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4 </p><div class=
"itemizedlist"><ul class=
"itemizedlist" type=
"disc"><li class=
"listitem"><p>Compilation times of state machines with
> 80 transitions that are
5 going to make you storm the CFO's office and make sure you get a
6 shiny octocore with
12GB RAM by next week, unless he's interested in
7 paying you watch the compiler agonize for hours... (Make sure you
8 ask for dual
24" as well, it doesn't hurt).</p></li><li class="listitem
"><p>eUML allows very long constructs but will also quickly increase
9 your compile time on some compilers (VC9, VC10) with buggy decltype
10 support (I suspect some at least quadratic algorithms there). Even
11 g++ 4.4 shows some regression compared to 4.3 and will crash if the
12 constructs become too big.</p></li><li class="listitem
"><p>Need to overwrite the mpl::vector/list default-size-limit of 20
13 and fusion default vector size of 10 if more than 10 states found in
14 a state machine</p></li><li class="listitem
"><p><span class="command
"><strong><a class="command
" href="ch03s02.html#limitation-submachine
">Limitation for
15 submachines</a></strong></span> and entry actions requiring an event
16 property.</p></li></ul></div><p>
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