1 /*=============================================================================
2 Copyright (c) 2001-2013 Joel de Guzman
4 Distributed under the Boost Software License, Version 1.0. (See accompanying
5 file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
6 ==============================================================================*/
7 #if !defined(FUSION_MAKE_DEQUE_01272013_1401)
8 #define FUSION_MAKE_DEQUE_01272013_1401
10 #include <boost/fusion/support/config.hpp>
11 #include <boost/fusion/container/deque/deque.hpp>
13 #if !defined(BOOST_FUSION_HAS_VARIADIC_DEQUE)
14 # include <boost/fusion/container/generation/detail/pp_make_deque.hpp>
17 ///////////////////////////////////////////////////////////////////////////////
18 // C++11 variadic interface
19 ///////////////////////////////////////////////////////////////////////////////
21 #include <boost/fusion/support/detail/as_fusion_element.hpp>
23 namespace boost { namespace fusion
27 template <typename ...T>
30 typedef deque<typename detail::as_fusion_element<T>::type...> type;
34 template <typename ...T>
35 BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
36 inline deque<typename detail::as_fusion_element<T>::type...>
37 make_deque(T const&... arg)
39 return deque<typename detail::as_fusion_element<T>::type...>(arg...);