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1 // Boost.Geometry (aka GGL, Generic Geometry Library)
2
3 // Copyright (c) 2008-2013 Bruno Lalande, Paris, France.
4 // Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands.
5 // Copyright (c) 2009-2013 Mateusz Loskot, London, UK.
6
7 // Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
8 // (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
9
10 // Use, modification and distribution is subject to the Boost Software License,
11 // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
12 // http://www.boost.org/LICENSE_1_0.txt)
13
14 #ifndef BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP
15 #define BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP
16
17
18 namespace boost { namespace geometry
19 {
20
21 // This is a strategy placeholder type, which is passed by the algorithm free
22 // functions to the multi-stage resolving process. It's resolved into an actual
23 // strategy type during the resolve_strategy stage, possibly depending on the
24 // input geometry type(s). This typically happens after the resolve_variant
25 // stage, as it needs to be based on concrete geometry types - as opposed to
26 // variant geometry types.
27
28 struct default_strategy {};
29
30 }} // namespace boost::geometry
31
32
33
34 #endif // BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP