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1 /*=============================================================================
2 Copyright (c) 2014 Kohei Takahashi
3
4 Distributed under the Boost Software License, Version 1.0. (See accompanying
5 file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
6 ==============================================================================*/
7 #ifndef FUSION_VECTOR_TIE_11112014_2302
8 #define FUSION_VECTOR_TIE_11112014_2302
9
10 #include <boost/fusion/support/config.hpp>
11 #include <boost/fusion/container/vector/detail/config.hpp>
12
13 #if !defined(BOOST_FUSION_HAS_VARIADIC_VECTOR)
14 # include <boost/fusion/container/generation/detail/pp_vector_tie.hpp>
15 #else
16
17 ///////////////////////////////////////////////////////////////////////////////
18 // C++11 variadic interface
19 ///////////////////////////////////////////////////////////////////////////////
20
21 namespace boost { namespace fusion
22 {
23 namespace result_of
24 {
25 template <typename ...T>
26 struct vector_tie
27 {
28 typedef vector<T&...> type;
29 };
30 }
31
32 template <typename ...T>
33 BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
34 inline vector<T&...>
35 vector_tie(T&... arg)
36 {
37 return vector<T&...>(arg...);
38 }
39 }}
40
41
42 #endif
43 #endif
44