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1 //---------------------------------------------------------------------------//
2 // Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
3 //
4 // Distributed under the Boost Software License, Version 1.0
5 // See accompanying file LICENSE_1_0.txt or copy at
6 // http://www.boost.org/LICENSE_1_0.txt
7 //
8 // See http://boostorg.github.com/compute for more information.
9 //---------------------------------------------------------------------------//
10
11 #ifndef BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_TEXTURE_HPP
12 #define BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_TEXTURE_HPP
13
14 #include <boost/compute/image/image_object.hpp>
15 #include <boost/compute/interop/opengl/gl.hpp>
16 #include <boost/compute/interop/opengl/cl_gl.hpp>
17 #include <boost/compute/detail/get_object_info.hpp>
18 #include <boost/compute/type_traits/type_name.hpp>
19 #include <boost/compute/utility/extents.hpp>
20
21 namespace boost {
22 namespace compute {
23
24 /// \class opengl_texture
25 ///
26 /// A OpenCL image2d for accessing an OpenGL texture object.
27 class opengl_texture : public image_object
28 {
29 public:
30 /// Creates a null OpenGL texture object.
31 opengl_texture()
32 : image_object()
33 {
34 }
35
36 /// Creates a new OpenGL texture object for \p mem.
37 explicit opengl_texture(cl_mem mem, bool retain = true)
38 : image_object(mem, retain)
39 {
40 }
41
42 /// Creates a new OpenGL texture object in \p context for \p texture
43 /// with \p flags.
44 ///
45 /// \see_opencl_ref{clCreateFromGLTexture}
46 opengl_texture(const context &context,
47 GLenum texture_target,
48 GLint miplevel,
49 GLuint texture,
50 cl_mem_flags flags = read_write)
51 {
52 cl_int error = 0;
53
54 #ifdef CL_VERSION_1_2
55 m_mem = clCreateFromGLTexture(context,
56 flags,
57 texture_target,
58 miplevel,
59 texture,
60 &error);
61 #else
62 m_mem = clCreateFromGLTexture2D(context,
63 flags,
64 texture_target,
65 miplevel,
66 texture,
67 &error);
68 #endif
69
70 if(!m_mem){
71 BOOST_THROW_EXCEPTION(opencl_error(error));
72 }
73 }
74
75 /// Creates a new OpenGL texture object as a copy of \p other.
76 opengl_texture(const opengl_texture &other)
77 : image_object(other)
78 {
79 }
80
81 /// Copies the OpenGL texture object from \p other.
82 opengl_texture& operator=(const opengl_texture &other)
83 {
84 if(this != &other){
85 image_object::operator=(other);
86 }
87
88 return *this;
89 }
90
91 /// Destroys the texture object.
92 ~opengl_texture()
93 {
94 }
95
96 /// Returns the size (width, height) of the texture.
97 extents<2> size() const
98 {
99 extents<2> size;
100 size[0] = get_image_info<size_t>(CL_IMAGE_WIDTH);
101 size[1] = get_image_info<size_t>(CL_IMAGE_HEIGHT);
102 return size;
103 }
104
105 /// Returns the origin of the texture (\c 0, \c 0).
106 extents<2> origin() const
107 {
108 return extents<2>();
109 }
110
111 /// Returns information about the texture.
112 ///
113 /// \see_opencl_ref{clGetGLTextureInfo}
114 template<class T>
115 T get_texture_info(cl_gl_texture_info info) const
116 {
117 return detail::get_object_info<T>(clGetGLTextureInfo, m_mem, info);
118 }
119 };
120
121 namespace detail {
122
123 // set_kernel_arg() specialization for opengl_texture
124 template<>
125 struct set_kernel_arg<opengl_texture> : public set_kernel_arg<image_object> { };
126
127 } // end detail namespace
128 } // end compute namespace
129 } // end boost namespace
130
131 BOOST_COMPUTE_TYPE_NAME(boost::compute::opengl_texture, image2d_t)
132
133 #endif // BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_TEXTURE_HPP