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1 // -----------------------------------------------------------
2 //
3 // Copyright (c) 2001-2002 Chuck Allison and Jeremy Siek
4 // Copyright (c) 2003-2004 Gennaro Prota
5 //
6 // Distributed under the Boost Software License, Version 1.0.
7 // (See accompanying file LICENSE_1_0.txt or copy at
8 // http://www.boost.org/LICENSE_1_0.txt)
9 //
10 // -----------------------------------------------------------
11
12 #ifndef BOOST_DYNAMIC_BITSET_FWD_HPP
13 #define BOOST_DYNAMIC_BITSET_FWD_HPP
14
15 #include <memory>
16
17 namespace boost {
18
19 template <typename Block = unsigned long,
20 typename Allocator = std::allocator<Block> >
21 class dynamic_bitset;
22
23 }
24
25 #endif // include guard