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add subtree-ish sources for 12.0.3
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1 /////////////////////////////////////////////////////////////////////////////
2 //
3 // (C) Copyright Ion Gaztanaga 2006-2013
4 //
5 // Distributed under the Boost Software License, Version 1.0.
6 // (See accompanying file LICENSE_1_0.txt or copy at
7 // http://www.boost.org/LICENSE_1_0.txt)
8 //
9 // See http://www.boost.org/libs/intrusive for documentation.
10 //
11 /////////////////////////////////////////////////////////////////////////////
12 //[doc_splaytree_algorithms_code
13 #include <boost/intrusive/splaytree_algorithms.hpp>
14 #include <cassert>
15
16 struct my_node
17 {
18 my_node(int i = 0)
19 : int_(i)
20 {}
21 my_node *parent_, *left_, *right_;
22 int color_;
23 //other members
24 int int_;
25 };
26
27 //Define our own splaytree_node_traits
28 struct my_splaytree_node_traits
29 {
30 typedef my_node node;
31 typedef my_node * node_ptr;
32 typedef const my_node * const_node_ptr;
33
34 static node_ptr get_parent(const_node_ptr n) { return n->parent_; }
35 static void set_parent(node_ptr n, node_ptr parent){ n->parent_ = parent; }
36 static node_ptr get_left(const_node_ptr n) { return n->left_; }
37 static void set_left(node_ptr n, node_ptr left) { n->left_ = left; }
38 static node_ptr get_right(const_node_ptr n) { return n->right_; }
39 static void set_right(node_ptr n, node_ptr right) { n->right_ = right; }
40 };
41
42 struct node_ptr_compare
43 {
44 bool operator()(const my_node *a, const my_node *b)
45 { return a->int_ < b->int_; }
46 };
47
48 int main()
49 {
50 typedef boost::intrusive::splaytree_algorithms<my_splaytree_node_traits> algo;
51 my_node header, two(2), three(3);
52
53 //Create an empty splaytree container:
54 //"header" will be the header node of the tree
55 algo::init_header(&header);
56
57 //Now insert node "two" in the tree using the sorting functor
58 algo::insert_equal_upper_bound(&header, &two, node_ptr_compare());
59
60 //Now insert node "three" in the tree using the sorting functor
61 algo::insert_equal_lower_bound(&header, &three, node_ptr_compare());
62
63 //Now take the first node (the left node of the header)
64 my_node *n = header.left_;
65 assert(n == &two);
66
67 //Now go to the next node
68 n = algo::next_node(n);
69 assert(n == &three);
70
71 //Erase a node just using a pointer to it
72 algo::unlink(&two);
73
74 //Erase a node using also the header (faster)
75 algo::erase(&header, &three);
76 return 0;
77 }
78 //]