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1 //---------------------------------------------------------------------------//
2 // Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
3 //
4 // Distributed under the Boost Software License, Version 1.0
5 // See accompanying file LICENSE_1_0.txt or copy at
6 // http://www.boost.org/LICENSE_1_0.txt
7 //
8 // See http://boostorg.github.com/compute for more information.
9 //---------------------------------------------------------------------------//
10
11 #include <iostream>
12 #include <algorithm>
13
14 #include <QtGlobal>
15 #if QT_VERSION >= 0x050000
16 #include <QtWidgets>
17 #else
18 #include <QtGui>
19 #endif
20 #include <QtOpenGL>
21
22 #include <boost/program_options.hpp>
23
24 #ifndef Q_MOC_RUN
25 #include <boost/compute/command_queue.hpp>
26 #include <boost/compute/kernel.hpp>
27 #include <boost/compute/program.hpp>
28 #include <boost/compute/system.hpp>
29 #include <boost/compute/image/image2d.hpp>
30 #include <boost/compute/image/image_sampler.hpp>
31 #include <boost/compute/interop/qt.hpp>
32 #include <boost/compute/interop/opengl.hpp>
33 #include <boost/compute/utility/source.hpp>
34 #endif // Q_MOC_RUN
35
36 namespace compute = boost::compute;
37 namespace po = boost::program_options;
38
39 // opencl source code
40 const char source[] = BOOST_COMPUTE_STRINGIZE_SOURCE(
41 __kernel void resize_image(__read_only image2d_t input,
42 const sampler_t sampler,
43 __write_only image2d_t output)
44 {
45 const uint x = get_global_id(0);
46 const uint y = get_global_id(1);
47
48 const float w = get_image_width(output);
49 const float h = get_image_height(output);
50
51 float2 coord = { ((float) x / w) * get_image_width(input),
52 ((float) y / h) * get_image_height(input) };
53
54 float4 pixel = read_imagef(input, sampler, coord);
55 write_imagef(output, (int2)(x, h - y - 1), pixel);
56 };
57 );
58
59 class ImageWidget : public QGLWidget
60 {
61 Q_OBJECT
62
63 public:
64 ImageWidget(QString fileName, QWidget *parent = 0);
65 ~ImageWidget();
66
67 void initializeGL();
68 void resizeGL(int width, int height);
69 void paintGL();
70
71 private:
72 QImage qt_image_;
73 compute::context context_;
74 compute::command_queue queue_;
75 compute::program program_;
76 compute::image2d image_;
77 compute::image_sampler sampler_;
78 GLuint gl_texture_;
79 compute::opengl_texture cl_texture_;
80 };
81
82 ImageWidget::ImageWidget(QString fileName, QWidget *parent)
83 : QGLWidget(parent),
84 qt_image_(fileName)
85 {
86 gl_texture_ = 0;
87 }
88
89 ImageWidget::~ImageWidget()
90 {
91 }
92
93 void ImageWidget::initializeGL()
94 {
95 // setup opengl
96 glDisable(GL_LIGHTING);
97
98 // create the OpenGL/OpenCL shared context
99 context_ = compute::opengl_create_shared_context();
100
101 // get gpu device
102 compute::device gpu = context_.get_device();
103 std::cout << "device: " << gpu.name() << std::endl;
104
105 // setup command queue
106 queue_ = compute::command_queue(context_, gpu);
107
108 // allocate image on the device
109 compute::image_format format =
110 compute::qt_qimage_format_to_image_format(qt_image_.format());
111
112 image_ = compute::image2d(
113 context_, qt_image_.width(), qt_image_.height(), format, CL_MEM_READ_ONLY
114 );
115
116 // transfer image to the device
117 compute::qt_copy_qimage_to_image2d(qt_image_, image_, queue_);
118
119 // setup image sampler (use CL_FILTER_NEAREST to disable linear interpolation)
120 sampler_ = compute::image_sampler(
121 context_, false, CL_ADDRESS_NONE, CL_FILTER_LINEAR
122 );
123
124 // build resize program
125 program_ = compute::program::build_with_source(source, context_);
126 }
127
128 void ImageWidget::resizeGL(int width, int height)
129 {
130 #if QT_VERSION >= 0x050000
131 // scale height/width based on device pixel ratio
132 width /= windowHandle()->devicePixelRatio();
133 height /= windowHandle()->devicePixelRatio();
134 #endif
135
136 // resize viewport
137 glViewport(0, 0, width, height);
138
139 // delete old texture
140 if(gl_texture_){
141 glDeleteTextures(1, &gl_texture_);
142 gl_texture_ = 0;
143 }
144
145 // generate new texture
146 glGenTextures(1, &gl_texture_);
147 glBindTexture(GL_TEXTURE_2D, gl_texture_);
148 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
149 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
150 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
151 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
152 glTexImage2D(
153 GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0
154 );
155
156 // create opencl object for the texture
157 cl_texture_ = compute::opengl_texture(
158 context_, GL_TEXTURE_2D, 0, gl_texture_, CL_MEM_WRITE_ONLY
159 );
160 }
161
162 void ImageWidget::paintGL()
163 {
164 float w = width();
165 float h = height();
166
167 glMatrixMode(GL_PROJECTION);
168 glLoadIdentity();
169 glOrtho(0.0, w, 0.0, h, -1.0, 1.0);
170 glMatrixMode(GL_MODELVIEW);
171 glLoadIdentity();
172
173 // setup the resize kernel
174 compute::kernel kernel(program_, "resize_image");
175 kernel.set_arg(0, image_);
176 kernel.set_arg(1, sampler_);
177 kernel.set_arg(2, cl_texture_);
178
179 // acquire the opengl texture so it can be used in opencl
180 compute::opengl_enqueue_acquire_gl_objects(1, &cl_texture_.get(), queue_);
181
182 // execute the resize kernel
183 const size_t global_work_offset[] = { 0, 0 };
184 const size_t global_work_size[] = { size_t(width()), size_t(height()) };
185
186 queue_.enqueue_nd_range_kernel(
187 kernel, 2, global_work_offset, global_work_size, 0
188 );
189
190 // release the opengl texture so it can be used by opengl
191 compute::opengl_enqueue_release_gl_objects(1, &cl_texture_.get(), queue_);
192
193 // ensure opencl is finished before rendering in opengl
194 queue_.finish();
195
196 // draw a single quad with the resized image texture
197 glEnable(GL_TEXTURE_2D);
198 glBindTexture(GL_TEXTURE_2D, gl_texture_);
199
200 glBegin(GL_QUADS);
201 glTexCoord2f(0, 0); glVertex2f(0, 0);
202 glTexCoord2f(0, 1); glVertex2f(0, h);
203 glTexCoord2f(1, 1); glVertex2f(w, h);
204 glTexCoord2f(1, 0); glVertex2f(w, 0);
205 glEnd();
206 }
207
208 // the resize image example demonstrates how to interactively resize a
209 // 2D image and display it using OpenGL. a image sampler is used to perform
210 // hardware-accelerated linear interpolation for the resized image.
211 int main(int argc, char *argv[])
212 {
213 // setup command line arguments
214 po::options_description options("options");
215 options.add_options()
216 ("help", "show usage instructions")
217 ("file", po::value<std::string>(), "image file name (e.g. /path/to/image.png)")
218 ;
219 po::positional_options_description positional_options;
220 positional_options.add("file", 1);
221
222 // parse command line
223 po::variables_map vm;
224 po::store(
225 po::command_line_parser(argc, argv)
226 .options(options)
227 .positional(positional_options)
228 .run(),
229 vm
230 );
231 po::notify(vm);
232
233 // check for file argument
234 if(vm.count("help") || !vm.count("file")){
235 std::cout << options << std::endl;
236 return -1;
237 }
238
239 // get file name
240 std::string file_name = vm["file"].as<std::string>();
241
242 // setup qt application
243 QApplication app(argc, argv);
244
245 // setup image widget
246 ImageWidget widget(QString::fromStdString(file_name));
247 widget.show();
248
249 // run qt application
250 return app.exec();
251 }
252
253 #include "resize_image.moc"