GENERATING_DOCUMENTATION)
39
40 #endif // BOOST_ASIO_WINDOWS_OBJECT_HANDLE_HPP