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27 <a name="math_toolkit.perf_over2"></a><a class="link" href="perf_over2.html" title="Performance Overview">Performance Overview</a>
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29 <p>
30 By and large the performance of this library should be acceptable for most
31 needs. However, often the library has to make a choice whether to be accurate
32 or fast and by default it chooses accuracy over speed. If you would rather
33 have fast rather than fully accurate routines, then refer to the <a class="link" href="../perf.html" title="Chapter&#160;16.&#160;Performance">performance
34 section</a> for information and examples on how to achieve this.
35 </p>
36 <p>
37 In terms of the algorithms used, this library aims to use the same "best
38 of breed" algorithms as many other libraries: the principle difference
39 is that this library is implemented in C++ - taking advantage of all the abstraction
40 mechanisms that C++ offers - where as most traditional numeric libraries are
41 implemented in C or FORTRAN. Traditionally languages such as C or FORTRAN are
42 perceived as easier to optimise than more complex languages like C++, so in
43 a sense this library provides a good test of current compiler technology, and
44 the "abstraction penalty" - if any - of C++ compared to other languages.
45 </p>
46 <p>
47 The three most important things you can do to ensure the best performance from
48 this library are:
49 </p>
50 <div class="orderedlist"><ol class="orderedlist" type="1">
51 <li class="listitem">
52 Turn on your compilers optimisations: the difference between "release"
53 and "debug" builds can easily be a <a class="link" href="getting_best.html" title="Getting the Best Performance from this Library: Compiler and Compiler Options">factor
54 of 20</a>.
55 </li>
56 <li class="listitem">
57 Pick your compiler carefully: <a class="link" href="comp_compilers.html" title="Comparing Different Compilers">performance
58 differences of up to 8 fold</a> have been found between some Windows
59 compilers for example.
60 </li>
61 <li class="listitem">
62 Disable internal use of <code class="computeroutput"><span class="keyword">long</span> <span class="keyword">double</span></code>, this will reduce accuracy but typically
63 yield a 2x speedup on modern x64 hardware/compilers.
64 </li>
65 </ol></div>
66 <p>
67 The <a class="link" href="../perf.html" title="Chapter&#160;16.&#160;Performance">performance section</a> contains more information
68 on the performance of this library, what you can do to fine tune it, and how
69 this library compares to some other open source alternatives.
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77 Benjamin Sobotta, Thijs van den Berg, Daryle Walker and Xiaogang Zhang<p>
78 Distributed under the Boost Software License, Version 1.0. (See accompanying
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