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1 //
2 // Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
3 //
4 // Distributed under the Boost Software License, Version 1.0. (See accompanying
5 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
6 //
7 // Official repository: https://github.com/boostorg/beast
8 //
9
10 //------------------------------------------------------------------------------
11 //
12 // Example: WebSocket server, synchronous
13 //
14 //------------------------------------------------------------------------------
15
16 #include <boost/beast/core.hpp>
17 #include <boost/beast/websocket.hpp>
18 #include <boost/asio/ip/tcp.hpp>
19 #include <cstdlib>
20 #include <functional>
21 #include <iostream>
22 #include <string>
23 #include <thread>
24
25 namespace beast = boost::beast; // from <boost/beast.hpp>
26 namespace http = beast::http; // from <boost/beast/http.hpp>
27 namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
28 namespace net = boost::asio; // from <boost/asio.hpp>
29 using tcp = boost::asio::ip::tcp; // from <boost/asio/ip/tcp.hpp>
30
31 //------------------------------------------------------------------------------
32
33 // Echoes back all received WebSocket messages
34 void
35 do_session(tcp::socket& socket)
36 {
37 try
38 {
39 // Construct the stream by moving in the socket
40 websocket::stream<tcp::socket> ws{std::move(socket)};
41
42 // Set a decorator to change the Server of the handshake
43 ws.set_option(websocket::stream_base::decorator(
44 [](websocket::response_type& res)
45 {
46 res.set(http::field::server,
47 std::string(BOOST_BEAST_VERSION_STRING) +
48 " websocket-server-sync");
49 }));
50
51 // Accept the websocket handshake
52 ws.accept();
53
54 for(;;)
55 {
56 // This buffer will hold the incoming message
57 beast::flat_buffer buffer;
58
59 // Read a message
60 ws.read(buffer);
61
62 // Echo the message back
63 ws.text(ws.got_text());
64 ws.write(buffer.data());
65 }
66 }
67 catch(beast::system_error const& se)
68 {
69 // This indicates that the session was closed
70 if(se.code() != websocket::error::closed)
71 std::cerr << "Error: " << se.code().message() << std::endl;
72 }
73 catch(std::exception const& e)
74 {
75 std::cerr << "Error: " << e.what() << std::endl;
76 }
77 }
78
79 //------------------------------------------------------------------------------
80
81 int main(int argc, char* argv[])
82 {
83 try
84 {
85 // Check command line arguments.
86 if (argc != 3)
87 {
88 std::cerr <<
89 "Usage: websocket-server-sync <address> <port>\n" <<
90 "Example:\n" <<
91 " websocket-server-sync 0.0.0.0 8080\n";
92 return EXIT_FAILURE;
93 }
94 auto const address = net::ip::make_address(argv[1]);
95 auto const port = static_cast<unsigned short>(std::atoi(argv[2]));
96
97 // The io_context is required for all I/O
98 net::io_context ioc{1};
99
100 // The acceptor receives incoming connections
101 tcp::acceptor acceptor{ioc, {address, port}};
102 for(;;)
103 {
104 // This will receive the new connection
105 tcp::socket socket{ioc};
106
107 // Block until we get a connection
108 acceptor.accept(socket);
109
110 // Launch the session, transferring ownership of the socket
111 std::thread{std::bind(
112 &do_session,
113 std::move(socket))}.detach();
114 }
115 }
116 catch (const std::exception& e)
117 {
118 std::cerr << "Error: " << e.what() << std::endl;
119 return EXIT_FAILURE;
120 }
121 }