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13 <Head>
14 <Title>Boost Graph Library: Random Spanning Tree</Title>
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19
20 <BR Clear>
21
22 <TT>random_spanning_tree</TT>
23 </H1>
24
25 <P>
26 <PRE>
27 <i>// named parameter version</i>
28 template &lt;class Graph, class Gen, class class P, class T, class R&gt;
29 void random_spanning_tree(Graph&amp; G,
30 Gen&amp; gen,
31 const bgl_named_params&lt;P, T, R&gt;&amp; params);
32
33 <i>// non-named parameter versions</i>
34 template &lt;class Graph, class Gen, class PredMap, class WeightMap, class ColorMap&gt;
35 void random_spanning_tree(const Graph&amp; g, Gen&amp; gen, vertex_descriptor root,
36 PredMap pred, WeightMap weight, ColorMap color);
37 </PRE>
38
39 <p>
40 The <tt>random_spanning_tree()</tt> function generates a random spanning tree
41 on a directed or undirected graph. The algorithm used is Wilson's algorithm (<a
42 href="bibliography.html#wilson96generating">73</a>, based on <!-- (FIXME: add
43 documentation for loop_erased_random_walk()) <a
44 href="loop_erased_random_walk.html"> -->loop-erased random walks<!-- </a> -->. There must
45 be a path from every non-root vertex of the graph to the root;
46 the algorithm typically enters an infinite loop when
47 given a graph that does not satisfy this property, but may also throw the
48 exception <tt>loop_erased_random_walk_stuck</tt> if the search reaches a vertex
49 with no outgoing edges. Both weighted and unweighted versions of
50 <tt>random_spanning_tree()</tt> are
51 implemented. In the unweighted version, all spanning trees are equally likely.
52 In the weighted version, the probability of a particular spanning tree being
53 selected is the product of its edge weights.
54 In the non-named-parameter
55 version of the algorithm, the unweighted version can be selected by passing an
56 object of type <tt>static_property_map&lt;double&gt;</tt> as the weight map.
57 In the named-parameter version, leaving off the <tt>weight_map</tt> parameter
58 has the same effect.
59 </p>
60
61 <H3>Where Defined</H3>
62
63 <P>
64 <a href="../../../boost/graph/random_spanning_tree.hpp"><TT>boost/graph/random_spanning_tree.hpp</TT></a>
65
66 <h3>Parameters</h3>
67
68 IN: <tt>const Graph&amp; g</tt>
69 <blockquote>
70 An undirected graph. The graph type must
71 be a model of <a href="./IncidenceGraph.html">Incidence Graph</a>
72 and <a href="./VertexListGraph.html">Vertex List Graph</a>.<br>
73 </blockquote>
74
75 IN: <tt>Gen&amp; gen</tt>
76 <blockquote>
77 A random number generator. The generator type must
78 be a model of <a
79 href="../../../doc/html/boost_random/reference.html#boost_random.reference.concepts.uniform_random_number_generator">Uniform
80 Random Number Generator</a> or a pointer or reference to such a type.<br>
81 </blockquote>
82
83
84 <h3>Named Parameters</h3>
85
86 IN: <tt>root_vertex(vertex_descriptor root)</tt>
87 <blockquote>
88 This parameter, whose type must be the vertex descriptor type of
89 <tt>Graph</tt>, gives the root of the tree to be generated. The default is
90 <tt>*vertices(g).first</tt>.<br>
91 </blockquote>
92
93 UTIL: <tt>color_map(ColorMap color)</tt>
94 <blockquote>
95 This is used by the algorithm to keep track of its progress through
96 the graph. The type <tt>ColorMap</tt> must be a model of <a
97 href="../../property_map/doc/ReadWritePropertyMap.html">Read/Write
98 Property Map</a> and its key type must be the graph's vertex
99 descriptor type and the value type of the color map must model
100 <a href="./ColorValue.html">ColorValue</a>.<br>
101 <b>Default:</b> a <tt>two_bit_color_map</tt> of size
102 <tt>num_vertices(g)</tt> and using the <tt>i_map</tt> for the index
103 map.<br>
104 </blockquote>
105
106 IN: <tt>vertex_index_map(VertexIndexMap i_map)</tt>
107 <blockquote>
108 This maps each vertex to an integer in the range <tt>[0,
109 num_vertices(g))</tt>. This parameter is only necessary when the
110 default color property map is used. The type <tt>VertexIndexMap</tt>
111 must be a model of <a
112 href="../../property_map/doc/ReadablePropertyMap.html">Readable Property
113 Map</a>. The value type of the map must be an integer type. The
114 vertex descriptor type of the graph needs to be usable as the key
115 type of the map.<br>
116 </blockquote>
117
118 OUT: <tt>predecessor_map(PredMap pred)</tt>
119 <blockquote>
120 This map, on output, will contain the predecessor of each vertex in the graph
121 in the spanning tree. The value
122 <tt>graph_traits&lt;Graph&gt;::null_vertex()</tt> will be used as the
123 predecessor of the root of the tree. The type <tt>PredMap</tt> must be a
124 model of
125 <a
126 href="../../property_map/doc/ReadWritePropertyMap.html">Read/Write Property
127 Map</a>. The key and value types of the map must both be the graph's vertex type.<br>
128 </blockquote>
129
130 IN: <tt>weight_map(WeightMap weight)</tt>
131 <blockquote>
132 This map contains the weight of each edge in the graph. The probability of
133 any given spanning tree being produced as the result of the algorithm is
134 proportional to the product of its edge weights. If the weight map is
135 omitted, a default that gives an equal weight to each edge will be used; a
136 faster algorithm that relies on constant weights will also be invoked.
137 The type <tt>WeightMap</tt> must be a
138 model of
139 <a
140 href="../../property_map/doc/ReadablePropertyMap.html">Readable Property
141 Map</a>. The key type of the map must be the graph's edge type, and the value
142 type must be a real number type (such as <tt>double</tt>).<br>
143 </blockquote>
144
145 <br>
146 <HR>
147 <TABLE>
148 <TR valign=top>
149 <TD nowrap>Copyright &copy; 2000-2001</TD><TD>
150 <A HREF="http://www.boost.org/people/jeremy_siek.htm">Jeremy Siek</A>,
151 Indiana University (<A
152 HREF="mailto:jsiek@osl.iu.edu">jsiek@osl.iu.edu</A>)<br>
153 <A HREF="http://www.boost.org/people/liequan_lee.htm">Lie-Quan Lee</A>, Indiana University (<A HREF="mailto:llee@cs.indiana.edu">llee@cs.indiana.edu</A>)<br>
154 <A HREF="http://www.osl.iu.edu/~lums">Andrew Lumsdaine</A>,
155 Indiana University (<A
156 HREF="mailto:lums@osl.iu.edu">lums@osl.iu.edu</A>)
157 </TD></TR></TABLE>
158
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