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git.proxmox.com Git - ceph.git/blob - ceph/src/boost/libs/geometry/doc/src/examples/algorithms/transform.cpp
1 // Boost.Geometry (aka GGL, Generic Geometry Library)
4 // Copyright (c) 2011-2012 Barend Gehrels, Amsterdam, the Netherlands.
6 // Use, modification and distribution is subject to the Boost Software License,
7 // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
8 // http://www.boost.org/LICENSE_1_0.txt)
11 //` Shows how points can be transformed using the default strategy
14 #include <boost/geometry.hpp>
19 namespace bg
= boost::geometry
;
21 // Select a point near the pole (theta=5.0, phi=15.0)
22 bg::model::point
<long double, 2, bg::cs::spherical
<bg::degree
> > p1(15.0, 5.0);
24 // Transform from degree to radian. Default strategy is automatically selected,
25 // it will convert from degree to radian
26 bg::model::point
<long double, 2, bg::cs::spherical
<bg::radian
> > p2
;
27 bg::transform(p1
, p2
);
29 // Transform from degree (lon-lat) to 3D (x,y,z). Default strategy is automatically selected,
30 // it will consider points on a unit sphere
31 bg::model::point
<long double, 3, bg::cs::cartesian
> p3
;
32 bg::transform(p1
, p3
);
35 << "p1: " << bg::dsv(p1
) << std::endl
36 << "p2: " << bg::dsv(p2
) << std::endl
37 << "p3: " << bg::dsv(p3
) << std::endl
;
50 p2: (0.261799, 0.0872665)
51 p3: (0.084186, 0.0225576, 0.996195)