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1 // Boost.Geometry (aka GGL, Generic Geometry Library)
4 // Copyright (c) 2011-2012 Barend Gehrels, Amsterdam, the Netherlands.
6 // Use, modification and distribution is subject to the Boost Software License,
7 // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
8 // http://www.boost.org/LICENSE_1_0.txt)
11 //` Shows how to use a Boost.Geometry linestring, sliced by Boost.Range adaptor
15 #include <boost/assign.hpp>
17 #include <boost/geometry.hpp>
18 #include <boost/geometry/geometries/linestring.hpp>
19 #include <boost/geometry/geometries/point_xy.hpp>
20 #include <boost/geometry/geometries/adapted/boost_range/sliced.hpp>
25 using namespace boost::assign
;
27 typedef boost::geometry::model::d2::point_xy
<int> xy
;
28 boost::geometry::model::linestring
<xy
> line
;
36 << boost::geometry::dsv(line
| boost::adaptors::sliced(1, 3)) << std::endl
;
43 //[boost_range_sliced_output