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27 <a name="math_toolkit.float128_hints"></a><a class="link" href="float128_hints.html" title="Hints on using float128 (and __float128)">Hints on using float128 (and
28 __float128)</a>
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30 <h6>
31 <a name="math_toolkit.float128_hints.h0"></a>
32 <span class="phrase"><a name="math_toolkit.float128_hints.different_float128"></a></span><a class="link" href="float128_hints.html#math_toolkit.float128_hints.different_float128">__float128
33 versus float128</a>
34 </h6>
35 <div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
36 <li class="listitem">
37 __float128 is the (optionally) compiler supplied hardware type, it's an
38 C-ish extension to C++ and there is only minimal support for it in normal
39 C++ (no IO streams or <code class="computeroutput"><span class="identifier">numeric_limits</span></code>
40 support, function names in libquadmath all have different names to the
41 <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span></code>
42 ones etc.) So you can program type <code class="computeroutput"><span class="identifier">__float128</span></code>
43 directly, but it's harder work.
44 </li>
45 <li class="listitem">
46 Type <code class="computeroutput"><span class="identifier">float128</span></code> uses __float128
47 and makes it C++ and generic code friendly, with all the usual standard
48 <code class="computeroutput"><span class="identifier">iostream</span></code>, <code class="computeroutput"><span class="identifier">numeric_limits</span></code>, <code class="computeroutput"><span class="identifier">complex</span></code>
49 in namspace <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span></code>
50 available, so strongly recommended for C++ use.
51 </li>
52 </ul></div>
53 <h6>
54 <a name="math_toolkit.float128_hints.h1"></a>
55 <span class="phrase"><a name="math_toolkit.float128_hints.hints_and_tips"></a></span><a class="link" href="float128_hints.html#math_toolkit.float128_hints.hints_and_tips">Hints
56 and tips</a>
57 </h6>
58 <div class="itemizedlist"><ul class="itemizedlist" style="list-style-type: disc; ">
59 <li class="listitem">
60 Make sure you declare variables with the correct type, here <code class="computeroutput"><span class="identifier">float128</span></code>.
61 </li>
62 <li class="listitem">
63 Make sure that if you pass a variable to a function then it is casted to
64 <code class="computeroutput"><span class="identifier">float128</span></code>.
65 </li>
66 <li class="listitem">
67 Make sure you declare literals with the correct suffix - otherwise they'll
68 be treated as type <code class="computeroutput"><span class="keyword">double</span></code>
69 with catastrophic loss of precision. So make sure they have a Q suffix
70 for 128-bit floating-point literals.
71 </li>
72 <li class="listitem">
73 All the std library functions, cmath functions, plus all the constants,
74 and special functions from Boost.Math should then just work.
75 </li>
76 <li class="listitem">
77 Make sure std lib functions are called <span class="bold"><strong>unqualified</strong></span>
78 so that the correct overload is found via <a href="http://en.cppreference.com/w/cpp/language/adl" target="_top">Argument
79 Dependent Lookup (ADL)</a>. So write sqrt(variable) and not std::sqrt(variable).
80 </li>
81 <li class="listitem">
82 In general, try not to reinvent stuff - using constants from Boost.Math
83 is probably less error prone than declaring your own, likewise the special
84 functions etc.
85 </li>
86 </ul></div>
87 <p>
88 Some examples of what can go horribly and silently wrong are at <a href="../../../example/float128_example.cpp" target="_top">float128_example.cpp</a>.
89 </p>
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