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1 /*=============================================================================
2 Copyright (c) 2001-2011 Joel de Guzman
3
4 Distributed under the Boost Software License, Version 1.0. (See accompanying
5 file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
6 ==============================================================================*/
7 #if !defined(FUSION_BEGIN_IMPL_05042005_1136)
8 #define FUSION_BEGIN_IMPL_05042005_1136
9
10 #include <boost/fusion/support/config.hpp>
11 #include <boost/fusion/container/vector/vector_iterator.hpp>
12
13 namespace boost { namespace fusion
14 {
15 struct vector_tag;
16
17 namespace extension
18 {
19 template <typename Tag>
20 struct begin_impl;
21
22 template <>
23 struct begin_impl<vector_tag>
24 {
25 template <typename Sequence>
26 struct apply
27 {
28 typedef vector_iterator<Sequence, 0> type;
29
30 BOOST_CONSTEXPR BOOST_FUSION_GPU_ENABLED
31 static type
32 call(Sequence& v)
33 {
34 return type(v);
35 }
36 };
37 };
38 }
39 }}
40
41 #endif