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1 [section:arcine_dist Arcsine Distribution]
2
3 [import ../../example/arcsine_example.cpp] [/ for arcsine snips below]
4
5
6 ``#include <boost/math/distributions/arcsine.hpp>``
7
8 namespace boost{ namespace math{
9
10 template <class RealType = double,
11 class ``__Policy`` = ``__policy_class`` >
12 class arcsine_distribution;
13
14 typedef arcsine_distribution<double> arcsine; // double precision standard arcsine distribution [0,1].
15
16 template <class RealType, class ``__Policy``>
17 class arcsine_distribution
18 {
19 public:
20 typedef RealType value_type;
21 typedef Policy policy_type;
22
23 // Constructor from two range parameters, x_min and x_max:
24 arcsine_distribution(RealType x_min, RealType x_max);
25
26 // Range Parameter accessors:
27 RealType x_min() const;
28 RealType x_max() const;
29 };
30 }} // namespaces
31
32 The class type `arcsine_distribution` represents an
33 [@http://en.wikipedia.org/wiki/arcsine_distribution arcsine]
34 [@http://en.wikipedia.org/wiki/Probability_distribution probability distribution function].
35 The arcsine distribution is named because its CDF uses the inverse sin[super -1] or arcsine.
36
37 This is implemented as a generalized version with support from ['x_min] to ['x_max]
38 providing the 'standard arcsine distribution' as default with ['x_min = 0] and ['x_max = 1].
39 (A few make other choices for 'standard').
40
41 The arcsine distribution is generalized to include any bounded support ['a <= x <= b] by
42 [@http://reference.wolfram.com/language/ref/ArcSinDistribution.html Wolfram] and
43 [@http://en.wikipedia.org/wiki/arcsine_distribution Wikipedia],
44 but also using ['location] and ['scale] parameters by
45 [@http://www.math.uah.edu/stat/index.html Virtual Laboratories in Probability and Statistics]
46 [@http://www.math.uah.edu/stat/special/Arcsine.html Arcsine distribution].
47 The end-point version is simpler and more obvious, so we implement that.
48 If desired, [@http://en.wikipedia.org/wiki/arcsine_distribution this]
49 outlines how the __beta_distrib can be used to add a shape factor.
50
51 The [@http://en.wikipedia.org/wiki/Probability_density_function probability density function PDF]
52 for the [@http://en.wikipedia.org/wiki/arcsine_distribution arcsine distribution]
53 defined on the interval \[['x_min, x_max]\] is given by:
54
55 [figspace] [figspace] f(x; x_min, x_max) = 1 /([pi][sdot][sqrt]((x - x_min)[sdot](x_max - x_min))
56
57 For example, __WolframAlpha arcsine distribution, from input of
58
59 N[PDF[arcsinedistribution[0, 1], 0.5], 50]
60
61 computes the PDF value
62
63 0.63661977236758134307553505349005744813783858296183
64
65 The Probability Density Functions (PDF) of generalized arcsine distributions are symmetric U-shaped curves,
66 centered on ['(x_max - x_min)/2],
67 highest (infinite) near the two extrema, and quite flat over the central region.
68
69 If random variate ['x] is ['x_min] or ['x_max], then the PDF is infinity.
70 If random variate ['x] is ['x_min] then the CDF is zero.
71 If random variate ['x] is ['x_max] then the CDF is unity.
72
73 The 'Standard' (0, 1) arcsine distribution is shown in blue
74 and some generalized examples with other ['x] ranges.
75
76 [graph arcsine_pdf]
77
78 The Cumulative Distribution Function CDF is defined as
79
80 [figspace] [figspace] F(x) = 2[sdot]arcsin([sqrt]((x-x_min)/(x_max - x))) / [pi]
81
82 [graph arcsine_cdf]
83
84 [h5 Constructor]
85
86 arcsine_distribution(RealType x_min, RealType x_max);
87
88 constructs an arcsine distribution with range parameters ['x_min] and ['x_max].
89
90 Requires ['x_min < x_max], otherwise __domain_error is called.
91
92 For example:
93
94 arcsine_distribution<> myarcsine(-2, 4);
95
96 constructs an arcsine distribution with ['x_min = -2] and ['x_max = 4].
97
98 Default values of ['x_min = 0] and ['x_max = 1] and a ` typedef arcsine_distribution<double> arcsine;` mean that
99
100 arcsine as;
101
102 constructs a 'Standard 01' arcsine distribution.
103
104 [h5 Parameter Accessors]
105
106 RealType x_min() const;
107 RealType x_max() const;
108
109 Return the parameter ['x_min] or ['x_max] from which this distribution was constructed.
110
111 So, for example:
112
113 [arcsine_snip_8]
114
115 [h4 Non-member Accessor Functions]
116
117 All the [link math_toolkit.dist_ref.nmp usual non-member accessor functions]
118 that are generic to all distributions are supported: __usual_accessors.
119
120 The formulae for calculating these are shown in the table below, and at
121 [@http://mathworld.wolfram.com/arcsineDistribution.html Wolfram Mathworld].
122
123 [note There are always [*two] values for the [*mode], at ['x_min] and at ['x_max], default 0 and 1,
124 so instead we raise the exception __domain_error.
125 At these extrema, the PDFs are infinite, and the CDFs zero or unity.]
126
127 [h4 Applications]
128
129 The arcsine distribution is useful to describe
130 [@http://en.wikipedia.org/wiki/Random_walk Random walks], (including drunken walks)
131 [@http://en.wikipedia.org/wiki/Brownian_motion Brownian motion],
132 [@http://en.wikipedia.org/wiki/Wiener_process Weiner processes],
133 [@http://en.wikipedia.org/wiki/Bernoulli_trial Bernoulli trials],
134 and their appplication to solve stock market and other
135 [@http://en.wikipedia.org/wiki/Gambler%27s_ruin ruinous gambling games].
136
137 The random variate ['x] is constrained to ['x_min] and ['x_max], (for our 'standard' distribution, 0 and 1),
138 and is usually some fraction. For any other ['x_min] and ['x_max] a fraction can be obtained from ['x] using
139
140 [sixemspace] fraction = (x - x_min) / (x_max - x_min)
141
142 The simplest example is tossing heads and tails with a fair coin and modelling the risk of losing, or winning.
143 Walkers (molecules, drunks...) moving left or right of a centre line are another common example.
144
145 The random variate ['x] is the fraction of time spent on the 'winning' side.
146 If half the time is spent on the 'winning' side (and so the other half on the 'losing' side) then ['x = 1/2].
147
148 For large numbers of tosses, this is modelled by the (standard \[0,1\]) arcsine distribution,
149 and the PDF can be calculated thus:
150
151 [arcsine_snip_2]
152
153 From the plot of PDF, it is clear that ['x] = [frac12] is the [*minimum] of the curve,
154 so this is the [*least likely] scenario.
155 (This is highly counter-intuitive, considering that fair tosses must [*eventually] become equal.
156 It turns out that ['eventually] is not just very long, but [*infinite]!).
157
158 The [*most likely] scenarios are towards the extrema where ['x] = 0 or ['x] = 1.
159
160 If fraction of time on the left is a [frac14],
161 it is only slightly more likely because the curve is quite flat bottomed.
162
163 [arcsine_snip_3]
164
165 If we consider fair coin-tossing games being played for 100 days
166 (hypothetically continuously to be 'at-limit')
167 the person winning after day 5 will not change in fraction 0.144 of the cases.
168
169 We can easily compute this setting ['x] = 5./100 = 0.05
170
171 [arcsine_snip_4]
172
173 Similarly, we can compute from a fraction of 0.05 /2 = 0.025
174 (halved because we are considering both winners and losers)
175 corresponding to 1 - 0.025 or 97.5% of the gamblers, (walkers, particles...) on the [*same side] of the origin
176
177 [arcsine_snip_5]
178
179 (use of the complement gives a bit more clarity,
180 and avoids potential loss of accuracy when ['x] is close to unity, see __why_complements).
181
182 [arcsine_snip_6]
183
184 or we can reverse the calculation by assuming a fraction of time on one side, say fraction 0.2,
185
186 [arcsine_snip_7]
187
188 [*Summary]: Every time we toss, the odds are equal,
189 so on average we have the same change of winning and losing.
190
191 But this is [*not true] for an an individual game where one will be [*mostly in a bad or good patch].
192
193 This is quite counter-intuitive to most people, but the mathematics is clear,
194 and gamblers continue to provide proof.
195
196 [*Moral]: if you in a losing patch, leave the game.
197 (Because the odds to recover to a good patch are poor).
198
199 [*Corollary]: Quit while you are ahead?
200
201 A working example is at [@../../example/arcsine_example.cpp arcsine_example.cpp]
202 including sample output .
203
204 [h4 Related distributions]
205
206 The arcsine distribution with ['x_min = 0] and ['x_max = 1] is special case of the
207 __beta_distrib with [alpha] = 1/2 and [beta] = 1/2.
208
209 [h4 Accuracy]
210
211 This distribution is implemented using sqrt, sine, cos and arc sine and cos trigonometric functions
212 which are normally accurate to a few __epsilon.
213 But all values suffer from [@http://en.wikipedia.org/wiki/Loss_of_significance loss of significance or cancellation error]
214 for values of ['x] close to ['x_max].
215 For example, for a standard [0, 1] arcsine distribution ['as], the pdf is symmetric about random variate ['x = 0.5]
216 so that one would expect `pdf(as, 0.01) == pdf(as, 0.99)`. But as ['x] nears unity, there is increasing
217 [@http://en.wikipedia.org/wiki/Loss_of_significance loss of significance].
218 To counteract this, the complement versions of CDF and quantile
219 are implemented with alternative expressions using ['cos[super -1]] instead of ['sin[super -1]].
220 Users should see __why_complements for guidance on when to avoid loss of accuracy by using complements.
221
222 [h4 Testing]
223 The results were tested against a few accurate spot values computed by __WolframAlpha, for example:
224
225 N[PDF[arcsinedistribution[0, 1], 0.5], 50]
226 0.63661977236758134307553505349005744813783858296183
227
228 [h4 Implementation]
229
230 In the following table ['a] and ['b] are the parameters ['x_min][space] and ['x_max],
231 ['x] is the random variable, ['p] is the probability and its complement ['q = 1-p].
232
233 [table
234 [[Function][Implementation Notes]]
235 [[support] [x [isin] \[a, b\], default x [isin] \[0, 1\] ]]
236 [[pdf] [f(x; a, b) = 1/([pi][sdot][sqrt](x - a)[sdot](b - x))]]
237 [[cdf] [F(x) = 2/[pi][sdot]sin[super-1]([sqrt](x - a) / (b - a) ) ]]
238 [[cdf of complement] [2/([pi][sdot]cos[super-1]([sqrt](x - a) / (b - a)))]]
239 [[quantile] [-a[sdot]sin[super 2]([frac12][pi][sdot]p) + a + b[sdot]sin[super 2]([frac12][pi][sdot]p)]]
240 [[quantile from the complement] [-a[sdot]cos[super 2]([frac12][pi][sdot]p) + a + b[sdot]cos[super 2]([frac12][pi][sdot]q)]]
241 [[mean] [[frac12](a+b)]]
242 [[median] [[frac12](a+b)]]
243 [[mode] [ x [isin] \[a, b\], so raises domain_error (returning NaN).]]
244 [[variance] [(b - a)[super 2] / 8]]
245 [[skewness] [0]]
246 [[kurtosis excess] [ -3/2 ]]
247 [[kurtosis] [kurtosis_excess + 3]]
248 ]
249
250 The quantile was calculated using an expression obtained by using __WolframAlpha
251 to invert the formula for the CDF thus
252
253 solve [p - 2/pi sin^-1(sqrt((x-a)/(b-a))) = 0, x]
254
255 which was interpreted as
256
257 Solve[p - (2 ArcSin[Sqrt[(-a + x)/(-a + b)]])/Pi == 0, x, MaxExtraConditions -> Automatic]
258
259 and produced the resulting expression
260
261 x = -a sin^2((pi p)/2)+a+b sin^2((pi p)/2)
262
263 Thanks to Wolfram for providing this facility.
264
265 [h4 References]
266
267 * [@http://en.wikipedia.org/wiki/arcsine_distribution Wikipedia arcsine distribution]
268 * [@http://en.wikipedia.org/wiki/Beta_distribution Wikipedia Beta distribution]
269 * [@http://mathworld.wolfram.com/BetaDistribution.html Wolfram MathWorld]
270 * [@http://www.wolframalpha.com/ Wolfram Alpha]
271
272 [h4 Sources]
273
274 *[@http://estebanmoro.org/2009/04/the-probability-of-going-through-a-bad-patch The probability of going through a bad patch] Esteban Moro's Blog.
275 *[@http://www.gotohaggstrom.com/What%20do%20schmucks%20and%20the%20arc%20sine%20law%20have%20in%20common.pdf What soschumcks and the arc sine have in common] Peter Haggstrom.
276 *[@http://www.math.uah.edu/stat/special/Arcsine.html arcsine distribution].
277 *[@http://reference.wolfram.com/language/ref/ArcSinDistribution.html Wolfram reference arcsine examples].
278 *[@http://www.math.harvard.edu/library/sternberg/slides/1180908.pdf Shlomo Sternberg slides].
279
280
281 [endsect] [/section:arcsine_dist arcsine]
282
283 [/ arcsine.qbk
284 Copyright 2014 John Maddock and Paul A. Bristow.
285 Distributed under the Boost Software License, Version 1.0.
286 (See accompanying file LICENSE_1_0.txt or copy at
287 http://www.boost.org/LICENSE_1_0.txt).
288 ]